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Mac issues #1

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jefflim opened this issue Jan 21, 2014 · 11 comments
Open

Mac issues #1

jefflim opened this issue Jan 21, 2014 · 11 comments
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@jefflim
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jefflim commented Jan 21, 2014

RookieEditor.xml 加载不成功!

@ghost ghost assigned GameRisker Jan 21, 2014
@GameRisker
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能发详细的错误提示给我吗?或者直接QQ联系我吧:8480136

@jefflim
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jefflim commented Jan 21, 2014

after lunch RookieEditor, it show
/source\UISource\RookieEditor.xml 加载不成功!

@jefflim
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jefflim commented Jan 21, 2014

可以发个源代码吗?

@GameRisker
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年后,我会考虑是否发布源代码,你的这种情况,请去安装目录下查找RookieEditor.xml文件是否存在。这个XML是TexturePacker 生成的。 如果文件夹下没有。请重新安装编辑器。

@jefflim
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jefflim commented Jan 22, 2014

the file is there, but load failure... I think it might be path error

@GameRisker
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谢谢,你好,你的错误是因为编辑器无法加载场景纹理配置文件,请查看一下场景纹理路径是否设置正确,比如我的编辑器安装在D:\Program Files\RookieEditor\source 请点击浏览按钮 选中source目录下的UISource文件夹,这里有个很别扭的地方,你选中的是:"D:\Program Files\RookieEditor\source\UISource"路径,但是在编辑器中路径的显示是"D:\Program Files\RookieEditor\source" 这是正常的。 在编辑器中 加载纹理的最终路径是 "D:\Program Files\RookieEditor\source" + "SceneSource.xml"中配置的文件路径,才是真正的文件路径。

@jefflim
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jefflim commented Jan 22, 2014

it is fine on windows, only got issue on mac... the path location is different... /
have u tested on mac?

@GameRisker
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谢谢,我确实没有考虑到Mac的用户。我会尽快解决这个问题。 再次谢谢你的提醒

@jefflim
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jefflim commented Jan 22, 2014

I try it on window, it seem like a lot of bug:

  • after save open again the component gone.
  • 组件树 cannot change layer?
  • 打包 and 解包 usage for what?

@jefflim
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jefflim commented Jan 23, 2014

I am very interest on your editor for the UI, simple and nice. But there are still a lot of thing need to improve. English version, mac version, asset layering. Please open source for the editor so that we can work together.

@GameRisker
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好的,请让我考虑下,因为编辑器写得比较乱,如果要开源。我还得整理整理。否则你会看不懂的。

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