diff --git a/README.md b/README.md index 77243b64..39bea26c 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,6 @@ An Ocean Simulation project for Unreal Engine 4. **Changelog:** - Added in 4.15: * Advanced Buoyancy Component by Burnrate. @@ -39,8 +38,8 @@ Added in 4.8: * Cubmap-based Reflections * Exposed many parameters to BP_Ocean * Underwater Distortion Effect -* Underwater Caustics -[Forum post with more info](https://forums.unrealengine.com/showthread.php?42092&p=311982&viewfull=1#post311982) +* Underwater Caustics +[(Forum post with more info)](https://forums.unrealengine.com/showthread.php?42092&p=311982&viewfull=1#post311982) Added in 4.7: @@ -51,8 +50,8 @@ Added in 4.7: * Added simple UI (UMG), with health bar, ship speedometer (knots) etc. * Added simple drivable boat blueprint with (multiplayer support). * Added advanced warship blueprint with physics + per-poly collision -* Updated OceanExampleMap_01 to include example boats, ships, cannons, buoyant objects & destructible icebergs. -[Full 4.7 changelist](https://forums.unrealengine.com/showthread.php?42092-Community-Project-WIP-Weather-amp-Ocean-Water-Shader&p=279737&viewfull=1#post279737) +* Updated OceanExampleMap_01 to include example boats, ships, cannons, buoyant objects & destructible icebergs. +[(Full 4.7 changelist)](https://forums.unrealengine.com/showthread.php?42092-Community-Project-WIP-Weather-amp-Ocean-Water-Shader&p=279737&viewfull=1#post279737) ===================================================================