This file describes how to build Ice for C++ from source and how to test the resulting build.
ZeroC provides Ice binary distributions for many platforms and compilers, including Windows and Visual Studio, so building Ice from source is usually unnecessary.
- C++ Build Requirements
- Building Ice for Linux or macOS
- Building Ice for Windows
- Building Ice for Universal Windows (UWP)
- Installing a C++ Source Build on Linux or macOS
- Creating a NuGet Package on Windows
- Running the Test Suite
Ice was extensively tested using the operating systems and compiler versions listed on supported platforms.
On Windows, the build requires a recent version of Visual Studio, and the Windows 10 SDK (10.0.14393.0) component when using Visual Studio 2017.
Ice has dependencies on a number of third-party libraries:
- bzip 1.0
- expat 2.1 or later
- LMDB 0.9 (LMDB is not required with the C++11 mapping)
- mcpp 2.7.2 with patches
- OpenSSL 1.0.0 or later (only on Linux)
You do not need to build these packages from source.
Bzip, Expat and OpenSSL are included with most Linux distributions.
ZeroC supplies binary packages for LMDB and mcpp for several Linux distributions that do not include them. You can install these packages as shown below:
wget https://zeroc.com/download/GPG-KEY-zeroc-release-B6391CB2CFBA643D
sudo rpm --import GPG-KEY-zeroc-release-B6391CB2CFBA643D
cd /etc/yum.repos.d
sudo wget https://zeroc.com/download/Ice/3.7/amzn1/zeroc-ice3.7.repo
sudo yum install lmdb-devel mcpp-devel
wget https://zeroc.com/download/GPG-KEY-zeroc-release-B6391CB2CFBA643D
sudo rpm --import GPG-KEY-zeroc-release-B6391CB2CFBA643D
cd /etc/yum.repos.d
sudo wget https://zeroc.com/download/Ice/3.7/el7/zeroc-ice3.7.repo
sudo yum install lmdb-devel mcpp-devel
wget https://zeroc.com/download/GPG-KEY-zeroc-release-B6391CB2CFBA643D
sudo rpm --import GPG-KEY-zeroc-release-B6391CB2CFBA643D
sudo wget https://zeroc.com/download/Ice/3.7/sles12/zeroc-ice3.7.repo
sudo zypper ar -f --repo zeroc-ice3.7.repo
sudo zypper install mcpp-devel
In addition, on Ubuntu and Debian distributions where the Ice for Bluetooth plug-in is supported, you need to install the following packages in order to build the IceBT transport plug-in:
- pkg-config 0.29 or later
- D-Bus 1.10 or later
- BlueZ 5.37 or later
These packages are provided with the system and can be installed with:
sudo apt-get install pkg-config libdbus-1-dev libbluetooth-dev
We have experienced problems with BlueZ versions up to and including 5.39, as well as 5.44 and 5.45. At this time we recommend using the daemon (
bluetoothd
) from BlueZ 5.43.
Expat and bzip are included with your system.
You can install LMDB and mcpp using Homebrew:
brew install lmdb mcpp
ZeroC provides NuGet packages for all these third-party dependencies.
The Ice build system for Windows downloads and installs the NuGet command-line
executable and the required NuGet packages when you build Ice for C++. The
third-party packages are installed in the ice/cpp/msbuild/packages
folder.
Review the top-level config/Make.rules in your build tree and update the configuration if needed. The comments in the file provide more information.
In a command window, change to the cpp
subdirectory:
cd cpp
Run make
to build the Ice C++ libraries, services and test suite. Set V=1
to
get a more detailed build output. You can build only the libraries and services
with the srcs
target, or only the tests with the tests
target. For example:
make V=1 -j8 srcs
The build system supports specifying additional preprocessor, compiler and
linker options with the CPPFLAGS
, CXXFLAGS
and LDFLAGS
variables. For
example, to build the Ice C++98 mapping with -std=c++11
, you can use:
make CXXFLAGS=-std=c++11
The C++ source tree supports multiple build configurations and platforms. To see the supported configurations and platforms:
make print V=supported-configs
make print V=supported-platforms
To build all the supported configurations and platforms:
make CONFIGS=all PLATFORMS=all -j8
The C++ source tree supports two different language mappings (C++98 and C++11). The default build uses the C++98 mapping. The C++11 mapping is a new mapping that uses new language features.
To build the C++11 mapping, use build configurations that are prefixed with
cpp11
, for example:
make CONFIGS=cpp11-shared -j8
The build system supports building Xcode SDKs for Ice. These SDKs allow you to
easily develop Ice applications with Xcode. To build Xcode SDKs, use the
xcodesdk
configurations:
make CONFIGS=xcodesdk -j8 srcs # Build the C++98 mapping Xcode SDK
make CONFIGS=cpp11-xcodesdk -j8 srcs # Build the C++11 mapping Xcode SDK
The Xcode SDKs are built into ice/sdk
.
Open a Visual Studio command prompt. For example, with Visual Studio 2015, you can open one of:
- VS2015 x86 Native Tools Command Prompt
- VS2015 x64 Native Tools Command Prompt
Using the first Command Prompt produces Win32
binaries by default, while
the second Command Promt produces x64
binaries by default.
In the Command Prompt, change to the cpp
subdirectory:
cd cpp
Now you're ready to build Ice:
msbuild msbuild\ice.proj
This builds the Ice for C++ SDK and the Ice for C++ test suite, with Release binaries for the default platform.
Set the MSBuild Configuration
property to Debug
to build debug binaries
instead:
msbuild msbuild\ice.proj /p:Configuration=Debug
The Configuration
property may be set to Debug
or Release
.
Set the MSBuild Platform
property to Win32
or x64
to build binaries
for a specific platform, for example:
msbuild msbuild\ice.proj /p:Configuration=Debug /p:Platform=x64
You can also skip the build of the test suite with the BuildDist
target:
msbuild msbuild\ice.proj /t:BuildDist /p:Platform=x64
To build the test suite using the NuGet binary distribution use:
msbuild msbuild\ice.proj /p:ICE_BIN_DIST=all
You can also sign the Ice binaries with Authenticode, by setting the following environment variables:
SIGN_CERTIFICATE
to your Authenticode certificateSIGN_PASSWORD
to the certificate password
The steps are the same as for Building Ice for Windows above, except you must also
use a UWP
target.
To build Ice for UWP:
msbuild msbuild\ice.proj /t:UWPBuild
To skip the building of the test suite:
msbuild msbuild\ice.proj /t:UWPBuildDist
To build the test suite using the NuGet binary distribution use:
msbuild msbuild\ice.proj /t:UWPBuild /p:ICE_BIN_DIST=all
Simply run make install
. This will install Ice in the directory specified by
the <prefix>
variable in ../config/Make.rules
.
After installation, make sure that the <prefix>/bin
directory is in your
PATH
.
If you choose to not embed a runpath
into executables at build time (see your
build settings in ../config/Make.rules
) or did not create a symbolic link from
the runpath
directory to the installation directory, you also need to add the
library directory to your LD_LIBRARY_PATH
(Linux) or `DYLD_LIBRARY_PATH (macOS).
On a Linux x86_64 system:
<prefix>/lib64 (RHEL, SLES, Amazon)
<prefix>/lib/x86_64-linux-gnu (Ubuntu)
On macOS:
<prefix>/lib
When compiling Ice programs, you must pass the location of the
<prefix>/include
directory to the compiler with the -I
option, and the
location of the library directory with the -L
option.
If building a C++11 program, you must define the ICE_CPP11_MAPPING
macro
during compilation with the -D
option (c++ -DICE_CPP11_MAPPING
) and add the
++11
suffix to the library name when linking (such as -lIce++11
).
You can create a NuGet package with the following command:
msbuild msbuild\ice.proj /t:NuGetPack /p:BuildAllConfigurations=yes
This creates zeroc.ice.v100\zeroc.ice.v100.nupkg
,
zeroc.ice.v120\zeroc.ice.v120.nupkg
, zeroc.ice.v140\zeroc.ice.v140.nupkg
or
zeroc.ice.v141\zeroc.ice.v141.nupkg
depending on the compiler you are using.
To create UWP NuGet packages, use the UWPNuGetPack
target instead:
msbuild msbuild\ice.proj /t:UWPNuGetPack /p:BuildAllConfigurations=yes
This creates: zeroc.ice.uwp.v140\zeroc.ice.uwp.v140.nupkg
,
zeroc.ice.uwp.v140.x64\zeroc.ice.uwp.v140.x64.nupkg
and
zeroc.ice.uwp.v140.x86\zeroc.ice.uwp.v140.x86.nupkg
for Visual Studio 2015
builds or zeroc.ice.uwp.v140\zeroc.ice.uwp.v140.nupkg
,
zeroc.ice.uwp.v140.x64\zeroc.ice.uwp.v140.x64.nupkg
and
zeroc.ice.uwp.v140.x86\zeroc.ice.uwp.v140.x86.nupkg
for Visual Studio 2017
builds.
Running make clean
will remove the binaries created for the default
configuration and platform.
To clean the binaries produced for a specific configuration or platform, you
need to specify the CONFIGS
or PLATFORMS
variable. For example,
make CONFIGS=cpp11-shared clean
will clean the C++11 mapping build.
To clean the build for all the supported configurations and platforms, run
make CONFIGS=all PLATFORMS=all clean
.
Running make distclean
will also clean the build for all the configurations
and platforms. In addition, it will also remove the generated files created by
the Slice translators.
Python is required to run the test suite. Additionally, the Glacier2 tests
require the Python module passlib
, which you can install with the command:
pip install passlib
After a successful source build, you can run the tests as follows:
python allTests.py # default config (C++98) and platform
For the C++11 mapping, you need to specify a C++11 config:
- Linux/macOS
python allTests.py --config=cpp11-shared # cpp11-shared config with the default platform
- Windows
python allTests.py --config Cpp11-Debug
python allTests.py --config Cpp11-Release
If everything worked out, you should see lots of ok
messages. In case of a
failure, the tests abort with failed
.
The test scripts require Ice for Python. You can build Ice for Python from
the python folder of this source distribution, or install the
Python module zeroc-ice
, using the following command:
pip install zeroc-ice
In order to run the test suite on iphoneos
, you need to build the
C++98 Test Controller app or C++11 Test Controller app from Xcode:
- Build the test suite with
make
for thexcodedsk
orcpp11-xcodesdk
configuration, and theiphoneos
platform. - Open the C++ Test Controller project located in the
cpp/test/ios/controller
directory. - Build the
C++98 Test Controller
or theC++11 Test Controller
app (it must match the configuration(s) selected when building the test suite).
python allTests.py --config=xcodesdk --platform=iphonesimulator --controller-app
python allTests.py --config=cpp11-xcodesdk --platform=iphonesimulator --controller-app
- Start the
C++98 Test Controller
or theC++11 Test Controller
app on your iOS device, from Xcode. - On your Mac:
python3 allTests.py --config=xcodesdk --platform=iphoneos # C++98 controller
python3 allTests.py --config=cpp11-xcodesdk --platform=iphoneos # C++11 controller
All the test clients and servers run on the iOS device, not on your Mac computer.
The test scripts require Ice for Python. You can build Ice for Python from
the python folder of this source distribution, or install the
Python module zeroc-ice
, using the following command:
pip install zeroc-ice
You can run the testsuite from the console using python:
python allTests.py --uwp --controller-app --platform x64 --config Release
If everything worked out, you should see lots of ok
messages. In case of a
failure, the tests abort with failed
.