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7 stars written in C#
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Example content for Unity projects based on AR Foundation

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An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

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Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

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Unity library to dynamically keep multiple objects in camera view

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Demonstrates Different Programming Design Patterns In Unity

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Chain Reaction: Strategic board game with spheres & chain reactions

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