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Issues list

result of FNL_NOISE_CELLULAR in HLSL is not match the same in CPP
#89 opened Mar 22, 2022 by rfvtgbzxc updated Mar 22, 2022
HLSL Bindings don't work for Unity compute shaders
#90 opened Jun 18, 2022 by MarcusElg updated Jun 18, 2022
[SUGGESTION] 64-bit seeds
#92 opened Jul 16, 2022 by ichordev updated Jul 22, 2022
WGSL support enhancement
#112 opened Jun 3, 2023 by coramat updated Oct 15, 2023
Python Binding enhancement
#104 opened Nov 4, 2022 by cxgreat2014 updated Oct 15, 2023
Missing Simplex 4d noise from the deprecated repo
#130 opened Jan 13, 2024 by ciprianbiris updated Jan 13, 2024
[SUGGESTION] Add a way to get the nearest cellular position
#91 opened Jun 18, 2022 by MarcusElg updated Jan 26, 2024
impl Clone for rust crate
#136 opened Apr 25, 2024 by DanielDK05 updated May 6, 2024
constify some of the methods
#137 opened May 6, 2024 by Kyllingene updated May 6, 2024
Signed integer overflow _fnlHash2D
#140 opened May 13, 2024 by Vaxeral updated Jun 15, 2024
Cellular Distance gives out-of-range results
#141 opened Jun 15, 2024 by ForeverZer0 updated Jun 16, 2024
[SUGGESTION] Add web app mouse ability to see noise value
#143 opened Jun 21, 2024 by BoBkiNN updated Jun 21, 2024
Add D port
#147 opened Nov 8, 2024 by Castux updated Nov 8, 2024
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