forked from anope/anope
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathbots.h
135 lines (111 loc) · 4.12 KB
/
bots.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/*
*
* (C) 2008-2011 Robin Burchell <[email protected]>
* (C) 2008-2024 Anope Team <[email protected]>
*
* Please read COPYING and README for further details.
*/
#ifndef BOTS_H
#define BOTS_H
#include "users.h"
#include "anope.h"
#include "serialize.h"
#include "commands.h"
typedef Anope::map<BotInfo *> botinfo_map;
extern CoreExport Serialize::Checker<botinfo_map> BotListByNick, BotListByUID;
/* A service bot (NickServ, ChanServ, a BotServ bot, etc). */
class CoreExport BotInfo : public User, public Serializable
{
/* Channels this bot is assigned to */
Serialize::Checker<std::set<ChannelInfo *> > channels;
public:
time_t created;
/* Last time this bot said something (via privmsg) */
time_t lastmsg;
/* Map of actual command names -> service name/permission required */
CommandInfo::map commands;
/* Modes the bot should have as configured in service:modes */
Anope::string botmodes;
/* Channels the bot should be in as configured in service:channels */
std::vector<Anope::string> botchannels;
/* Whether or not this bot is introduced to the network */
bool introduced;
/* Bot can only be assigned by irc ops */
bool oper_only;
/* Bot is defined in the configuration file */
bool conf;
/** Create a new bot.
* @param nick The nickname to assign to the bot.
* @param user The ident to give the bot.
* @param host The hostname to give the bot.
* @param real The realname to give the bot.
* @param bmodes The modes to give the bot.
*/
BotInfo(const Anope::string &nick, const Anope::string &user = "", const Anope::string &host = "", const Anope::string &real = "", const Anope::string &bmodes = "");
/** Destroy a bot, clearing up appropriately.
*/
virtual ~BotInfo();
void Serialize(Serialize::Data &data) const;
static Serializable* Unserialize(Serializable *obj, Serialize::Data &);
void GenerateUID();
void OnKill();
/** Change the nickname for the bot.
* @param newnick The nick to change to
*/
void SetNewNick(const Anope::string &newnick);
/** Return the channels this bot is assigned to
*/
const std::set<ChannelInfo *> &GetChannels() const;
/** Assign this bot to a given channel, removing the existing assigned bot if one exists.
* @param u The user assigning the bot, or NULL
* @param ci The channel registration to assign the bot to.
*/
void Assign(User *u, ChannelInfo *ci);
/** Remove this bot from a given channel.
* @param u The user requesting the unassign, or NULL.
* @param ci The channel registration to remove the bot from.
*/
void UnAssign(User *u, ChannelInfo *ci);
/** Get the number of channels this bot is assigned to
*/
unsigned GetChannelCount() const;
/** Join this bot to a channel
* @param c The channel
* @param status The status the bot should have on the channel
*/
void Join(Channel *c, ChannelStatus *status = NULL);
/** Join this bot to a channel
* @param chname The channel name
* @param status The status the bot should have on the channel
*/
void Join(const Anope::string &chname, ChannelStatus *status = NULL);
/** Part this bot from a channel
* @param c The channel
* @param reason The reason we're parting
*/
void Part(Channel *c, const Anope::string &reason = "");
/** Called when a user messages this bot
* @param u The user
* @param message The users' message
*/
virtual void OnMessage(User *u, const Anope::string &message);
/** Link a command name to a command in services
* @param cname The command name
* @param sname The service name
* @param permission Permission required to execute the command, if any
* @return The commandinfo for the newly created command
*/
CommandInfo& SetCommand(const Anope::string &cname, const Anope::string &sname, const Anope::string &permission = "");
/** Get command info for a command
* @param cname The command name
* @return A struct containing service name and permission
*/
CommandInfo *GetCommand(const Anope::string &cname);
/** Find a bot by nick
* @param nick The nick
* @param nick_only True to only look by nick, and not by UID
* @return The bot, if it exists
*/
static BotInfo* Find(const Anope::string &nick, bool nick_only = false);
};
#endif // BOTS_H