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Terrorist and Soldier Bug List #428
Comments
This is not a bug, it is meant to be, as they aren't hostile creatures.
No, they shouldn't have a number, it shouldn't check for a number of ammunition.
That isn't the way to fix this.
Because Minecraft doesn't support that, every "fix" as edge cases.
No, they aren't creatures, that's not the goal for them to be.
That's a good thing actually, I play Fallout 4, be thankful for not having dum NPC's trying to send explosives and molotov's your way
Because NPC's goals are not to be used in vanilla, but with MWC?
Because they already do. |
Thanks for reporting, there is a rework of the NPC's coming soon-ish, stay tuned |
I could not figure out how to quote your response so we are going with bolded text This is not a bug, it is meant to be, as they aren't hostile creatures. |
They aren't
It should be a 1.95, your setting it at enderman height
It will make more sense later
User misconfiguration is onto the user |
Describe the bug
In this issue, I am going to be listing all bugs (or needed improvements) with the a AI.
terroristEquipmentConfiguration
applies to all custom mobs (any mob not a turret as those are hardcoded, Tested with: Add back VMW NPC's #335).withLookHeightMulitplier(2)
)Reproducibility
Screenshots and/or videos
No response
Logs
N/A
Debug Logs
No response
Crash Reports
No response
MWC Version
Latest
Forge Version
Latest
Red Core Version
0.5.1
MixinBooter Version
9.1
Java Version
idk rn
Java Virtual Machine
Hotspot
Operating System
Windows 10
GPU Vendor
Intel
Code of Conduct
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