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controlobjectslave.h
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#ifndef CONTROLOBJECTSLAVE_H
#define CONTROLOBJECTSLAVE_H
#include <QObject>
#include <QSharedPointer>
#include <QString>
#include "control/control.h"
#include "configobject.h"
// This class is the successor of ControlObjectThread. It should be used for new
// code. It is better named and may save some CPU time because it is connected
// only on demand. There are many ControlObjectThread instances where the changed
// signal is not needed. This change will save the set() caller for doing
// unnecessary checks for possible connections.
class ControlObjectSlave : public QObject {
Q_OBJECT
public:
ControlObjectSlave(QObject* pParent = NULL);
ControlObjectSlave(const QString& g, const QString& i, QObject* pParent = NULL);
ControlObjectSlave(const char* g, const char* i, QObject* pParent = NULL);
ControlObjectSlave(const ConfigKey& key, QObject* pParent = NULL);
virtual ~ControlObjectSlave();
void initialize(const ConfigKey& key);
const ConfigKey& getKey() const {
return m_key;
}
bool connectValueChanged(const QObject* receiver,
const char* method, Qt::ConnectionType type = Qt::AutoConnection);
bool connectValueChanged(
const char* method, Qt::ConnectionType type = Qt::AutoConnection);
// Called from update();
inline void emitValueChanged() {
emit(valueChanged(get()));
}
inline bool valid() const { return m_pControl != NULL; }
// Returns the value of the object. Thread safe, non-blocking.
inline double get() const {
return m_pControl ? m_pControl->get() : 0.0;
}
// Returns the bool interpretation of the value
inline bool toBool() const {
return get() > 0.0;
}
// Returns the parameterized value of the object. Thread safe, non-blocking.
inline double getParameter() const {
return m_pControl ? m_pControl->getParameter() : 0.0;
}
// Returns the parameterized value of the object. Thread safe, non-blocking.
inline double getParameterForValue(double value) const {
return m_pControl ? m_pControl->getParameterForValue(value) : 0.0;
}
public slots:
// Set the control to a new value. Non-blocking.
inline void slotSet(double v) {
set(v);
}
// Sets the control value to v. Thread safe, non-blocking.
void set(double v) {
if (m_pControl) {
m_pControl->set(v, this);
}
}
// Sets the control parameterized value to v. Thread safe, non-blocking.
void setParameter(double v) {
if (m_pControl) {
m_pControl->setParameter(v, this);
}
}
// Resets the control to its default value. Thread safe, non-blocking.
void reset() {
if (m_pControl) {
// NOTE(rryan): This is important. The originator of this action does
// not know the resulting value so it makes sense that we should emit a
// general valueChanged() signal even though the change originated from
// us. For this reason, we provide NULL here so that the change is
// broadcast as valueChanged() and not valueChangedByThis().
m_pControl->reset();
}
}
signals:
// This signal must not connected by connect(). Use connectValueChanged()
// instead. It will connect to the base ControlDoublePrivate as well.
void valueChanged(double);
protected slots:
// Receives the value from the master control and re-emits either
// valueChanged(double) or valueChangedByThis(double) based on pSetter.
inline void slotValueChanged(double v, QObject* pSetter) {
if (pSetter != this) {
// This is base implementation of this function without scaling
emit(valueChanged(v));
}
}
protected:
ConfigKey m_key;
// Pointer to connected control.
QSharedPointer<ControlDoublePrivate> m_pControl;
};
#endif // CONTROLOBJECTSLAVE_H