-
-
Notifications
You must be signed in to change notification settings - Fork 5
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Feedback Schlonzo #246
Comments
Interface Connecting regions to keyframes New keyframe and setting its length Setting inputs to keyframes
Touchy
velocity? can you elaborate on this? |
Interface Connecting regions to keyframes LayerX Touchy |
Interface
Feels intuitive to use. Its Behaviour is similar to what I expected from working in adobe CS.
Clicks go through multiple canvases when layered above each other.
Connecting regions to keyframes
What felt the most complicated was going through all keyframes and regions to see what was connected to where. A more precise representation of which input is used where in the timeline would be great, like functions in the gamma editor. It could also be colour coded, or the input variable appears in the dynamic timeline parts.
New keyframe and setting its length
I did not understand that you could pull out the keyframe length from beneath the dot. Visualizing when hovering over the area that can be pulled could help communicate this functionality.
Setting inputs to keyframes
The keyframe input variable is buried in the menu. A less click-intensive place to edit it would be nice. A central location where all incoming inputs are listed could also be helpful.
Touchy
Great to have that kind of input-agnostic multitouch engine!
Simple velocity behaviour would be excellent. Combined with borders around the canvas to keep objects from drifting out.
The text was updated successfully, but these errors were encountered: