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result of FNL_NOISE_CELLULAR in HLSL is not match the same in CPP
#89
opened Mar 22, 2022 by
rfvtgbzxc
updated Mar 22, 2022
HLSL Bindings don't work for Unity compute shaders
#90
opened Jun 18, 2022 by
MarcusElg
updated Jun 18, 2022
Missing Simplex 4d noise from the deprecated repo
#130
opened Jan 13, 2024 by
ciprianbiris
updated Jan 13, 2024
[SUGGESTION] Add a way to get the nearest cellular position
#91
opened Jun 18, 2022 by
MarcusElg
updated Jan 26, 2024
Cellular Distance gives out-of-range results
#141
opened Jun 15, 2024 by
ForeverZer0
updated Jun 16, 2024
[SUGGESTION] Add web app mouse ability to see noise value
#143
opened Jun 21, 2024 by
BoBkiNN
updated Jun 21, 2024
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