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Use a state machine for the player scene #244

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GTcreyon opened this issue Sep 17, 2023 · 1 comment
Open

Use a state machine for the player scene #244

GTcreyon opened this issue Sep 17, 2023 · 1 comment
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refactor Edits to the underlying code

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@GTcreyon
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Describe the feature you'd like
Rewrite player.gd and the player scene in general to make use of a state machine instead of a single monolithic script.

Do you intend to contribute this yourself? If so, how do you plan on doing it?
I can provide a state machine implementation designed with platforming in mind, derivative of https://github.com/Charpurrr/SuperMarioSolarEngine. I may be able to code the states themselves, but perhaps not.

@GTcreyon GTcreyon added the refactor Edits to the underlying code label Sep 17, 2023
@GTcreyon GTcreyon self-assigned this Sep 17, 2023
@Koopa1018
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Would facilitate solving of #158 as well.

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refactor Edits to the underlying code
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