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APP.CPP
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// App.cpp : Implementation of DLL Exports.
#include "stdafx.h"
#include "resource.h"
#include "initguid.h"
#include "AddInTlb.h"
#include "AddIn_i.c"
#include "AddIn.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_AddIn, CAddIn)
END_OBJECT_MAP()
class CAddInApp : public CWinApp
{
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
};
CAddInApp theApp;
BOOL CAddInApp::InitInstance()
{
_Module.Init(ObjectMap, m_hInstance);
return CWinApp::InitInstance();
}
int CAddInApp::ExitInstance()
{
_Module.Term();
return CWinApp::ExitInstance();
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
return (AfxDllCanUnloadNow()==S_OK && _Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
_Module.UnregisterServer();
return S_OK;
}