Skip to content
View Kamayuq's full-sized avatar

Highlights

  • Pro

Block or report Kamayuq

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
64 stars written in C++
Clear filter

🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.

C++ 47,383 2,049 Updated Mar 11, 2025

An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.

C++ 45,587 2,511 Updated Mar 3, 2025

FlatBuffers: Memory Efficient Serialization Library

C++ 23,899 3,311 Updated Feb 11, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 18,231 1,946 Updated Mar 12, 2025

Official inference framework for 1-bit LLMs

C++ 12,794 901 Updated Feb 18, 2025

Tensor library for machine learning

C++ 12,079 1,167 Updated Mar 12, 2025

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,424 1,393 Updated Mar 12, 2025

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

C++ 8,534 971 Updated Sep 9, 2024

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 6,253 2,070 Updated Jan 30, 2025

Simple MPL-2.0-licensed C++ geometry processing library.

C++ 4,691 1,148 Updated Feb 18, 2025

Making it easier to work with shaders

C++ 3,703 259 Updated Mar 12, 2025

Command and Conquer: Generals - Zero Hour

C++ 3,675 1,126 Updated Feb 27, 2025

A library of C++ coroutine abstractions for the coroutines TS

C++ 3,518 478 Updated Jan 9, 2024

Header only C++11 tiny glTF 2.0 library

C++ 2,137 443 Updated Jan 22, 2025

A very fast hashtable

C++ 1,749 193 Updated Sep 27, 2023

Official version of the Meow hash, an extremely fast level 1 hash

C++ 1,746 63 Updated Jul 31, 2022

User interface for recording and managing ETW traces

C++ 1,616 208 Updated Feb 1, 2024

Unified Executors

C++ 1,543 190 Updated Feb 27, 2025

Async++ concurrency framework for C++11

C++ 1,391 202 Updated Oct 11, 2024

NanoRT, single header only modern ray tracing kernel.

C++ 1,094 92 Updated Mar 8, 2025

Clang build analysis tool using -ftime-trace

C++ 1,050 68 Updated Jan 5, 2025

Lighthouse 2 framework for real-time ray tracing

C++ 851 86 Updated Apr 26, 2024

C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)

C++ 825 135 Updated Feb 11, 2025

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

C++ 757 69 Updated Feb 15, 2025

CPU Sparse Voxel Octree Implementation

C++ 737 108 Updated Jul 26, 2017

QuadriFlow: A Scalable and Robust Method for Quadrangulation

C++ 714 81 Updated Dec 7, 2019

A D3D11 application for experimenting with Spherical Gaussian lightmaps

C++ 711 93 Updated May 10, 2024

This is an experimental library that has evolved to P2688

C++ 670 31 Updated Nov 27, 2024

An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)

C++ 609 41 Updated Jan 14, 2025

GPU texture/buffer performance tester

C++ 594 30 Updated Nov 19, 2020
Next