(This version, which doesn't have a GC, is obsolete. See here for a fugcing good time.)
The C programming language is wonderful. There is a ton of amazing code written in C. But C is an unsafe language. Simple logic errors may result in an attacker controlling where a pointer points and what is written into it, which leads to an easy path to exploitation. Lots of other languages (Rust, Java, Haskell, Verse, even JavaScript) don't have this problem!
But I love C. I grew up on it. It's such a joy for me to use! Therefore, in my spare time, I decided to make my own memory-safe C. This is a personal project and an expression of my love for C.
Fil-C introduces memory safety at the core of C:
-
All pointers carry a capability, which tracks the bounds and type of the pointed-to memory. Fil-C pointers are 32 bytes, require 16 byte alignment, and use a special encoding for bounds and type that makes pointers safely and usefully atomic (using a novel algorithm called SideCap).
-
All allocations are isoheaped: to allocate, you must describe the type being allocated, and the allocator will return a pointer to memory that had always been exactly that type. Use-after-free does not lead to type confusion in Fil-C. Fil-C uses a modified version of libpas based on the Unreal Engine version of libpas.
-
The combination of SideCap and isoheaps means that pointer capabilities cannot be forged. Your program may have logic errors (bad casts, bogus pointer arithmetic, races, bad frees, whatever) but every pointer will remember the bounds and type of the thing it originated from. If you break that pointer's rules by trying to access out-of-bounds, or read an int as a pointer or vice-versa, Fil-C will thwart your program's further execution. And, once a piece of memory is chosen to be a pointer by the allocator, it will always be one; ditto for integers.
-
Fil-C's protections are designed to be comprehensive. There's no escape hatch short of delightful hacks that also break all memory-safe languages. There's no
unsafe
keyword. Even data races result in memory-safe outcomes. Fil-C operates on the GIMSO principle: Garbage In, Memory Safety Out! No program accepted by the Fil-C compiler can possibly go on to escape out of the Fil-C type system. At worst, the program's execution will be thwarted at runtime by Fil-C.
Fil-C is already powerful enough to run a memory-safe curl and a memory-safe OpenSSH (both client and server) on top of a memory-safe OpenSSL, memory-safe zlib, and memory-safe musl (Fil-C's current libc). This works for me on my Apple Silicon Mac:
pizfix/bin/curl https://www.google.com/
as does this:
pizfix/bin/ssh [email protected]
Where the pizfix
is the Fil-C staging environment for pizlonated programs (programs that now
successfully compile with Fil-C). The only unsafety in Fil-C is in libpizlo (the runtime library),
which exposes all of the API that musl needs (low-level
syscall and thread primitives,
which themselves perform comprehensive safety checking).
On the other hand, Fil-C is quite slow. It's 200x slower than legacy C right now. I have not done any optimizations to it at all. I am focusing entirely on correctness and ergonomics and converting as much code to it as I personally can in my spare time. It's important for Fil-C to be fast eventually, but it'll be easiest to make it fast once there is a large corpus of code that can run on it.
This document goes into the details of Fil-C and is organized as follows. First, I show you how to use Fil-C. Then, I describe the Fil-C development plan, which explains my views on growing the set of things Fil-C can run and how to make it run fast. The section about making it run fast also delves into a lot of technical details about how Fil-C works. Then I conclude with a description of the SideCap 32-byte atomic pointer algorithm.
First I'll tell you how to build Fil-C and then I'll tell you how to use it.
Fil-C currently only works on Apple Silicon Macs. Upon getting Fil-C from
https://github.com/pizlonator/llvm-project-deluge.git, and making sure you're on the deluge
branch,
simply do:
./setup_gits.sh
./build_all.sh
This will build memory-safe musl, zlib, OpenSSL, curl, and OpenSSH. Now you can try to download something with the pizlonated curl, like maybe:
pizfix/bin/curl https://www.google.com/
Or fire up a memory-safe sshd:
sudo $PWD/pizfix/sbin/sshd -p 10022
And then even connect to it:
pizfix/bin/ssh -p 10022 localhost
You'll probably encounter bugs. For example, password auth is broken, so logging into your ssh server will only work if you have authorized_keys set up. That's mostly because of my hacks to get musl (a Linux libc) to work on Darwin.
Let's start with the basics. Fil-C works like any C compiler. Take this program:
#include <stdio.h>
int main() { printf("Hello!\n"); return 0; }
Say it's named hello.c. We can do:
xcrun build/bin/clang -o hello hello.c -g -O
Note that without -g, the Fil-C runtime errors will not be as helpful, and if you don't add -O to -g, the compiler will currently crash.
Let's quickly look at what happens with a broken program:
#include <stdio.h>
int main() {
int x;
printf("memory after x = %d\n", (&x)[10]);
return 0;
}
Here's what happens when we compile and run this:
[pizlo@behemoth llvm-project-deluge] xcrun build/bin/clang -o bad bad.c -g -O
[pizlo@behemoth llvm-project-deluge] ./bad
bad.c:4:37: main: cannot access pointer with ptr >= upper (ptr = 0x10d01416c,0x10d014144,0x10d014148,type{int}).
[13157] filc panic: thwarted a futile attempt to violate memory safety.
zsh: trace trap ./bad
Fil-C thwarted this program's attempt to do something bad. Hooray!
The Fil-C version of clang works much like normal clang. It accepts C code and produces .o files that your linker will understand. Some caveats:
-
Fil-C currently relies on the staging environment (where all the pizlonated libraries, like OpenSSL and friends, live) to be in the llvm-project source directory.
-
Fil-C currently relies on you not installing the compiler. You have to use it directly from the build directory created by the build_all.sh script.
-
The
llvm::FilPizlonatorPass
uses assert() as its error checking for now, so you must compile llvm with assertions enabled (the build_all.sh script does this).
Fil-C requires that some C code does change. In particular, Fil-C must know about the types of any
allocations that contain pointers in them. It's fine to allocate primitive memory (like int arrays,
strings, etc) using malloc. But for anything with pointers in it, you must use the zalloc
API
provided by <stdfil.h>
.
For example:
char** str_ptr = zalloc(char*, 1);
Allocates enough memory to hold one char*
and returns a pointer to it.
Fil-C allocation functions trap if allocation fails and returns zero-initialized memory on success.
You can free memory allocated by zalloc using the normal free()
function. Freeing doesn't require
knowing the type. Also, malloc is internally just a wrapper for zalloc(char, count)
.
Fil-C provides a rich API for memory allocation in <stdfil.h>
. Some examples:
-
You can allocate aligned by saying
zaligned_alloc(type, alignment, count)
. -
You can allocate flexes - objects with flexible array members, aka trailing arrays - using
zalloc_flex(type, array_field, count)
. -
You can reallocate with
zrealloc(old_ptr, type, count)
. You'll get a trap if you try to realloc to the wrong type. If you usezrealloc
to grow an allocation, then the added memory is zero-initialized. -
You can allocate in a heap suitable for crypto using
zhard_alloc(type, count)
. This heap is mlocked and has other mitigations beyond what zalloc offers. It's also isoheaped, so the hard heap is really a bunch of heaps (one heap per type). -
You can reflectively build types at runtime using
zslicetype
andzcattype
and then allocate memory of that type usingzalloc_with_type
. -
You can allocate memory that has exactly the same type as some pointer with
zalloc_like
.
Almost all of the changes you will make to your C code to use Fil-C involve changing calls like:
malloc(sizeof(some_type))
to:
zalloc(some_type, 1)
and stuff like:
malloc(count * sizeof(some_type))
to:
zalloc(some_type, count)
In some cases, the Fil-C changes make things a lot clearer. Consider this flex allocation in C:
malloc(OFFSETOF(some_type, array_field) + sizeof(array_type) * count)
This just becomes:
zalloc_flex(some_type, array_field, count)
Note that zalloc
and friends do overflow checking and will trap if that fails, so it's not
possible to mess up by using a too-big count. Even if zalloc did no such checking, the capability
returned by zalloc is guaranteed to match the amount of memory actually allocated - so if count
is zero, then the resulting pointer will be inaccessible.
Most of the changes I've had to make to zlib, OpenSSL, curl, and OpenSSH are about replacing calls
to malloc/calloc/realloc to use zalloc/zalloc_flex/zrealloc instead. I believe that those changes
could be abstracted behind C preprocessor macros to make the code still also compile with legacy C,
but I have not done this for now; I just replaced the existing allocator calls with <stdfil.h>
calls.
Lots of projects have attempted to make C memory-safe. I've worked on some of them. Usually, the development plan starts with the truism that C has to be fast. This leads to antipatterns creeping in from the start.
Premature optimization really is the root of all evil! In the case of new language bringup, or the bringup of a radically new way of compiling an existing language, premature optimizations are particularly evil because:
-
If your language doesn't run anything yet, then you cannot meaningfully test any of your optimizations. Therefore, fast memory-safe C prototypes are likely to only be fast on whatever tiny corpus of tests that prototype was built to run. Worse, it's likely that they can only run whatever corpus they were optimized for and nothing else! In practice, it leads to abandonware like CCured and SoftBound or solutions that are not practical to deploy widely because they require new hardware like CHERI. In other words, we already have multiple fast memory-safe Cs, but they require compilers you can't run or hardware you can't buy.
-
Working on a language implementation that is optimized is harder than working on one that is designed for simplicity. When bringing up a new language and growing its corpus, it's important to have the flexibility to make lots of changes, including to the language itself and fundamental things about how it's compiled or interpreted. Therefore, prematurely optimizing a language implementation makes it harder to grow the language's corpus. The moment you encounter something you didn't expect in some new program, you'll have to not just deal with conceptual complexity of the idiom you encountered, but the implementation complexity of all your optimizations.
It's always possible to optimize later. "My software runs correctly but too slowly" is not as bad of a problem as "my software is fast but wrong" or "my software is fast but riddled with security bugs".
Therefore, my development plan for Fil-C is all about deliberately avoiding any performance work until I have a large corpus of C code that works in Fil-C. Once that corpus exists, it will make sense to start optimizing. But until that corpus exists, I want to have the flexibility of rewriting major pieces of the Fil-C compiler and runtime to support whatever kind of weird C idioms I encounter as I grow the corpus.
The rest of this section describes the next two phases of the development plan: growing the corpus and then making it super fast.
Fil-C can already run most of musl, zlib, OpenSSL, curl, and OpenSSH. My goal is to grow the corpus until I have a small UNIX-like userland that comprises only pizlonated programs.
Corpus growth should proceed as follows:
-
First get to at least 10 large, real-world C libaries or programs compiling with Fil-C. I don't consider zlib to be large, so it doesn't count. I don't consider musl to be part of the corpus, since I'm making lots of internal changes to it (and I'm willing to even completely rewrite it if it makes adding more programs easier). I don't have confidence that OpenSSL, curl, and OpenSSH fully work yet. So, right now, I'm somewhere between 0/10 and 3/10 on this goal, depending on whether you believe that I got OpenSSL/curl/OpenSSH to really work or not.
-
Then add C++ support and add at least 10 large, real-world C++ libraries or programs.
Once we have such a corpus, then it'll make sense to start thinking about some optimizations. The
hardest part of this will be expanding Fil-C to support C++, since C++ has its own allocation
story - namely, that you can overload operator new
and operator new
does not take a type. This
will have to change in Fil-C++ and that will require some more compiler surgery.
Even after the corpus grows to 10 C programs and 10 C++ programs, we will still want to keep growing the corpus. But hopefully, it'll get easier to grow the corpus as the corpus grows. For example, it's still the case that adding new code trips cases where some musl syscall isn't implemented in libpizlo. Eventually musl+libpizlo will know all the syscalls.
The biggest impediment to using Fil-C in production is speed. Fil-C is currently about 200x slower
than legacy C according to my tests (good old Richards,
zlib's minigzip, and OpenSSL's enc
command all seem to agree).
Why is it so slow? Answering this question also gives us a fun way to talk about Fil-C's technical details. So, this section will simultaneously explain how Fil-C works today and how it would work if I cared about performance. And I won't care about performance until I've got a corpus!
First of all, performance is a deliberate non-goal of the current implementation. It's super hard
to make a C compiler widen all pointers to 32 bytes, align them to 16 bytes, and then transform
all of the code in a way that allows zero unsafety through. It's hard to even reason about whether
the chosen transformation strategy obeys the compiler's own laws let alone whether it's sound. To
make it easy for me to feel confident that I was doing the right thing when writing the runtime
and llvm::FilPizlonatorPass
, I consistently went for implementation tactics that are dead simple
to get right, reason about, and test. For example:
-
The runtime and compiler carry around SideCap pointers, which are awkward to encode and decode. So whenever your program requires looking a pointer's value, lower bound, upper bound, or type, or whenever your program requires creating a pointer with a new value or bounds/type, then it's either calling functions that are big and gross, or it's executing inlined code that is totally absurd. The compiler emits tons of calls, everywhere, even in cases of things you could emit decent llvm IR for, just because it's simpler. An obvious optimization is to just use SideCaps for pointers-at-rest in the heap and use a tuple of ptr,lower,upper,type for pointers-in-flight. But using SideCaps everywhere was simpler, and that probably accounts for something like 10x slowdown alone! And what an easy problem to fix, if I cared!
-
The Fil-C ABI currently has the caller isoheap-allocate a buffer in the heap to store the arguments. The callee deallocates the argument buffer. This makes dealing with
va_list
(and all of the ways it could be misused) super easy. But, it wouldn't be hard to change the ABI to have the caller stack-allocate the buffer and then have the caller isoheap-allocate a clone if it finds itself needing tova_start
. -
The code for doing checks on pointer access has almost no fast path optimizations and sometimes does hard math like modulo. Other parts of the runtime are similarly written to just get it right.
-
llvm::FilPizlonatorPass
is jammed into the very beginning of clang's optimization pipeline. It then emits hella function calls and does nothing to tell the rest of the optimizer about what they are. Those who grok LLVM can probably see the problem. I'm pizlonating loads and stores before any mem2reg, sroa, inlining, gvn, or indeed any of the optimizations that eliminate the "language technicality" loads and stores that structured assembly programmers like Yours Truly don't even think of as loads and stores. It's easy to forget that assigning to a local variable that you never point any pointers at is a store from the language's standpoint; it's just that the compiler can super reliably work out that you didn't really mean for the dang thing to be in memory. But I'm pizlonating the program before LLVM gets to do its magic. Once the program is pizlonated, there is no hope for LLVM to do anything about those loads and stores, since by now they will have been surrounded by hella function calls. What fun it will be to fix this silly mistake!
The plan to make Fil-C fast is to do the following seven things. The last of those seven - language changes - should happen after the first six have gained traction.
-
Switching to two pointer representations - pointers-in-flight and pointers-at-rest. Pointers-at-rest have to use SideCap, because they might be raced on. Pointers-in-flight can use a much more efficient tuple of ptr,lower,upper,type (which is semantically what SideCap gives you, just via complex logic). This will require some nontrivial rewriting of
llvm::FilPizlonatorPass
. It will require some refactoring in the runtime. This work will lead to an entirely new performance baseline, since this is the majority of the overhead right now. Once this is done, the rest of the optimizations in this list can proceed. -
Stack-allocate the argument buffer instead of heap-allocating it. This likely accounts for a good chunk of the current slowness.
-
Grindy optimizations to
llvm::FilPizlonatorPass
and the runtime. There are many cases where the pass emits multiple calls to the runtime when it could have emitted one or none. I did it that way for ease and speed of bring-up. Fixing this just means typing more compiler code and being more mindful of how LLVM API is used. Profiling of the runtime's functions is likely to reveal that some of them could just be written better. It'll be easy to do this kind of work once there's a good corpus! It's going to involve typing more C code, but ought not be conceptually difficult. -
Create a
llvm::FilCTargetMachine
with opaque 32-byte/16-byte-aligned pointers so that we can run LLVM optimizations beforellvm::FilPizlonatorPass
. Even if it's not possible to run the entire pipeline before pizlonation, even just running mem2reg would be a huge perf boost. Most likely all of the really good optimizations that eliminate the majority of loads and stores will work fine on such a target machine. In this world,llvm::FilPizlonatorPass
would take in allvm::Module
that is in Fil-C LLVM IR, and emits a newllvm::Module
that is in the actual target machine's LLVM IR (so now pointers are thin as usual, but the code has already been instrumented). Ideally, I'd do this so that LTO sees the Fil-C LLVM IR before pizlonation, so my pass can run over a maximal view of the program. -
Teach the rest of LLVM about those Fil-C runtime functions that can be optimized after the
llvm::FilPizlonatorPass
runs. For example, LLVM could know about the semantics of Fil-C "isostack" allocation, since it's similar enough toalloca
combined with lifetime intrinsics. -
Abstract interpretation! Fil-C makes it super practical to deploy points-to analysis, shape analysis, and integer range analysis at scale for C code optimization, since Fil-C is already sound even without that analysis. Normally, making a sound static analysis for C means making a static analysis that proves that the program isn't just scribbling memory at random. This means that to even get to the point where the analysis gives useful optimization hints, you first have to make the analysis powerful enough to prove that your C program is memory safe! And that's super hard! But there is no such requirement when analyzing Fil-C. Quite the opposite: in Fil-C, every pointer access "proves" something about the pointed-at object (including establishing some bounds on its bounds, type, points-to set, etc) because Fil-C will definitely execute a check. So, the job of the static analysis is to be just good enough that it can prove that some of those checks aren't necessary. Even better, the analysis will be able to tell exactly which part of a check needs to execute. Maybe it proves that we know that we're above lower bound but not below upper bound; in that case we just need to emit the upper bounds check. Additionally, a sufficiently powerful abstract interpreter could automatically thin some pointers. If it proves that a pointer only gets values that are of some trivial type and bounds, or if it proves that a pointer is only ever used in a way that requires trivial type and bounds, then we could possibly shrink that pointer's representation to just 64 bits.
-
Language changes. Once Fil-C reaches a new performance baseline thanks to the above optimizations, we can introduce new pointer annotations to Fil-C to take performance even further. These annotations would be totally memory-safe. Fil-C will always allow unannotated pointers, and they will be wide SideCap pointers unless the compiler proves that they don't have to be. Annotations will make pointers will make the pointer thinner and less capable. For example, I might add a
zthin
annotation that requests that the pointer is 64-bit. Those pointers would have to always point to the declared element type in C (soFoo*zthin
can only point at structural subtypes ofFoo
) and they will only point to a single object (pointer arithmetic on them is sure to result in an out-of-bounds pointer that cannot be accessed). I may add other annotations, likezarray
, that requests a 128-bit pointer that just has a pointer and a size. I'll add enough different pointer kinds to cover most of the use cases of pointers, while keeping full SideCaps as the default. This will create the following situation for Fil-C users: you can easily convert your code to Fil-C and you don't have to annotate your pointers to get there. But if you want speed, then just profile your code and throw in some pointer annotations in the hot spots.
I believe that all seven of these things put together might bring Fil-C to 1.5x of legacy C perf.
To me, the most exciting thing about Fil-C is that even races on pointers cannot break memory safety. This works even though pointers are 32 bytes. Storing and loading SideCaps just requires 128-bit atomic stores and loads, and the ordering can be relaxed. Compare-and-swapping SideCaps just requires one 128-bit compare-and-swap and one 128-bit atomic store. Pretty cool, right?
Let's go into how this works by first considering a couple options that don't work, but that give us the intuitions we need to get to SideCap.
If I was willing to restrict the address space of Fil-C to 32 bits, then I could compress the entire ptr,lower,upper,type combination to 128 bits, and that would be atomic.
I don't want to do that! This would severely restrict the utility of Fil-C. But, interestingly, this is always an option for folks who want a faster Fil-C with a smaller address space.
SideCaps support 48-bit address spaces. For boxed integers (the result of casing an int to a pointer), SideCaps support 64-bit integer values.
Say we didn't care about the lower bound. In that case, we could compress the pointer to 48 bits, compress the upper bound to 48 bits, and compress the type to 32 bits. This fits in 128 bits!
But it's not good enough. Losing the lower bound would mean that if you subtract from any pointer - even one stored to a local variable - then you'll immediately go out of bounds.
Is it ever OK to forget the lower bound? Sure! Lots of C pointers point to the base of
something. Pointers stored in heap data structures, shared across function call boundaries,
and most pointers that you can create (either with &
, pointer decay, or allocation) point
at the lower bound already. Those pointers work fine with the no-lower-bound representation.
I believe that it's very unusual to race on a pointer that is subtracted from after load, since those pointers usually arise in local algorithms where the pointer is an iterator, rather than being stored into what the structured assembly programmer thinks of as their heap, let alone raced on.
This is the intuition behind SideCap: preserve lower and upper bounds if there is no race, but lose the lower bound if there is a race. So, SideCap is all about encoding the bounds, type, and pointer value in two atomic 128-bit words in such a way that we can always tell if they are mismatched and we always know which of them to rely on in that case.
SideCap pointers comprise:
- The sidecar, which may be ignored if it doesn't match the capability.
- The capability, which is authoritative.
SideCap pointers can take the following kinds. Two bits are used to represent kind in both the capability and the sidecar. This leaves 30 bits for type and 2x48 bits for two pointer values.
-
Boxed integers. The type is zero in this case, and the lower 64 bits of the capability stores an integer. The pointer is interpreted as having NULL bounds and invalid type. These pointers cannot be accessed, but can be cast back to integer.
-
at_lower
pointers, whereptr == lower
already. These are encoded entirely in the capability and the sidecar is always ignored. -
in_array
pointers, whereptr > lower
andptr <= upper
. The capability stores the pointer itself, the upper bounds, and the type. The sidecar stores the pointer itself, the lower bounds, and the type. For any such pointer, if the pointer and type of the sidecar and capability match, then we know that the lower bounds in the sidecar can be matched with the upper bounds of the capability. This is ensured thanks to all pointers originating from isoheaped allocations. Two pointers into the same allocation claiming to be in-bounds and to have the same type must have bounds that are mixable. If the sidecar doesn't match, the lower bound is inferred from ptr, upper, and type. Because the type has a size, and the span must be a multiple of type size, Fil-C usually infers a lower bound that is the base of the object. -
flex_base
pointers, whereptr > lower
and the pointer is inside the base of a flex object (an object with a trailing array). In this case, the capability stores the upper bound of the flex base. The lower bound can be inferred from the upper bound and type. The sidecar stores the true upper bound. Mismatched sidecar means you lose the flex array's bound (so the flex array looks to be a zero-length array). -
oob
pointers, whereptr < lower
orptr > upper
. In this case, the capability stores just the pointer, and the sidecar stores lower,upper,type. This means that racing on OOB pointers might result in an OOB pointer with some other OOB pointer's bounds and type.
Forging a SideCap pointer requires picking the right kind based on where it is in its bounds. Decoding a SideCap pointer means checking its kind, checking if the sidecar is relevant, and then doing a bunch of bit fiddling.
Types are represented as 30-bit indices into a type table controlled by libpizlo.
I would like to thank my awesome employer, Epic Games, for allowing me to work on this in my spare time. Hence, Fil-C is (C) Epic Games, but all of its components are permissively-licensed open source. In short, Fil-C's compiler bits are Apache2 while the runtime bits are BSD.