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xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
FastDFS is an open source high performance distributed file system (DFS). It's major functions include: file storing, file syncing and file accessing, and design for high capacity and load balance.…
A curated list of Multiplayer Game Network Programming Resources
🔥 比libevent/libuv/asio更易用的网络库。A c/c++ network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client/server.
High Performance TCP/UDP/HTTP Communication Component
A lightweight and high performance image storage and processing system.
Fastest lua binding via static code generating for Unity3D and mono.
Nick's public libevent repository. The official repository is at https://github.com/libevent/libevent . NO PRS HERE PLEASE
Miniscule cross-platform eventing, networking & crypto for async applications
ngx-php - Embedded php7 or php8 scripting language for nginx module. Mainline development version of the ngx-php.
MMO game server: Unity includes a 10,000 Player scene
zsummerX is a cross-platform C++ high performance lightweight network library. via IOCP/EPOLL/SELECT.
SparkServer是一个参照skynet设计的C#服务端框架,能够无缝整合到skynet集群机制中,也能自行组网,构建只有SparkServer节点的集群
Implementation of Lua 5.1, originally a fork of LuaJIT 2.0
H2服务器引擎架构是轻量级的,与其说是引擎,个人觉得称之为平台更为合适。因为它封装的功能少之又少,但是提供了非常简洁方便的扩展机制,使得可以用C++、python、lua、js、php来开发具体的服务器功能。H2引擎的灵感来源于web服务器Apache。