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Config.cpp
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// Antonov 124 "Ruslan" v2.1 by Konyak Resistance Version
//Rework and Upgrade By VIT
// some basic defines
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7
#define true 1
#define false 0
// type scope
#define private 0
#define protected 1
#define public 2
class CfgPatches
{
class Antonov225
{
units[] = {Antonov225};
weapons[] = {};
//requiredAddons[] = {"wop_gui"};
};
};
class CfgSounds
{
class An225_nose
{
sound[]={"\Arma3_AN225\fx\An225_nose.WAV",10,1};
name = "An225_nose";
titles[] = {};
};
class An225_gear
{
sound[]={"\Arma3_AN225\fx\An225_gear.WAV",10,1};
name = "An225_gear";
titles[] = {};
};
class An225_land
{
sound[]={"\Arma3_AN225\fx\An225_land.wav",10,1};
name = "An225_land";
titles[] = {};
};
class An225_lrun
{
sound[]={"\Arma3_AN225\fx\An225_lrun.wav",10,1};
name = "An225_lrun";
titles[] = {};
};
class an225fire
{
sound[]={"\Arma3_AN225\fx\an225fire.ogg",10,1};
name = "an225fire";
titles[] = {};
};
class an225wheelnsnd
{
sound[]={"\Arma3_AN225\fx\an225wheelnsnd.wav",10,1};
name = "an225missile";
titles[] = {};
};
class an225rampa1
{
sound[]={"\Arma3_AN225\fx\an225rampa1.wav",10,1};
name = "an225rampa1";
titles[] = {};
};
class an225rampa2
{
sound[]={"\Arma3_AN225\fx\an225rampa2.wav",10,1};
name = "an225rampa2";
titles[] = {};
};
class an225Flaps
{
sound[]={"\Arma3_AN225\fx\an225Flaps.wav",10,1};
name = "an225Flaps";
titles[] = {};
};
class an225Flare
{
sound[]={"\Arma3_AN225\fx\an225Flare.wav",10,1};
name = "an225Flare";
titles[] = {};
};
class an225Gear
{
sound[]={"\Arma3_AN225\fx\an225Gear.wav",10,1};
name = "an225Gear";
titles[] = {};
};
class an225GearEnd
{
sound[]={"\Arma3_AN225\fx\an225GearEnd.wav",10,1};
name = "an225GearEnd";
titles[] = {};
};
class an225Impact1
{
sound[]={"\Arma3_AN225\fx\an225Impact1.wav",10,1};
name = "an225Impact1";
titles[] = {};
};
class an225Impact2
{
sound[]={"\Arma3_AN225\fx\an225Impact2.wav",10,1};
name = "an225Impact2";
titles[] = {};
};
class an225Impact3
{
sound[]={"\Arma3_AN225\fx\an225Impact3.wav",10,1};
name = "an225Impact3";
titles[] = {};
};
class an225Impact4
{
sound[]={"\Arma3_AN225\fx\an225Impact4.wav",10,1};
name = "an225Impact4";
titles[] = {};
};
class an225Impact5
{
sound[]={"\Arma3_AN225\fx\an225Impact5.wav",10,1};
name = "an225Impact5";
titles[] = {};
};
class an225Impact6
{
sound[]={"\Arma3_AN225\fx\an225Impact6.wav",10,1};
name = "an225Impact6";
titles[] = {};
};
class an225Impact7
{
sound[]={"\Arma3_AN225\fx\an225Impact7.wav",10,1};
name = "an225Impact7";
titles[] = {};
};
class an225Impact8
{
sound[]={"\Arma3_AN225\fx\an225Impact8.wav",10,1};
name = "an225Impact8";
titles[] = {};
};
class an225Impact9
{
sound[]={"\Arma3_AN225\fx\an225Impact9.wav",10,1};
name = "an225Impact9";
titles[] = {};
};
class an225Impact10
{
sound[]={"\Arma3_AN225\fx\an225Impact10.wav",10,1};
name = "an225Impact10";
titles[] = {};
};
class an225Impact11
{
sound[]={"\Arma3_AN225\fx\an225Impact11.wav",10,1};
name = "an225Impact11";
titles[] = {};
};
class an225Impact12
{
sound[]={"\Arma3_AN225\fx\an225Impact12.wav",10,1};
name = "an225Impact12";
titles[] = {};
};
class an225Impact13
{
sound[]={"\Arma3_AN225\fx\an225Impact13.wav",10,1};
name = "an225Impact13";
titles[] = {};
};
};
class CfgRadio
{
class an225missile
{
name = "an225missile";
sound[] = {\Arma3_AN225\fx\an225missile.wav, db-60, 1.0};
title = ;
};
class an225PullUp
{
name = "an225PullUp";
sound[] = {\Arma3_AN225\fx\an225PullUp.wav, db-60, 1.0};
title = ;
};
class an225Warning
{
name = "an225Warning";
sound[] = {\Arma3_AN225\fx\an225Warning.ogg, db-60, 1.0};
title = ;
};
class an225LockWarning
{
name = "an225LockWarning";
sound[] = {\Arma3_AN225\fx\an225LockWarning.ogg, db-60, 1.0};
title = ;
};
class an225BingoFuel
{
name = "an225BingoFuel";
sound[] = {\Arma3_AN225\fx\an225BingoFuel.wav, db-60, 1.0};
title = ;
};
class an225SystemsFailure
{
name = "an225SystemsFailure.wav";
sound[] = {\Arma3_AN225\fx\an225SystemsFailure.wav, db-60, 1.0};
title = ;
};
};
class CfgVehicleClasses {
class wings_of_union {
displayName = "$STR_WU_NAME";
};
};
class CfgVehicles
{
class All {};
class AllVehicles: All {};
class Air: AllVehicles {};
class Plane: Air
{
class NewTurret;
class ViewPilot;
};
//class Plane_Fighter_03_base_F: Plane {};
class Antonov225: Plane
{
scope=public;
brakeDistance=400;
faction="CIV_F";
mapSize = 100;
crew = "C_man_pilot_F";
supplyRadius=20;
getInRadius=20;
picture="\Arma3_AN225\an225spl";
icon="\Arma3_AN225\icon.paa";
wheelSteeringSensitivity = 12.5; //12.5
side=TCivilian;
displayName="$STR_AN225_NAME1";
accuracy=0.20;
irTarget=1;
irScanRange=3000;
irScanGround=0;
maxSpeed = 865;
soundengine[]={"\Arma3_AN225\Fx\an225eng.wav",db+20,1};
soundLandCrash[]={"\Arma3_AN225\Fx\An225_tire.wav",db+1,1};
soundEnviron[]={Objects\noise,db-60,1.0};
weapons[]={};
magazines[]={};
armor=250;
cost=2000000;
transportSoldier=4;
//model="\Arma3_AN225\Antonov";
model="\Arma3_AN225\An_225";
fov=0.7;
aileronSensitivity = 0.6;
elevatorSensitivity = 6; // relative elevator sensitivity
noseDownCoef = 0.8; // how much goes nose down during turns
landingAoa = 8*3.1415/180;
ejectSpeed[]={0,0,0};
extCameraPosition[]={0,9,-75};
type=VAir;
//threat[] VSoft, VArmor, VAir
threat[]={0.8, 0.8, 1.0};
animated=1;
hiddenSelections[]={"num"};
transportFuel = 100000;
transportVehiclesCount = 15;
transportVehiclesMass = 45000;
vehicleClass = "Air";
simulation = "airplane";
getoutaction="GetOutHigh";
getinaction="GetInHigh";
typicalCargo[] ={"C_man_pilot_F","C_man_pilot_F","C_man_pilot_F","C_man_pilot_F"};
transportMaxWeapons = 500; // ammo boxes
transportAmmo = 10000000; // bigship
transportRepair = 200000000; //repairtruck
transportMaxMagazines = 2000;
transportMaxBackpacks = 300;
cargoAction[] = {""};
cargoGetInAction[] = {"GetInHigh"};
cargoGetOutAction[] = {"GetOutHigh"};
driverAction="Plane_Fighter_03_pilot";
driverInAction="Plane_Fighter_03_pilot";
insideSoundCoef=0.15000;
hascommander=0;
hasGunner=1;
driverIsCommander = 1;
gearRetracting = true;
//dustEffect = "HeliDust";
//waterEffect = "HeliWater";
hasDriver=1;
//hasTerminal=1;
IncommingMissleDetectionSystem=16;
LandigSpeed=200;
LockDetectionSystem=8;
class Library {
libTextDesc = "$STR_MRIYA_DESCR";
};
class ViewPilot : ViewPilot
{
initFov = 0.8; minFov = 0.3; maxFov = 1.2;
initAngleX = 0; minAngleX = -40; maxAngleX = +100;
initAngleY = 0; minAngleY = -180; maxAngleY = 180;
};
class Turrets {
class MainTurret : NewTurret {
body = "mainTurret";
gun = "mainGun";
commanding = -1;
proxyIndex = 1;
memoryPointsGetInDriver = "pos driver";
memoryPointsGetInDriverDir = "pos driver dir";
weapons[]={};
magazines[]={};
castGunnerShadow = true;
viewGunnerShadow = true;
primaryGunner = 1;
gunnerName = "CoPilot";
proxyType= "CPGunner"
gunnerOpticsShowCursor = 1;
gunnerInAction = "Plane_Fighter_03_pilot";
gunnerAction = "Plane_Fighter_03_pilot";
getoutaction="GetOutHigh";
getinaction="GetInHigh";
};
class Ing1 : MainTurret {
gunnerName = "Ing1";
commanding = -1;
proxyIndex = 1;
proxyType= "CPCargo";
memoryPointsGetInGunner = "pos gunner";
memoryPointsGetInGunnerDir = "pos gunner dir";
weapons[]={};
magazines[]={};
castGunnerShadow = true;
viewGunnerShadow = true;
primaryGunner = 0;
driverAction="Plane_Fighter_03_pilot";
gunnerAction = "Plane_Fighter_03_pilot";
getoutaction="GetOutHigh";
getinaction="GetInHigh";
};
class Ing2 : MainTurret {
commanding = -1;
proxyIndex = 2;
proxyType= "CPCargo";
gunnerName = "Ing2";
memoryPointsGetInGunner = "pos gunner";
memoryPointsGetInGunnerDir = "pos gunner dir";
weapons[]={};
magazines[]={};
castGunnerShadow = true;
viewGunnerShadow = true;
primaryGunner = 0;
driverAction="Plane_Fighter_03_pilot";
gunnerAction = "Plane_Fighter_03_pilot";
getoutaction="GetOutHigh";
getinaction="GetInHigh";
};
class Ing3 : MainTurret {
gunnerName = "Ing3";
commanding = -1;
proxyIndex = 3;
proxyType= "CPCargo";
memoryPointsGetInGunner = "pos gunner";
memoryPointsGetInGunnerDir = "pos gunner dir";
weapons[]={};
magazines[]={};
castGunnerShadow = true;
viewGunnerShadow = true;
primaryGunner = 0;
driverAction="Plane_Fighter_03_pilot";
gunnerAction = "Plane_Fighter_03_pilot";
getoutaction="GetOutHigh";
getinaction="GetInHigh";
};
class Ing4 : MainTurret {
gunnerName = "Ing4";
commanding = -1;
proxyIndex = 4;
proxyType= "CPCargo";
memoryPointsGetInGunner = "pos gunner";
memoryPointsGetInGunnerDir = "pos gunner dir";
weapons[]={};
magazines[]={};
castGunnerShadow = true;
viewGunnerShadow = true;
primaryGunner = 0;
driverAction="Plane_Fighter_03_pilot";
gunnerAction = "Plane_Fighter_03_pilot";
getoutaction="GetOutHigh";
getinaction="GetInHigh";
};
};
class EventHandlers
{
init = "_this execVM ""\Arma3_AN225\scr\Vapour.sqf"";_this execVM ""\Arma3_AN225\scr\gear_trigger.sqf"";";
engine = "_this exec ""\Arma3_AN225\scr\dverclose.sqs""";
//gear="if !(_this select 1) then {_this execVM ""\Arma3_AN225\scr\gear_up.sqf""} else {_this execVM ""\Arma3_AN225\scr\gear_down.sqf""}";
/*gear = "if ((_this Select 1)==0) {[_this select 0] exec ""\Arma3_AN225\scr\gear_up.sqs"";};";
engine ="if (_this select 1) then {[_this select 0] exec ""\Arma3_AN225\Sqs\an225engineStart.sqs""} else {[_this select 0] exec ""\Arma3_AN225\Sqs\an225engineStop.sqs""}";
killed = "_this exec ""\Arma3_AN225\sqs\an225fire.sqs""";
hit ="[_this select 0] exec ""\Arma3_AN225\sqs\an225hit.sqs""";
IncomingMissile = "[_this select 0] exec ""\Arma3_AN225\sqs\an225missile.sqs""";*/
};
class AnimationSources {
class gear_trigger
{
source = "gear";
initPhase = 0;
animPeriod =0.1;
};
class ladder
{
source = "user";
initPhase = 0;
animPeriod =8;
};
class ladder_k
{
source = "user";
initPhase = 0;
animPeriod =8;
};
class ladder_2
{
source = "user";
initPhase = 0;
animPeriod =8;
};
class ladder_k_2
{
source = "user";
initPhase = 0;
animPeriod =8;
};
class FGear
{
source = "user";
initPhase = 0;
animPeriod =45;
};
class FGearTrans
{
source = "user";
initPhase = 0;
animPeriod =45;
};
class Nose
{
source = "user";
initPhase = 0;
animPeriod =30;
};
class BGear1
{
source = "user";
initPhase = 0;
animPeriod =45;
};
class BGear2
{
source = "user";
initPhase = 0;
animPeriod =45;
};
class Corp
{
source = "user";
initPhase = 0;
animPeriod =45;
};
class Skat
{
source = "user";
initPhase = 0;
animPeriod =30;
};
class Skat_konec
{
source = "user";
initPhase = 0;
animPeriod =30;
};
class konec2
{
source = "user";
initPhase = 0;
animPeriod =30;
};
class konec3
{
source = "user";
initPhase = 0;
animPeriod =15;
};
class Stoika1
{
source = "user";
initPhase = 0;
animPeriod =25;
};
class Stoika2
{
source = "user";
initPhase = 0;
animPeriod =25;
};
class Stoika3
{
source = "user";
initPhase = 0;
animPeriod =45;
};
class lisection1
{
source = "user";
initPhase = 0;
animPeriod =5.2;
};
class lisection2
{
source = "user";
initPhase = 0;
animPeriod =4.4;
};
class lisection3
{
source = "user";
initPhase = 0;
animPeriod =3.8;
};
class lisection4
{
source = "user";
initPhase = 0;
animPeriod =3.2;
};
class lisection5
{
source = "user";
initPhase = 0;
animPeriod =4.5;
};
class lisection6
{
source = "user";
initPhase = 0;
animPeriod =4.1;
};
class lisection7
{
source = "user";
initPhase = 0;
animPeriod =5.0;
};
class risection1
{
source = "user";
initPhase = 0;
animPeriod =5;
};
class risection2
{
source = "user";
initPhase = 0;
animPeriod =4.5;
};
class risection3
{
source = "user";
initPhase = 0;
animPeriod =3.3;
};
class risection4
{
source = "user";
initPhase = 0;
animPeriod =3.1;
};
class risection5
{
source = "user";
initPhase = 0;
animPeriod =4.2;
};
class risection6
{
source = "user";
initPhase = 0;
animPeriod =4.7;
};
class risection7
{
source = "user";
initPhase = 0;
animPeriod =5.1;
};
class losection1
{
source = "user";
initPhase = 0;
animPeriod =11.9;
};
class losection2
{
source = "user";
initPhase = 0;
animPeriod =10.5;
};
class losection3
{
source = "user";
initPhase = 0;
animPeriod =10.2;
};
class losection4
{
source = "user";
initPhase = 0;
animPeriod =9.5;
};
class losection5
{
source = "user";
initPhase = 0;
animPeriod =9.0;
};
class losection6
{
source = "user";
initPhase = 0;
animPeriod =10.5;
};
class losection7
{
source = "user";
initPhase = 0;
animPeriod =11.8;
};
class rosection1
{
source = "user";
initPhase = 0;
animPeriod =12;
};
class rosection2
{
source = "user";
initPhase = 0;
animPeriod =10.3;
};
class rosection3
{
source = "user";
initPhase = 0;
animPeriod =9.5;
};
class rosection4
{
source = "user";
initPhase = 0;
animPeriod =9.0;
};
class rosection5
{
source = "user";
initPhase = 0;
animPeriod =8.5;
};
class rosection6
{
source = "user";
initPhase = 0;
animPeriod =9.7;
};
class rosection7
{
source = "user";
initPhase = 0;
animPeriod =12.5;
};
class gearF {
source = "user";
initPhase = 0;
animPeriod = 14;
};
class gl1
{
source = "user";
initPhase = 0;
animPeriod =12.5;
};
class gl2
{
source = "user";
initPhase = 0;
animPeriod =11.3;
};
class gl3
{
source = "user";
initPhase = 0;
animPeriod =11.0;
};
class gl4
{
source = "user";
initPhase = 0;
animPeriod =10.5;
};
class gl5
{
source = "user";
initPhase = 0;
animPeriod =9.5;
};
class gl6
{
source = "user";
initPhase = 0;
animPeriod =11.0;
};
class gl7
{
source = "user";
initPhase = 0;
animPeriod =12.0;
};
class gr1
{
source = "user";
initPhase = 0;
animPeriod =12.1;
};
class gr2
{
source = "user";
initPhase = 0;
animPeriod =11.4;
};
class gr3
{
source = "user";
initPhase = 0;
animPeriod =10.3;
};
class gr4
{
source = "user";
initPhase = 0;
animPeriod =10.5;
};
class gr5
{
source = "user";
initPhase = 0;
animPeriod = 9.0;
};
class gr6
{
source = "user";
initPhase = 0;
animPeriod = 9.7;
};
class gr7
{
source = "user";
initPhase = 0;
animPeriod =11.8;
};
class kl1
{
source = "user";
initPhase = 0;
animPeriod =12;
};
class kl2
{
source = "user";
initPhase = 0;
animPeriod =11.2;
};
class kl3
{
source = "user";
initPhase = 0;
animPeriod =10.4;
};
class kl4
{
source = "user";
initPhase = 0;
animPeriod =9.8;
};
class kl5
{
source = "user";
initPhase = 0;
animPeriod =10.4;
};
class kl6
{
source = "user";
initPhase = 0;
animPeriod =9.0;
};
class kl7
{
source = "user";
initPhase = 0;
animPeriod =11.7;
};
class kr1
{
source = "user";
initPhase = 0;
animPeriod =12.5;
};
class kr2
{
source = "user";
initPhase = 0;
animPeriod =11.3;
};
class kr3
{
source = "user";
initPhase = 0;
animPeriod =11.1;
};
class kr4
{
source = "user";
initPhase = 0;
animPeriod =9.8;
};
class kr5
{
source = "user";
initPhase = 0;
animPeriod =9.3;
};
class kr6
{
source = "user";
initPhase = 0;
animPeriod =11.7;
};
class kr7
{
source = "user";
initPhase = 0;
animPeriod =12.5;
};
class kl12
{
source = "user";
initPhase = 0;
animPeriod =12;
};
class kl22
{
source = "user";
initPhase = 0;
animPeriod =11.2;
};
class kl32
{
source = "user";
initPhase = 0;
animPeriod =10.4;
};
class kl42
{
source = "user";
initPhase = 0;
animPeriod =9.8;
};
class kl52
{
source = "user";
initPhase = 0;
animPeriod =10.4;
};
class kl62
{
source = "user";
initPhase = 0;
animPeriod =9.0;
};
class kl72
{
source = "user";
initPhase = 0;
animPeriod =11.7;
};
class kr12
{
source = "user";
initPhase = 0;
animPeriod =12.5;
};
class kr22
{
source = "user";
initPhase = 0;
animPeriod =11.3;
};
class kr32
{
source = "user";
initPhase = 0;
animPeriod =11.1;
};
class kr42