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The new Windows Terminal and the original Windows console host, all in the same place!
Godot Engine – Multi-platform 2D and 3D game engine
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
A library that provides an embeddable, persistent key-value store for fast storage.
Productive, portable, and performant GPU programming in Python.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A fast, distributed, high performance gradient boosting (GBT, GBDT, GBRT, GBM or MART) framework based on decision tree algorithms, used for ranking, classification and many other machine learning …
Apache Arrow is the universal columnar format and multi-language toolbox for fast data interchange and in-memory analytics
Anbox is a container-based approach to boot a full Android system on a regular GNU/Linux system
A Non-Euclidean Rendering Engine for 3D scenes.
A distributed approximate nearest neighborhood search (ANN) library which provides a high quality vector index build, search and distributed online serving toolkits for large scale vector search sc…
The Kalibr visual-inertial calibration toolbox
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
Tutorial code on how to build your own Deep Learning System in 2k Lines
C++ Implementation of PyTorch Tutorials for Everyone
Python wrapper to Philipp Krähenbühl's dense (fully connected) CRFs with gaussian edge potentials.
Deep Learning Based Free Mobile Real-Time Face Landmark Detector. Contact:[email protected]
HIT-SCIR / pyltp
Forked from HuangFJ/pyltppyltp: the python extension for LTP
Deformable Convolutional Networks v2 with Pytorch
try to implement halcon shape based matching, refer to machine vision algorithms and applications, page 317 3.11.5, written by halcon engineers
GraphVite: A General and High-performance Graph Embedding System