- Oldenburg (Oldb), Lower-Saxony, Germany
- https://bengtlüers.de
- https://orcid.org/0000-0002-2384-2871
Highlights
- Pro
- All languages
- Arduino
- Assembly
- AutoIt
- Batchfile
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Cuda
- Cython
- Dart
- Dockerfile
- Eagle
- Emacs Lisp
- F#
- Fortran
- GLSL
- Go
- Groovy
- HTML
- Haskell
- Haxe
- Java
- JavaScript
- Jinja
- Julia
- Jupyter Notebook
- KiCad Layout
- Kotlin
- LLVM
- Lua
- MATLAB
- MLIR
- Makefile
- Markdown
- OCaml
- Objective-C
- Objective-C++
- OpenQASM
- OpenSCAD
- PHP
- Pascal
- Perl
- Python
- QML
- R
- RPM Spec
- Racket
- Roff
- Ruby
- Rust
- SCSS
- Sass
- Scala
- Shell
- Swift
- TSQL
- Tcl
- TeX
- TypeScript
- Verilog
- Vim Script
- Vue
- WebAssembly
- reStructuredText
Starred repositories
Windows system utilities to maximize productivity
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
A modern, lightweight text editor with a minimalist design.
Fast persistent recoverable log and key-value store + cache, in C# and C++.
Desktop runtime for apps built on web technologies, using the system's own web browser engine
Phison 2251-03 (2303) Custom Firmware & Existing Firmware Patches (BadUSB)
SwarmUI (formerly StableSwarmUI), A Modular Stable Diffusion Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility.
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
A multitasking monolithic Kernel based x86 targeting Operating System written in C# from scratch aiming for high-level implementation of drivers in managed environment.
SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
Source code for the Cities: Skylines Multiplayer mod (CSM)
Aerodynamics model for Kerbal Space Program
Graphics tools and components for developing Mixed Reality applications in Unity.
KSP plugin for texture replacement, Kerbal personalisation and reflections.
A Deep Learning Development Environment in Virtual Reality