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Commits on Apr 20, 2023
Commits on Apr 19, 2023
Commits on Feb 6, 2023
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Commits on Feb 3, 2023
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Examples: (Again, but better) made SDL+GL and GLFW+GL examples build with Emscripten. (ocornut#2492, ocornut#2494, ocornut#3699, ocornut#3705)
committedRevert most of "Examples: refactor all examples with a MainLoopStep() function..." (ocornut#2492, ocornut#3699)"
committedTables: Solved an ID conflict issue with multiple-instances of a same table. Storing instance id for convenience. (ocornut#6140)
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Backends: GLFW: Registering custom low-level mouse wheel handler to get more accurate scrolling impulses on Emscripten. (ocornut#4019, ocornut#6096)
committed
Commits on Feb 2, 2023
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Backends: Added support for SDL 2.0.18+ preciseX/preciseY mouse wheel data for smooth scrolling + scaling for Emscripten. (ocornut#4019, ocornut#6096)
committed- committed
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Examples: Made example_sdl_opengl3 and example_glfw_opengl3 build with Emscripten. Removed dedicated examples. (ocornut#2492, ocornut#2494, ocornut#3699, ocornut#3705)
committedExamples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. (ocornut#2492, ocornut#3699)
committed- committed
Backends: GLFW: Removed mouse-wheel value scaling for Emscripten. (ocornut#4019, ocornut#6096, ocornut#6081)
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Commits on Feb 1, 2023
Commits on Jan 31, 2023
Examples: SDL+SDL_Renderer: Added call to SDL_RenderSetScale() to display is correct on a Retina display (albeit lower-res as our other unmodified examples). (ocornut#6121, ocornut#6065, ocornut#5931…
committedText: fixed issue in RenderText() leading to IM_ASSERT_PARANOID() triggering if enabled. (ocornut#6132, ocornut#5720, ocornut#5919)
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