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server.py

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# all imports - including #s
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import socket
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#import os
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#import sys
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#import subprocess
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# end of imports
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# the below classes will clarify what information is for the attacker and client
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class Termrequire:
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host = socket.gethostname()
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port = 3333 # fake numeral for the moment
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class Clientrequire:
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host = socket.gethostname()
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port = 2222 # fake numeral for the moment
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#CORE REQUIREMENTS OF PROGRAM:
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### host ip = server ip
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### potential connection hosts info (host, port)
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### user.config
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### user.config
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# using SERVER for connections and linux meterpreter sessions
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# SERVER DETAILS:
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#5 client availability for pivoting #although that is not yet available in a regular form of
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#exploitation - we have to go with what we have.
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# #learnmore - USER_CONFIG
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# server ip will be displayed every connection at version 2.0
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# terminal attacker socket object creation
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t = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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# terminal attacker socket binding
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t.bind()
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# terminal attacker socket listen
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t.listen()
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# client socket object creation
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s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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# binding information with s.bind method
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s.bind()
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#listening for connections with s.listen method
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s.listen(1)
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# server_functionality waits for terminal shell and then gets client information connectivity
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def func4client():
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s.accept()
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# terminal functionality for attacker - I will definitely customize it soon. Maybe tkinter?
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def func4term():
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t.accept()

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