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The current implementation doesn't really work correctly.
rasterSampleCount of MTLRenderPipelineDescriptor is not set, causing only one sample being filled, therefore the resolved result looks dark and semi-transparent.
ResolveSubresource doesn't handle _TYPELESS resources and ignores Format argument.
Blit commands involving temp buffer have no handling of sample count
The text was updated successfully, but these errors were encountered:
The current implementation doesn't really work correctly.
rasterSampleCount
ofMTLRenderPipelineDescriptor
is not set, causing only one sample being filled, therefore the resolved result looks dark and semi-transparent.ResolveSubresource
doesn't handle_TYPELESS
resources and ignoresFormat
argument.Blit commands involving temp buffer have no handling of sample count
The text was updated successfully, but these errors were encountered: