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Idea for allowing Steam Input support #4

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walllable opened this issue Feb 3, 2023 · 1 comment
Open

Idea for allowing Steam Input support #4

walllable opened this issue Feb 3, 2023 · 1 comment

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@walllable
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Hi!
Just wanted to note that the Deck's controller appears internally as a USB device, and I've had luck using software like VirtualHere to instead "plug" the controller into my PC's USB wirelessly, and it essentially acts like the deck's inputs are plugged into the PC instead of the Deck. Everything steam input-related works (mostly...) Trackpads, back buttons, capacitive touch on the joysticks, only thing that doesn't really get transferred over is the touch screen.
As of late, it seems to have gotten a bit wonky for me for some reason (Doesn't control the desktop once Steam loads up the desktop control config, sometimes doesn't work on games?) but until recently it was working as it should.
Anyway, it'd be nice to have the same thing done with this as VirtualHere does.

@Frederic98
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I got Steam to recognize it by enabling generic gamepad support in the Steam settings on the PC. It would be nice if steam sees it as an actual Steam Controller to support haptics, gyro and the other stuff, but for now I won't focus on that as it works good enough like this for most games.

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