forked from tinygo-org/tinygo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathallocs.go
129 lines (115 loc) · 4.09 KB
/
allocs.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
package transform
// This file implements an escape analysis pass. It looks for calls to
// runtime.alloc and replaces these calls with a stack allocation if the
// allocated value does not escape. It uses the LLVM nocapture flag for
// interprocedural escape analysis.
import (
"tinygo.org/x/go-llvm"
)
// maxStackAlloc is the maximum size of an object that will be allocated on the
// stack. Bigger objects have increased risk of stack overflows and thus will
// always be heap allocated.
//
// TODO: tune this, this is just a random value.
const maxStackAlloc = 256
// OptimizeAllocs tries to replace heap allocations with stack allocations
// whenever possible. It relies on the LLVM 'nocapture' flag for interprocedural
// escape analysis, and within a function looks whether an allocation can escape
// to the heap.
func OptimizeAllocs(mod llvm.Module) {
allocator := mod.NamedFunction("runtime.alloc")
if allocator.IsNil() {
// nothing to optimize
return
}
targetData := llvm.NewTargetData(mod.DataLayout())
i8ptrType := llvm.PointerType(mod.Context().Int8Type(), 0)
builder := mod.Context().NewBuilder()
for _, heapalloc := range getUses(allocator) {
if heapalloc.Operand(0).IsAConstant().IsNil() {
// Do not allocate variable length arrays on the stack.
continue
}
size := heapalloc.Operand(0).ZExtValue()
if size > maxStackAlloc {
// The maximum size for a stack allocation.
continue
}
// In general the pattern is:
// %0 = call i8* @runtime.alloc(i32 %size)
// %1 = bitcast i8* %0 to type*
// (use %1 only)
// But the bitcast might sometimes be dropped when allocating an *i8.
// The 'bitcast' variable below is thus usually a bitcast of the
// heapalloc but not always.
bitcast := heapalloc // instruction that creates the value
if uses := getUses(heapalloc); len(uses) == 1 && !uses[0].IsABitCastInst().IsNil() {
// getting only bitcast use
bitcast = uses[0]
}
if mayEscape(bitcast) {
continue
}
// The pointer value does not escape.
// Insert alloca in the entry block. Do it here so that mem2reg can
// promote it to a SSA value.
fn := bitcast.InstructionParent().Parent()
builder.SetInsertPointBefore(fn.EntryBasicBlock().FirstInstruction())
alignment := targetData.ABITypeAlignment(i8ptrType)
sizeInWords := (size + uint64(alignment) - 1) / uint64(alignment)
allocaType := llvm.ArrayType(mod.Context().IntType(alignment*8), int(sizeInWords))
alloca := builder.CreateAlloca(allocaType, "stackalloc.alloca")
// Zero the allocation inside the block where the value was originally allocated.
zero := llvm.ConstNull(alloca.Type().ElementType())
builder.SetInsertPointBefore(bitcast)
builder.CreateStore(zero, alloca)
// Replace heap alloc bitcast with stack alloc bitcast.
stackalloc := builder.CreateBitCast(alloca, bitcast.Type(), "stackalloc")
bitcast.ReplaceAllUsesWith(stackalloc)
if heapalloc != bitcast {
bitcast.EraseFromParentAsInstruction()
}
heapalloc.EraseFromParentAsInstruction()
}
}
// mayEscape returns whether the value might escape. It returns true if it might
// escape, and false if it definitely doesn't. The value must be an instruction.
func mayEscape(value llvm.Value) bool {
uses := getUses(value)
for _, use := range uses {
if use.IsAInstruction().IsNil() {
panic("expected instruction use")
}
switch use.InstructionOpcode() {
case llvm.GetElementPtr:
if mayEscape(use) {
return true
}
case llvm.BitCast:
// A bitcast escapes if the casted-to value escapes.
if mayEscape(use) {
return true
}
case llvm.Load:
// Load does not escape.
case llvm.Store:
// Store only escapes when the value is stored to, not when the
// value is stored into another value.
if use.Operand(0) == value {
return true
}
case llvm.Call:
if !hasFlag(use, value, "nocapture") {
return true
}
case llvm.ICmp:
// Comparing pointers don't let the pointer escape.
// This is often a compiler-inserted nil check.
default:
// Unknown instruction, might escape.
return true
}
}
// Checked all uses, and none let the pointer value escape.
return false
}