dev branch is the newest. Script Language for Unity/C#
No more allocations(including boxing) and typechecks than C# at run time.
Theoretically all types and methods can be used except ByReflike(such as Span<T>).
The writing style is a mixture of C# and go lang.
But it's in alpha and very buggy. I need your help.
- Extention methods.
- Any TaskLike works when it returns void.
- funcions and classes
- Generics (Manual setting may solve it.)
- Await with return value <<<<<<< HEAD
- Primitive Types without int, float,double,char,string =======
- Primitive Types without int, float,double,char,string
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