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modelbin.h
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// Tencent is pleased to support the open source community by making ncnn available.
//
// Copyright (C) 2017 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
#ifndef NCNN_MODELBIN_H
#define NCNN_MODELBIN_H
#include <stdio.h>
#include "mat.h"
#include "platform.h"
namespace ncnn {
class Net;
class ModelBin
{
public:
// element type
// 0 = auto
// 1 = float32
// 2 = float16
// 3 = uint8
// load vec
virtual Mat load(int w, int type) const = 0;
// load image
virtual Mat load(int w, int h, int type) const;
// load dim
virtual Mat load(int w, int h, int c, int type) const;
};
#if NCNN_STDIO
class ModelBinFromStdio : public ModelBin
{
public:
// construct from file
ModelBinFromStdio(FILE* binfp);
virtual Mat load(int w, int type) const;
protected:
FILE* binfp;
};
#endif // NCNN_STDIO
class ModelBinFromMemory : public ModelBin
{
public:
// construct from external memory
ModelBinFromMemory(const unsigned char*& mem);
virtual Mat load(int w, int type) const;
protected:
const unsigned char*& mem;
};
class ModelBinFromMatArray : public ModelBin
{
public:
// construct from weight blob array
ModelBinFromMatArray(const Mat* weights);
virtual Mat load(int w, int type) const;
protected:
mutable const Mat* weights;
};
} // namespace ncnn
#endif // NCNN_MODELBIN_H