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Floating point exception #28
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Just to double check - is this in debug mode? If not, can you run in debug with RUST_BACKTRACE=1 ? If this is in debug might have to attach a debugger to hope to see anything, hard to say what dependency is causing this (must be a dependency, rust doesn't do floating point exceptions afaik) |
I am not getting any trace sadly. |
I imagine this is the same bug as #50, though hard to say. |
Yeah, thought the same. |
I have not experienced this issue personally as of the latest few commits. |
The program may randomly exit with a floating point exception, leaving no trace (pun not intended) but:
The error can occur on any training step. Running c35aac0 on Linux, NVIDIA 3060 GPU.
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