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Releases: Greymerk/minecraft-roguelike

RoguelikeDungeons-2.0.8-1.21

30 Jun 18:30
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  • Added a set of empty loot tables for use in loot customization
  • Added roguelike-loot configuration (defaults to true) for disabling procedural treasure
  • Added Library Room
  • Added Smithing Room
  • Added Skull shelves
  • Changed many rooms to have a chance to spawn, rather than guaranteed

RoguelikeDungeons-2.0.4-build4-1.20.1-fabric

29 Jun 21:36
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  • back ported configuration system

1.20.1 Loot tables - experimental build

21 Jun 00:29
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Pre-release

Added support for loot tables

RoguelikeDungeons-2.0.7-1.21

19 Jun 22:56
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  • Fixed dungeons not generating in alternate overworld dimensions
  • Added a secret room. It's a secret!
  • Added infestor skeleton variant
  • Removed cursed/treasure enchants from equipment
  • Overhauled prison room

RoguelikeDungeons-2.0.4b-beta-1.20.1

16 Jun 17:38
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Pre-release
  • Added multi world support

RoguelikeDungeons-2.0.6-1.21-fabric RC1

13 Jun 20:11
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Pre-release
  • 1.21
  • Added trial chamber avoidance

RoguelikeDungeons-2.0.5beta

06 Jun 22:13
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  • Added prison cells
  • Added banquet room
  • Added Sculk room
  • Added giant fungus
  • Added soul fireplaces

RoguelikeDungeons-2.0.4beta

30 May 18:19
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  • added Brewing Room
  • added Panopticon Room
  • added Tall Plant decorations
  • added fireplace to kitchen

RoguelikeDungeons-2.0.3beta

24 May 20:40
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  • Overhaul to dungeon layout algorithm
  • Added Sarcophagus to crypt rooms
  • Added Music Room
  • Added candles to stairways
  • Fixed many room flooding issues and leaks

Roguelike Dungeons v2.0.2beta

16 May 02:31
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  • Optimization of room spawn check
  • Loot re-balancing
  • Food chests now generate as barrels
  • Fixed chest orientation when generated
  • Implemented a new loot category for decorated pots
  • Fixed many small structural issues in dungeon generation