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Issues: AliveTeam/alive_reversing

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Issues list

OG feature request - Gamespeak numbers don't have shadows/look ugly Feature request A new feature - may or may not be implemented :)
#203 opened Oct 3, 2019 by d3nwah
OG Bug - Fleech AI hoist bug AE Original game bug Exists in the original game, won't be fixed unless its a crash
#202 opened Oct 3, 2019 by d3nwah
OG Bug | a few sleeping fleeches change their position if you quicksave and quickload AE Original game bug Exists in the original game, won't be fixed unless its a crash
#188 opened Sep 23, 2019 by mouzedrift
OG bug, shoot wall with slig and press direction towards wall, animation freezes AE Original game bug Exists in the original game, won't be fixed unless its a crash
#182 opened Sep 22, 2019 by MrSapps
OG Bug: When in possession of glukkon, walking into a wall makes glukkon animation freeze. AE Original game bug Exists in the original game, won't be fixed unless its a crash
#181 opened Sep 22, 2019 by AvengingGibbons
OG Map Issue - missing shadowzone in BAP11C08 AE Original game bug Exists in the original game, won't be fixed unless its a crash map_issue Problem with way the map/level was created
#175 opened Sep 19, 2019 by d3nwah
OG Bug - Sligs don't obey orders when they're at the edge of the screen AE Original game bug Exists in the original game, won't be fixed unless its a crash
#172 opened Sep 18, 2019 by d3nwah
OG Map bug - BWP09C15 missing shadow zone AE Original game bug Exists in the original game, won't be fixed unless its a crash map_issue Problem with way the map/level was created
#170 opened Sep 15, 2019 by d3nwah
OG Bug - you can still control the characters after you make them kill you. AE Original game bug Exists in the original game, won't be fixed unless its a crash
#169 opened Sep 15, 2019 by d3nwah
OG Bug - Glukkons stop rendering for a frame when they walk near the edge of the cam AE Original game bug Exists in the original game, won't be fixed unless its a crash
#168 opened Sep 15, 2019 by d3nwah
abe can still control the fart after the explosion when you spam depossess AE Original game bug Exists in the original game, won't be fixed unless its a crash
#166 opened Sep 8, 2019 by mouzedrift
sounds/effects are missing when abe stays between two screens in the background (shrykull/ability ring) AE Original game bug Exists in the original game, won't be fixed unless its a crash
#163 opened Sep 7, 2019 by mouzedrift
OG bug/behavioural issue that needs rethinking for the opensource implementation AE Original game bug Exists in the original game, won't be fixed unless its a crash
#161 opened Sep 2, 2019 by AvengingGibbons
flying sligs spam "freeze" after the possessed slig dies within a specific screen in the slig barracks AE Original game bug Exists in the original game, won't be fixed unless its a crash
#160 opened Sep 2, 2019 by mouzedrift
OG Map(?) Bug - Aslik gets stuck in FDP11C07 AE Original game bug Exists in the original game, won't be fixed unless its a crash map_issue Problem with way the map/level was created
#159 opened Sep 1, 2019 by d3nwah
OG Bug - Glukkons defy gravity when depossessed mid air AE Original game bug Exists in the original game, won't be fixed unless its a crash
#158 opened Sep 1, 2019 by d3nwah
OG Map Bug BWP09C08 no death pit AE Original game bug Exists in the original game, won't be fixed unless its a crash map_issue Problem with way the map/level was created
#157 opened Sep 1, 2019 by d3nwah
OG Map Bug - Sligs despawn when left unsupervised in final Bonewerkz level AE Original game bug Exists in the original game, won't be fixed unless its a crash map_issue Problem with way the map/level was created
#156 opened Sep 1, 2019 by d3nwah
OG Bug - Black screen if Phlegs disarms the main gate and kills himself. AE Original game bug Exists in the original game, won't be fixed unless its a crash
#154 opened Aug 31, 2019 by d3nwah
build fail/crash on startup when disabling SDL2 options in options.cmake AE rev bug Something isn't working in AE crash game has crushed! new feature/subsystem bug Issue related to an unoriginal feature/subsystem (i.e: SDL)
#152 opened Aug 29, 2019 by mouzedrift
Teleporting while exploding is bugged AE Original game bug Exists in the original game, won't be fixed unless its a crash
#142 opened Aug 17, 2019 by d3nwah
Slapping Sligs from shadows doesn't provoke any reaction from them new feature/subsystem bug Issue related to an unoriginal feature/subsystem (i.e: SDL)
#138 opened Aug 15, 2019 by d3nwah
Slapped Glukkon screams "Help!" but that doesn't trigger Slig Spawner AE Original game bug Exists in the original game, won't be fixed unless its a crash
#137 opened Aug 15, 2019 by d3nwah
BRP01C06 Glukkon can scream all he wants, but slig will never help him AE Original game bug Exists in the original game, won't be fixed unless its a crash
#136 opened Aug 15, 2019 by d3nwah
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