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groups.h
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/**
* The Forgotten Server - a free and open-source MMORPG server emulator
* Copyright (C) 2019 Mark Samman <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef FS_GROUPS_H_EE39438337D148E1983FB79D936DD8F3
#define FS_GROUPS_H_EE39438337D148E1983FB79D936DD8F3
struct Group {
std::string name;
uint64_t flags;
uint32_t maxDepotItems;
uint32_t maxVipEntries;
uint16_t id;
bool access;
};
class Groups {
public:
bool load();
Group* getGroup(uint16_t id);
private:
std::vector<Group> groups;
};
#endif