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fishnet build: add benchmark to build settings
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fishnet/ProjectSettings/EditorBuildSettings.asset

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EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes: []
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m_Scenes:
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- enabled: 1
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path: Assets/_Benchmark/Scenes/Benchmark.unity
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guid: 9fc0d4010bbf28b4594072e72b8655ab
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m_configObjects: {}

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