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Issues: AliveTeam/alive_reversing
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Issues list
OG feature request - Gamespeak numbers don't have shadows/look ugly
Feature request
A new feature - may or may not be implemented :)
#203
opened Oct 3, 2019 by
d3nwah
OG Bug - Fleech AI hoist bug
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#202
opened Oct 3, 2019 by
d3nwah
OG Bug | a few sleeping fleeches change their position if you quicksave and quickload
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#188
opened Sep 23, 2019 by
mouzedrift
OG Bug: Travelling past a slig as it’s sliding to change direction causes it to abort direction change and continue running in initial direction.
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#183
opened Sep 22, 2019 by
AvengingGibbons
OG bug, shoot wall with slig and press direction towards wall, animation freezes
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#182
opened Sep 22, 2019 by
MrSapps
OG Bug: When in possession of glukkon, walking into a wall makes glukkon animation freeze.
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#181
opened Sep 22, 2019 by
AvengingGibbons
OG Map Issue - missing shadowzone in BAP11C08
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
map_issue
Problem with way the map/level was created
#175
opened Sep 19, 2019 by
d3nwah
OG Bug - Sligs don't obey orders when they're at the edge of the screen
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#172
opened Sep 18, 2019 by
d3nwah
OG Map bug - BWP09C15 missing shadow zone
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
map_issue
Problem with way the map/level was created
#170
opened Sep 15, 2019 by
d3nwah
OG Bug - you can still control the characters after you make them kill you.
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#169
opened Sep 15, 2019 by
d3nwah
OG Bug - Glukkons stop rendering for a frame when they walk near the edge of the cam
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#168
opened Sep 15, 2019 by
d3nwah
abe can still control the fart after the explosion when you spam depossess
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#166
opened Sep 8, 2019 by
mouzedrift
sounds/effects are missing when abe stays between two screens in the background (shrykull/ability ring)
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#163
opened Sep 7, 2019 by
mouzedrift
OG bug/behavioural issue that needs rethinking for the opensource implementation
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#161
opened Sep 2, 2019 by
AvengingGibbons
flying sligs spam "freeze" after the possessed slig dies within a specific screen in the slig barracks
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#160
opened Sep 2, 2019 by
mouzedrift
OG Map(?) Bug - Aslik gets stuck in FDP11C07
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
map_issue
Problem with way the map/level was created
#159
opened Sep 1, 2019 by
d3nwah
OG Bug - Glukkons defy gravity when depossessed mid air
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#158
opened Sep 1, 2019 by
d3nwah
OG Map Bug BWP09C08 no death pit
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
map_issue
Problem with way the map/level was created
#157
opened Sep 1, 2019 by
d3nwah
OG Map Bug - Sligs despawn when left unsupervised in final Bonewerkz level
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
map_issue
Problem with way the map/level was created
#156
opened Sep 1, 2019 by
d3nwah
OG Bug - Black screen if Phlegs disarms the main gate and kills himself.
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#154
opened Aug 31, 2019 by
d3nwah
build fail/crash on startup when disabling SDL2 options in options.cmake
AE rev bug
Something isn't working in AE
crash
game has crushed!
new feature/subsystem bug
Issue related to an unoriginal feature/subsystem (i.e: SDL)
#152
opened Aug 29, 2019 by
mouzedrift
Teleporting while exploding is bugged
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#142
opened Aug 17, 2019 by
d3nwah
Slapping Sligs from shadows doesn't provoke any reaction from them
new feature/subsystem bug
Issue related to an unoriginal feature/subsystem (i.e: SDL)
#138
opened Aug 15, 2019 by
d3nwah
Slapped Glukkon screams "Help!" but that doesn't trigger Slig Spawner
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#137
opened Aug 15, 2019 by
d3nwah
BRP01C06 Glukkon can scream all he wants, but slig will never help him
AE Original game bug
Exists in the original game, won't be fixed unless its a crash
#136
opened Aug 15, 2019 by
d3nwah
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