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Comparison of Move with NO_MOVE #21

Closed Answered by Disservin
Orbital-Web asked this question in Q&A
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Thanks for pointing it out, ty! I added it back with f0c27d6.

I also just changed the name of MoveGenType::CAPTURE to MoveGenType::NOISY, since it was actually returning all noisy moves and captures was a bit misleading... what's your feedback on this? Do you want a standalone function which returns capture moves and one which also includes noisy?

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