- UUID converter
- Supports Name -> UUID, UUID -> Name or UUID -> Name changes
- Supports online and offline mode UUIDs
- Batch converting and automatic batch size detection (in case Mojang decides to reduce the maximum batch size again)
- Caching
- If the lib is running as a Plugin the cache can be shared by all plugins using it
- Preloads UUIDs from the Minecraft servers UUID cache
- Java 8 (or newer)
The library can be added in two ways to your plugin.
- Requiring it to be installed as a plugin (will be published on dev.bukkit.org and spigotmc.org soon)
- Shading it into your plugin (requires more RAM)
<repository>
<id>pcgf-repo</id>
<url>https://repo.pcgamingfreaks.at/repository/maven-everything</url>
</repository>
<dependency>
<groupId>at.pcgamingfreaks.pcgf_pluginlib</groupId>
<artifactId>pcgf_pluginlib-uuid</artifactId>
<version>1.0.29-SNAPSHOT</version><!-- Check version shield for newest version -->
<classifier>shade-friendly</classifier>
</dependency>
Add PCGF_PluginLib
as a dependency for your Bukkit/Spigot or BungeeCord plugin.
The users will have to install the library as a plugin. Download: https://ci.pcgamingfreaks.at/job/PluginLib/
By adding the library to your plugin through shading it will require more memory (if multiple plugins using the library are installed). The recommended shading settings:
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-shade-plugin</artifactId>
<version>3.4.1</version>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>shade</goal>
</goals>
<configuration>
<createDependencyReducedPom>false</createDependencyReducedPom>
<minimizeJar>true</minimizeJar><!-- No need to include everything if you are only using some of the features -->
<artifactSet>
<includes>
<include>at.pcgamingfreaks.pcgf_pluginlib:pcgf_pluginlib-uuid</include>
</includes>
</artifactSet>
<relocations>
<!-- Relocate the lib to prevent conflicts with other plugins using it -->
<relocation>
<pattern>at.pcgamingfreaks</pattern>
<shadedPattern>${project.groupId}.libs.at.pcgamingfreaks</shadedPattern>
</relocation>
</relocations>
<filters>
<!-- Don't copy bungee.yml, bungee_config.yml, config.yml and plugin.yml to prevent conflicts with your plugin -->
<filter>
<artifact>at.pcgamingfreaks:PluginLib</artifact>
<excludes>
<exclude>*.yml</exclude>
</excludes>
</filter>
</filters>
</configuration>
</execution>
</executions>
</plugin>
Replace your_package
with the package of your plugin.
Do not shade this library into your plugin without relocation!!!