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Copy pathPaletteColors.h
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PaletteColors.h
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#include <SFML/Config.hpp>
//Colors in RGBA (8 bit colors)
const sf::Uint32 colors[] = {
0x666666ff, 0x002a88ff, 0x1412a7ff, 0x3b00a4ff, 0x5c007eff, 0x6e0040ff, 0x6c0600ff, 0x561d00ff,
0x333500ff, 0x0b4800ff, 0x005200ff, 0x004f08ff, 0x00404dff, 0x000000ff, 0x000000ff, 0x000000ff,
0xadadadff, 0x155fd9ff, 0x4240ffff, 0x7527feff, 0xa01accff, 0xb71e7bff, 0xb53120ff, 0x994e00ff,
0x6b6d00ff, 0x388700ff, 0x0c9300ff, 0x008f32ff, 0x007c8dff, 0x000000ff, 0x000000ff, 0x000000ff,
0xfffeffff, 0x64b0ffff, 0x9290ffff, 0xc676ffff, 0xf36affff, 0xfe6eccff, 0xfe8170ff, 0xea9e22ff,
0xbcbe00ff, 0x88d800ff, 0x5ce430ff, 0x45e082ff, 0x48cddeff, 0x4f4f4fff, 0x000000ff, 0x000000ff,
0xfffeffff, 0xc0dfffff, 0xd3d2ffff, 0xe8c8ffff, 0xfbc2ffff, 0xfec4eaff, 0xfeccc5ff, 0xf7d8a5ff,
0xe4e594ff, 0xcfef96ff, 0xbdf4abff, 0xb3f3ccff, 0xb5ebf2ff, 0xb8b8b8ff, 0x000000ff, 0x000000ff,
};