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FbxLayer.cs
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using System;
using System.Collections.Generic;
namespace FbxSharp
{
public class FbxLayer
{
public FbxLayer()
{
normals = new ObjectView<FbxLayerElementNormal, FbxLayerElement>(elements, eh => elements.CollectionChanged += eh);
materials = new ObjectView<FbxLayerElementMaterial, FbxLayerElement>(elements, eh => elements.CollectionChanged += eh);
uvs = new ObjectView<FbxLayerElementUV, FbxLayerElement>(elements, eh => elements.CollectionChanged += eh);
visibility = new ObjectView<FbxLayerElementVisibility, FbxLayerElement>(elements, eh => elements.CollectionChanged += eh);
}
readonly ChangeNotifyList<FbxLayerElement> elements = new ChangeNotifyList<FbxLayerElement>();
#region Layer Element Management
readonly ObjectView<FbxLayerElementNormal, FbxLayerElement> normals;
public FbxLayerElementNormal GetNormals()
{
return normals.Get();
}
public void SetNormals(FbxLayerElementNormal pNormals)
{
if (normals.Get() != null)
{
elements.Remove(normals.Get());
}
elements.Add(pNormals);
}
public FbxLayerElementTangent GetTangents()
{
throw new NotImplementedException();
}
public void SetTangents(FbxLayerElementTangent pTangents)
{
throw new NotImplementedException();
}
public FbxLayerElementBinormal GetBinormals()
{
throw new NotImplementedException();
}
public void SetBinormals(FbxLayerElementBinormal pBinormals)
{
throw new NotImplementedException();
}
readonly ObjectView<FbxLayerElementMaterial, FbxLayerElement> materials;
public FbxLayerElementMaterial GetMaterials()
{
return materials.Get();
}
public void SetMaterials(FbxLayerElementMaterial pMaterials)
{
if (materials.Get() != null)
{
elements.Remove(materials.Get());
}
elements.Add(pMaterials);
}
public FbxLayerElementPolygonGroup GetPolygonGroups()
{
throw new NotImplementedException();
}
public void SetPolygonGroups(FbxLayerElementPolygonGroup pPolygonGroups)
{
throw new NotImplementedException();
}
readonly ObjectView<FbxLayerElementUV, FbxLayerElement> uvs;
public FbxLayerElementUV GetUVs(/*LayerElement.EType pTypeIdentifier=LayerElement.EType.eTextureDiffuse*/)
{
return uvs.Get();
}
public void SetUVs(FbxLayerElementUV pUVs, FbxLayerElement.EType pTypeIdentifier=FbxLayerElement.EType.eTextureDiffuse)
{
if (uvs.Get() != null)
{
elements.Remove(uvs.Get());
}
elements.Add(pUVs);
}
public int GetUVSetCount()
{
throw new NotImplementedException();
}
public FbxLayerElement.EType[] GetUVSetChannels()
{
throw new NotImplementedException();
}
public FbxLayerElementUV[] GetUVSets()
{
throw new NotImplementedException();
}
public FbxLayerElementVertexColor GetVertexColors()
{
throw new NotImplementedException();
}
public void SetVertexColors(FbxLayerElementVertexColor pVertexColors)
{
throw new NotImplementedException();
}
public FbxLayerElementSmoothing GetSmoothing()
{
throw new NotImplementedException();
}
public void SetSmoothing(FbxLayerElementSmoothing pSmoothing)
{
throw new NotImplementedException();
}
public FbxLayerElementCrease GetVertexCrease()
{
throw new NotImplementedException();
}
public void SetVertexCrease(FbxLayerElementCrease pCrease)
{
throw new NotImplementedException();
}
public FbxLayerElementCrease GetEdgeCrease()
{
throw new NotImplementedException();
}
public void SetEdgeCrease(FbxLayerElementCrease pCrease)
{
throw new NotImplementedException();
}
public FbxLayerElementHole GetHole()
{
throw new NotImplementedException();
}
public void SetHole(FbxLayerElementHole pHole)
{
throw new NotImplementedException();
}
public FbxLayerElementUserData GetUserData()
{
throw new NotImplementedException();
}
public void SetUserData(FbxLayerElementUserData pUserData)
{
throw new NotImplementedException();
}
readonly ObjectView<FbxLayerElementVisibility, FbxLayerElement> visibility;
public FbxLayerElementVisibility GetVisibility()
{
return visibility.Get();
}
public void SetVisibility(FbxLayerElementVisibility pVisibility)
{
if (visibility.Get() != null)
{
elements.Remove(uvs.Get());
}
elements.Add(pVisibility);
}
public FbxLayerElementTexture GetTextures(FbxLayerElement.EType pType)
{
throw new NotImplementedException();
}
public void SetTextures(FbxLayerElement.EType pType, FbxLayerElementTexture pTextures)
{
throw new NotImplementedException();
}
public FbxLayerElement GetLayerElementOfType(FbxLayerElement.EType pType, bool pIsUV=false)
{
throw new NotImplementedException();
}
public void SetLayerElementOfType(FbxLayerElement pLayerElement, FbxLayerElement.EType pType, bool pIsUV=false)
{
throw new NotImplementedException();
}
public FbxLayerElement CreateLayerElementOfType(FbxLayerElement.EType pType, bool pIsUV=false)
{
throw new NotImplementedException();
}
public T CreateLayerElementOfType<T>(bool isUV=false)
where T : FbxLayerElement, new()
{
var element = new T();
elements.Add(element);
return element;
}
public void Clone(FbxLayer pSrcLayer)
{
throw new NotImplementedException();
}
#endregion
}
}