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depotchest.cpp
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/**
* The Forgotten Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Mark Samman <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "otpch.h"
#include "depotchest.h"
#include "tools.h"
DepotChest::DepotChest(uint16_t type) :
Container(type), maxDepotItems(1500) {}
ReturnValue DepotChest::queryAdd(int32_t index, const Thing& thing, uint32_t count,
uint32_t flags, Creature* actor/* = nullptr*/) const
{
const Item* item = thing.getItem();
if (item == nullptr) {
return RETURNVALUE_NOTPOSSIBLE;
}
bool skipLimit = hasBitSet(FLAG_NOLIMIT, flags);
if (!skipLimit) {
int32_t addCount = 0;
if ((item->isStackable() && item->getItemCount() != count)) {
addCount = 1;
}
if (item->getTopParent() != this) {
if (const Container* container = item->getContainer()) {
addCount = container->getItemHoldingCount() + 1;
} else {
addCount = 1;
}
}
if (getItemHoldingCount() + addCount > maxDepotItems) {
return RETURNVALUE_DEPOTISFULL;
}
}
return Container::queryAdd(index, thing, count, flags, actor);
}
void DepotChest::postAddNotification(Thing* thing, const Cylinder* oldParent, int32_t index, cylinderlink_t)
{
Cylinder* parent = getParent();
if (parent != nullptr) {
parent->postAddNotification(thing, oldParent, index, LINK_PARENT);
}
}
void DepotChest::postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, cylinderlink_t)
{
Cylinder* parent = getParent();
if (parent != nullptr) {
parent->postRemoveNotification(thing, newParent, index, LINK_PARENT);
}
}
Cylinder* DepotChest::getParent() const
{
if (parent) {
return parent->getParent();
}
return nullptr;
}