The SPlisHSPlasH library implements the SPH methods developed by our and other research groups (build instructions can be found here). This allows to reproduce the research results of the corresponding publications. Inspired by the Graphics Replicability Stamp Initiative we started to add scenes to the repository to reproduce some of the results in our papers:
Jan Bender, Tassilo Kugelstadt, Marcel Weiler, Dan Koschier, "Implicit Frictional Boundary Handling for SPH", IEEE Transactions on Visualization and Computer Graphics, 2020
- Figure 7.a) can be replicated by loading the scene: data/Scenes/GridModel_Akinci2012.json
- Figure 7.b) can be replicated by loading the scene: data/Scenes/GridModel_Bender2019.json