Stars
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
FlatBuffers: Memory Efficient Serialization Library
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
RenderDoc is a stand-alone graphics debugging tool.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Simple MPL-2.0-licensed C++ geometry processing library.
Command and Conquer: Generals - Zero Hour
A library of C++ coroutine abstractions for the coroutines TS
Official version of the Meow hash, an extremely fast level 1 hash
User interface for recording and managing ETW traces
NanoRT, single header only modern ray tracing kernel.
Clang build analysis tool using -ftime-trace
Lighthouse 2 framework for real-time ray tracing
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
CPU Sparse Voxel Octree Implementation
QuadriFlow: A Scalable and Robust Method for Quadrangulation
A D3D11 application for experimenting with Spherical Gaussian lightmaps
This is an experimental library that has evolved to P2688
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)