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reprosearch.sh
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#!/bin/bash
# verify reproducible search
error()
{
echo "reprosearch testing failed on line $1"
exit 1
}
trap 'error ${LINENO}' ERR
echo "reprosearch testing started"
# repeat two short games, separated by ucinewgame.
# with go nodes $nodes they should result in exactly
# the same node count for each iteration.
cat << EOF > repeat.exp
set timeout 10
spawn ./stockfish
lassign \$argv nodes
send "uci\n"
expect "uciok"
send "ucinewgame\n"
send "position startpos\n"
send "go nodes \$nodes\n"
expect "bestmove"
send "position startpos moves e2e4 e7e6\n"
send "go nodes \$nodes\n"
expect "bestmove"
send "ucinewgame\n"
send "position startpos\n"
send "go nodes \$nodes\n"
expect "bestmove"
send "position startpos moves e2e4 e7e6\n"
send "go nodes \$nodes\n"
expect "bestmove"
send "quit\n"
expect eof
EOF
# to increase the likelyhood of finding a non-reproducible case,
# the allowed number of nodes are varied systematically
for i in `seq 1 20`
do
nodes=$((100*3**i/2**i))
echo "reprosearch testing with $nodes nodes"
# each line should appear exactly an even number of times
expect repeat.exp $nodes 2>&1 | grep -o "nodes [0-9]*" | sort | uniq -c | awk '{if ($1%2!=0) exit(1)}'
done
rm repeat.exp
echo "reprosearch testing OK"