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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
Walk through an infinite, procedurally generated city
An example of how to use the Tilia packages to create great content with VRTK v4.
Yarn Spinner is a tool for building interactive dialogue in games!
A collection of custom post processing effects for Unity
Command Generator and Gacha Banner Editor
A LEGACY Unity project to help build Pokémon-esque RPG games.
Generic UI for card games like Hearthstone, Magic Arena and Slay the Spire...
This is the result of challenging myself to make a prototype of a 2D isometric shooter with a sci-fi vibe in the shortest amount of time I could (with Unity). And also the idea to create an open so…
This is my thesis project... It's all about building stuff procedurally!