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it's hard to remember your base underground , but with waypoints , that's helpful
module goes like render a tag above the position , and the tag contains display the distance to position, position xyz ,and a mark
the mark scale change with the distance
Additional context
pls build waypoints
i'm trying to scripting like waypoint, but i failed,here is my script:
LiquidBounce Branch
Nextgen
Describe your feature request.
Waypoints likes 2b2t clients idk.
it's hard to remember your base underground , but with waypoints , that's helpful
module goes like render a tag above the position , and the tag contains display the distance to position, position xyz ,and a mark
the mark scale change with the distance
Additional context
pls build waypoints
i'm trying to scripting like waypoint, but i failed,here is my script:
/**
*/
// 配置部分
const waypoints = [
{ x: 100, y: 64, z: 100, name: "Waypoint1" },
{ x: 200, y: 70, z: 200, name: "Waypoint2" },
]; // 自定义目标点
const maxDistance = 50; // 最大显示距离
const tagColor = "\u00a7a"; // 标签颜色
// 计算两点之间的距离
function calculateDistance(x1, y1, z1, x2, y2, z2) {
return Math.sqrt(
Math.pow(x2 - x1, 2) +
Math.pow(y2 - y1, 2) +
Math.pow(z2 - z1, 2)
);
}
// 渲染逻辑,每帧调用
mc.thePlayer.renderWorldCallback = () => {
const player = mc.thePlayer;
};
idk did the script api change?
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