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That would be really cool. I found this page from over 2 years ago about someone looking into how it works. They also have a GitHub Repo with their findings. Since I don't have one, in order to get it implemented I'll have to have create some sort of debugging tools. I need that for one of the other issues too. |
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Debug.zip For your keyboard controller you're going to have to make a lot of notes. |
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I just saw Michael MJD's video about the Ascii GameCube Keyboard Controller and he said that you have to get a specific adapter to make the keyboard part work on Windows while using their software. He also said that it don't work with Nintendo's official adapter on windows. And I thought that using the controller on windows would be cool, but I don't want to buy another adapter in order to make the keyboard part work. So, if support is added for the controller is add would be huge and appreciated
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