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api-base.cpp
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api-base.cpp
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/*
* A Plugin that integrates the AMD AMF encoder into OBS Studio
* Copyright (C) 2016 - 2018 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "api-base.hpp"
#include <cinttypes>
#include "api-d3d11.hpp"
#include "api-d3d9.hpp"
#include "api-host.hpp"
#include "api-opengl.hpp"
#if defined(_WIN32) || defined(_WIN64)
extern "C" {
#include <VersionHelpers.h>
#include <windows.h>
}
#endif
using namespace Plugin::API;
// An Adapter on an API
bool Plugin::API::operator<(const Plugin::API::Adapter& left, const Plugin::API::Adapter& right)
{
if (left == right)
return left.Name < right.Name;
else
return (((uint64_t)left.idLow + ((uint64_t)left.idHigh << 32))
< ((uint64_t)right.idLow + ((uint64_t)right.idHigh << 32)));
}
bool Plugin::API::operator>(const Plugin::API::Adapter& left, const Plugin::API::Adapter& right)
{
return right < left;
}
bool Plugin::API::operator<=(const Plugin::API::Adapter& left, const Plugin::API::Adapter& right)
{
return !(right < left);
}
bool Plugin::API::operator>=(const Plugin::API::Adapter& left, const Plugin::API::Adapter& right)
{
return !(left < right);
}
bool Plugin::API::operator==(const Plugin::API::Adapter& left, const Plugin::API::Adapter& right)
{
return ((left.idLow == right.idLow) && (right.idHigh == right.idHigh));
}
bool Plugin::API::operator!=(const Plugin::API::Adapter& left, const Plugin::API::Adapter& right)
{
return !(left == right);
}
// Instance of an API Adapter
Plugin::API::Instance::Instance() {}
Plugin::API::Instance::~Instance() {}
// API Interface
Plugin::API::IAPI::IAPI() {}
Plugin::API::IAPI::~IAPI() {}
Plugin::API::Adapter Plugin::API::IAPI::GetAdapterById(const int32_t idLow, const int32_t idHigh)
{
for (auto adapter : EnumerateAdapters()) {
if ((adapter.idLow == idLow) && (adapter.idHigh == idHigh))
return adapter;
}
return *(EnumerateAdapters().begin());
}
Plugin::API::Adapter Plugin::API::IAPI::GetAdapterByName(const std::string& name)
{
for (auto adapter : EnumerateAdapters()) {
if (adapter.Name == name)
return adapter;
}
return *(EnumerateAdapters().begin());
}
// Static API Stuff
static std::vector<std::shared_ptr<IAPI>> s_APIInstances;
void Plugin::API::InitializeAPIs()
{
// DirectX 11
#ifdef _WIN32
if (IsWindows8OrGreater()) {
try {
s_APIInstances.insert(s_APIInstances.end(), std::make_shared<Direct3D11>());
} catch (...) {
PLOG_WARNING("Direct3D 11 not supported.");
}
}
#endif
// DirectX 9
#ifdef _WIN32
if (IsWindowsXPOrGreater()) {
try {
s_APIInstances.insert(s_APIInstances.end(), std::make_shared<Direct3D9>());
} catch (...) {
PLOG_WARNING("Direct3D 9 not supported.");
}
}
#endif
// Mikhail says these are for compatibility only, not actually backends.
//// OpenGL
//{
// s_APIInstances.insert(s_APIInstances.end(), std::make_shared<OpenGL>());
//}
//// Host
//{
// s_APIInstances.insert(s_APIInstances.end(), std::make_shared<Host>());
//}
}
void Plugin::API::FinalizeAPIs()
{
s_APIInstances.clear();
}
size_t Plugin::API::CountAPIs()
{
return s_APIInstances.size();
}
std::string Plugin::API::GetAPIName(size_t index)
{
auto indAPI = s_APIInstances.begin();
indAPI + index; // Advanced by x elements.
if (indAPI == s_APIInstances.end())
throw std::exception("Invalid API Index");
return indAPI->get()->GetName();
}
std::shared_ptr<IAPI> Plugin::API::GetAPI(size_t index)
{
auto indAPI = s_APIInstances.begin();
indAPI + index; // Advanced by x elements.
if (indAPI == s_APIInstances.end())
throw std::exception("Invalid API Index");
return *indAPI;
}
std::shared_ptr<IAPI> Plugin::API::GetAPI(const std::string& name)
{
for (auto api : s_APIInstances) {
if (name == api->GetName()) {
return api;
}
}
// If none was found, return the first one.
return *s_APIInstances.begin();
}
std::shared_ptr<IAPI> Plugin::API::GetAPI(Type type)
{
for (auto api : s_APIInstances) {
if (type == api->GetType()) {
return api;
}
}
// If none was found, return the first one.
return *s_APIInstances.begin();
}
std::vector<std::shared_ptr<IAPI>> Plugin::API::EnumerateAPIs()
{
return std::vector<std::shared_ptr<IAPI>>(s_APIInstances);
}
std::vector<std::string> Plugin::API::EnumerateAPINames()
{
std::vector<std::string> names;
for (auto api : s_APIInstances) {
names.push_back(api->GetName());
}
return names;
}