Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Overclock value per game #91

Open
GoogleCodeExporter opened this issue Aug 15, 2015 · 3 comments
Open

Overclock value per game #91

GoogleCodeExporter opened this issue Aug 15, 2015 · 3 comments

Comments

@GoogleCodeExporter
Copy link

What steps will reproduce the problem?
1.Change the 1964 emulator overclock value
2.Exit 1964 
3.Run 1964, overclock value is back to 100MHz

What is the expected output? What do you see instead?
Overclock value is saved in the windows registry upon exit, but is set back to 
100MHz once 1964 is run again.

What version of the product are you using? On what operating system?
1964 r133

Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 15 May 2012 at 4:01

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant