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is-land.js
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class Island extends HTMLElement {
static tagName = "is-land";
static prefix = "is-land--";
static attr = {
autoInitType: "autoinit",
import: "import",
template: "data-island",
ready: "ready",
defer: "defer-hydration",
};
static onceCache = new Map();
static fallback = {
":not(:defined):not([defer-hydration])": (readyPromise, node, prefix) => {
// remove from document to prevent web component init
let cloned = document.createElement(prefix + node.localName);
for(let attr of node.getAttributeNames()) {
cloned.setAttribute(attr, node.getAttribute(attr));
}
// Declarative Shadow DOM
let shadowroot = node.shadowRoot;
if(!shadowroot) {
// polyfill
let tmpl = node.querySelector(":scope > template:is([shadowrootmode], [shadowroot])");
if(tmpl) {
shadowroot = node.attachShadow({ mode: "open" });
shadowroot.appendChild(tmpl.content.cloneNode(true));
}
}
// cheers to https://gist.github.com/developit/45c85e9be01e8c3f1a0ec073d600d01e
if(shadowroot) {
cloned.attachShadow({ mode: shadowroot.mode }).append(...shadowroot.childNodes);
}
// Keep the *same* child nodes, clicking on a details->summary child should keep the state of that child
cloned.append(...node.childNodes);
node.replaceWith(cloned);
return readyPromise.then(() => {
// restore children (not cloned), including declarative shadow dom nodes
if(cloned.shadowRoot) {
node.shadowRoot.append(...cloned.shadowRoot.childNodes);
}
node.append(...cloned.childNodes);
cloned.replaceWith(node);
});
}
};
static autoinit = {
"petite-vue": function(library) {
library.createApp().mount(this);
},
"vue": function(library) {
library.createApp().mount(this);
},
"svelte": function(mod) {
new mod.default({ target: this });
},
"svelte-ssr": function(mod) {
new mod.default({ target: this, hydrate: true });
},
"preact": function(mod) {
mod.default(this);
}
}
constructor() {
super();
// Internal promises
this.ready = new Promise(resolve => {
this.readyResolve = resolve;
});
}
// <is-land> parent nodes (that *have* island conditions)
static getParents(el, stopAt = false) {
let nodes = [];
while(el) {
if(el.matches && el.matches(Island.tagName)) {
if(stopAt && el === stopAt) {
break;
}
if(Conditions.hasConditions(el)) {
nodes.push(el);
}
}
el = el.parentNode;
}
return nodes;
}
static async ready(el) {
let parents = Island.getParents(el);
if(parents.length === 0) {
return;
}
let imports = await Promise.all(parents.map(el => el.wait()));
// return innermost module import
if(imports.length) {
return imports[0];
}
}
forceFallback() {
if(window.Island) {
Object.assign(Island.fallback, window.Island.fallback);
}
for(let selector in Island.fallback) {
// Reverse here as a cheap way to get the deepest nodes first
let components = Array.from(this.querySelectorAll(selector)).reverse();
// with thanks to https://gist.github.com/cowboy/938767
for(let node of components) {
// must be connected, must not be an island
if(!node.isConnected || node.localName === Island.tagName) {
continue;
}
let p = Island.ready(node);
Island.fallback[selector](p, node, Island.prefix);
}
}
}
wait() {
return this.ready;
}
async connectedCallback() {
// Only use fallback content with loading conditions
if(Conditions.hasConditions(this)) {
// Keep fallback content without initializing the components
this.forceFallback();
}
await this.hydrate();
}
getTemplates() {
return this.querySelectorAll(`template[${Island.attr.template}]`);
}
replaceTemplates(templates) {
// replace <template> with the live content
for(let node of templates) {
// if the template is nested inside another child <is-land> inside, skip
if(Island.getParents(node, this).length > 0) {
continue;
}
let value = node.getAttribute(Island.attr.template);
// get rid of the rest of the content on the island
if(value === "replace") {
let children = Array.from(this.childNodes);
for(let child of children) {
this.removeChild(child);
}
this.appendChild(node.content);
break;
} else {
let html = node.innerHTML;
if(value === "once" && html) {
if(Island.onceCache.has(html)) {
node.remove();
return;
}
Island.onceCache.set(html, true);
}
node.replaceWith(node.content);
}
}
}
async hydrate() {
let conditions = [];
if(this.parentNode) {
// wait for all parents before hydrating
conditions.push(Island.ready(this.parentNode));
}
let attrs = Conditions.getConditions(this);
for(let condition in attrs) {
if(Conditions.map[condition]) {
conditions.push(Conditions.map[condition](attrs[condition], this));
}
}
// Loading conditions must finish before dependencies are loaded
await Promise.all(conditions);
this.replaceTemplates(this.getTemplates());
let mod;
// [dependency="my-component-code.js"]
let importScript = this.getAttribute(Island.attr.import);
if(importScript) {
// we could resolve import maps here manually but you’d still have to use the full URL in your script’s import anyway
mod = await import(importScript);
}
if(mod) {
// Use `import=""` for when import maps are available e.g. `import="petite-vue"`
let fn = Island.autoinit[this.getAttribute(Island.attr.autoInitType) || importScript];
if(fn) {
await fn.call(this, mod);
}
}
this.readyResolve();
this.setAttribute(Island.attr.ready, "");
// Remove [defer-hydration]
this.querySelectorAll(`[${Island.attr.defer}]`).forEach(node => node.removeAttribute(Island.attr.defer));
}
}
class Conditions {
static map = {
visible: Conditions.visible,
idle: Conditions.idle,
interaction: Conditions.interaction,
media: Conditions.media,
"save-data": Conditions.saveData,
};
static hasConditions(node) {
return Object.keys(Conditions.getConditions(node)).length > 0;
}
static getConditions(node) {
let map = {};
for(let key of Object.keys(Conditions.map)) {
if(node.hasAttribute(`on:${key}`)) {
map[key] = node.getAttribute(`on:${key}`);
}
}
return map;
}
static visible(noop, el) {
if(!('IntersectionObserver' in window)) {
// runs immediately
return;
}
return new Promise(resolve => {
let observer = new IntersectionObserver(entries => {
let [entry] = entries;
if(entry.isIntersecting) {
observer.unobserve(entry.target);
resolve();
}
});
observer.observe(el);
});
}
// This isn’t very useful with other conditions as periods of idle may
// happen before other conditions are satisfied. Would be more useful if waited
// for all other conditions to finish.
static idle() {
let onload = new Promise(resolve => {
if(document.readyState !== "complete") {
window.addEventListener("load", () => resolve(), { once: true });
} else {
resolve();
}
});
if(!("requestIdleCallback" in window)) {
// run immediately
return onload;
}
// both idle and onload
return Promise.all([
new Promise(resolve => {
requestIdleCallback(() => {
resolve();
});
}),
onload,
]);
}
static interaction(eventOverrides, el) {
let events = ["click", "touchstart"];
// event overrides e.g. on:interaction="mouseenter"
if(eventOverrides) {
events = (eventOverrides || "").split(",").map(entry => entry.trim());
}
return new Promise(resolve => {
function resolveFn(e) {
resolve();
// cleanup the other event handlers
for(let name of events) {
el.removeEventListener(name, resolveFn);
}
}
for(let name of events) {
el.addEventListener(name, resolveFn, { once: true });
}
});
}
static media(query) {
let mm = {
matches: true
};
if(query && ("matchMedia" in window)) {
mm = window.matchMedia(query);
}
if(mm.matches) {
return;
}
return new Promise(resolve => {
mm.addListener(e => {
if(e.matches) {
resolve();
}
});
});
}
static saveData(expects) {
// return early if API does not exist
if(!("connection" in navigator) || navigator.connection.saveData === (expects !== "false")) {
return Promise.resolve();
}
// dangly promise
return new Promise(() => {});
}
}
// Should this auto define? Folks can redefine later using { component } export
if("customElements" in window) {
window.customElements.define(Island.tagName, Island);
window.Island = Island;
}
export {
Island,
Island as component, // Backwards compat only: recommend `Island` export
};
export const ready = Island.ready; // Backwards compat only: recommend `Island` export