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localization.zhCN.lua
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--[[
Translation Updated by Xgale @20090222
]]
local IsClassic = WOW_PROJECT_ID >= WOW_PROJECT_CLASSIC
if (GetLocale() == "zhCN") then
-- Tabs
XPERL_CONF_TITLE1 = "全局"
XPERL_CONF_TITLE2 = PLAYER -- "玩家" Taken from WoW's FrameXML/GlobalStrings.lua
XPERL_CONF_TITLE3 = PET
XPERL_CONF_TITLE4 = TARGET -- "目标"
XPERL_CONF_TITLE5 = "焦点" --FOCUS
XPERL_CONF_TITLE6 = PARTY -- "队伍"
XPERL_CONF_TITLE7 = RAID -- "团队"
XPERL_CONF_TITLE8 = ALL
XPERL_CONF_TITLE9 = "颜色"
XPERL_CONF_TITLE10 = "助手"
XPERL_CONF_TITLE11 = "监控"
XPERL_CONF_TITLE12 = "管理"
XPERL_CONF_OPTIONS_COLOUR = "改变选项窗颜色"
-- Titles
XPERL_CONF_PLAYER_ALIGNMENT = "玩家框体对齐"
XPERL_CONF_PARTY_ALIGNMENT = "队伍框体对齐"
XPERL_CONF_RAID_ALIGNMENT = "团队框体对齐"
XPERL_CONF_FRAME_APPEARANCE = "框体外观"
XPERL_CONF_PET_OPTIONS = "宠物选项"
XPERL_CONF_TARGETTARGET_OPTIONS = "目标的目标选项"
XPERL_CONF_FOCUSTARGET_OPTIONS = "焦点目标选项"
XPERL_CONF_PETTARGET_OPTIONS = "宠物目标选项"
XPERL_CONF_GROUPS = "小队"
XPERL_CONF_CLASSES = "职业"
XPERL_CONF_TANK_TARGETS = "坦克目标"
XPERL_CONF_TARGET_COUNTERS = "目标计数器"
XPERL_CONF_COLOUR_REACTIONS = "角色阵营"
XPERL_CONF_COLOUR_BARS = "状态条颜色"
XPERL_CONF_COLOUR_FRAMES = "窗体颜色"
XPERL_CONF_ADDONS = "X-Perl 插件"
XPERL_CONF_PLAYERBUFF_OPTIONS = "玩家Buff"
XPERL_CONF_FRAME_LAYOUT = "窗体布局"
-- Frames
XPERL_CONF_COLOUR_FRAMES_GRADIENT = "渐变"
XPERL_CONF_COLOUR_FRAMES_GRADIENT_DESC = "对所有窗体提供渐变效果"
XPERL_CONF_COLOUR_FRAMES_VERTICAL = "垂直"
XPERL_CONF_COLOUR_FRAMES_VERTICAL_DESC = "垂直方向渐变"
XPERL_CONF_COLOUR_FRAMES_HORIZONTAL = "水平"
XPERL_CONF_COLOUR_FRAMES_HORIZONTAL_DESC= "水平方向渐变"
XPERL_CONF_COLOUR_FRAMES_GRADSTART = "起始颜色"
XPERL_CONF_COLOUR_FRAMES_GRADSTART_DESC = "选择渐变的起始颜色"
XPERL_CONF_COLOUR_FRAMES_GRADEND = "终止颜色"
XPERL_CONF_COLOUR_FRAMES_GRADEND_DESC = "选择渐变的结束颜色"
XPERL_CONF_COLOUR_FRAMES_RESET = "重置"
XPERL_CONF_COLOUR_FRAMES_RESET_DESC = "重置渐变选项"
XPERL_CONF_FRAME_APPEARANCE_RESET = "重置"
XPERL_CONF_FRAME_APPEARANCE_RESET_DESC = "重置窗体外观选项"
XPERL_CONF_FRAME_LAYOUT_NAME = "名称"
XPERL_CONF_FRAME_LAYOUT_SAVE = "保存"
XPERL_CONF_FRAME_LAYOUT_SAVE_DESC = "保存当前窗体布局"
XPERL_CONF_FRAME_LAYOUT_LOAD = "载入"
XPERL_CONF_FRAME_LAYOUT_LOAD_DESC = "载入选择的窗体布局"
XPERL_CONF_FRAME_LAYOUT_DELETE_DESC = "删除选择的窗体布局"
-- Popups
XPERL_CONF_CONFIRM_RESET = "你确定要重置所有选项为默认值吗??"
-- Alignment controls
XPERL_CONF_ALIGN_SPACING = "间距"
XPERL_CONF_ALIGN_PLAYER_TOP = "上下对齐"
XPERL_CONF_ALIGN_PLAYER_TOP_DESC = "对齐玩家、目标及目标的目标框"
XPERL_CONF_ALIGN_RAID_LEFT = "左右对齐"
XPERL_CONF_ALIGN_RAID_LEFT_DESC = "各队友与队友1左右对齐"
XPERL_CONF_ALIGN_RAID_TOP = "上下对齐"
XPERL_CONF_ALIGN_RAID_TOP_DESC = "各团队小组与小队1上下对齐"
XPERL_CONF_ALIGN_RAID_ALL = "所有"
XPERL_CONF_ALIGN_RAID_ALL_DESC = "对齐所有团队框体"
XPERL_CONF_ALIGN_RAID_ODD = "奇数队"
XPERL_CONF_ALIGN_RAID_ODD_DESC = "对齐奇数队框体"
XPERL_CONF_ALIGN_RAID_EVEN = "偶数队"
XPERL_CONF_ALIGN_RAID_EVEN_DESC = "对齐偶数队框体"
XPERL_CONF_ALIGN_RAID_FIRST4 = "前4队"
XPERL_CONF_ALIGN_RAID_FIRST4_DESC = "对齐前4队框体"
XPERL_CONF_ALIGN_RAID_LAST4 = "后4队"
XPERL_CONF_ALIGN_RAID_LAST4_DESC = "对齐后4队框体"
-- Global options
XPERL_CONF_BAR_TEXTURES = "状态条纹理"
XPERL_CONF_BAR_TEXTURES_DESC = "更改所有状态条的纹理"
XPERL_CONF_BAR_TEXTURES_BACKGROUND = "背景纹理"
XPERL_CONF_BAR_TEXTURES_BACKGROUND_DESC = "背景使用与前景状态条一样的纹理"
XPERL_CONF_BAR_FADING = "状态条渐变"
XPERL_CONF_BAR_FADING_DESC = "动态递减显示生命条和魔法条的损失量"
XPERL_CONF_BAR_FADING_TIME = "渐变时间"
XPERL_CONF_BAR_FADING_TIME_DESC = "改变状态条渐变的速度"
XPERL_CONF_FATHEALTHBARS = "生命条加粗显示"
XPERL_CONF_FATHEALTHBARS_DESC = "粗大的生命条(和窄小的魔法条)"
XPERL_CONF_COMBAT_FLASH = "战斗时闪烁框体"
XPERL_CONF_COMBAT_FLASH_DESC = "受到伤害或治疗时闪烁边框"
XPERL_CONF_INVERSEBARS = "反相填充"
XPERL_CONF_INVERSEBARS_DESC = "从空血条开始填充,随着伤害的增加逐渐向右。可能起到更好的视觉提示作用。"
XPERL_CONF_ARCANE_BAR = "施法进度条"
XPERL_CONF_ARCANE_BAR_DESC = "在玩家状态框名字栏显示施法进度条"
XPERL_CONF_ARCANE_PRECAST = "预读监视"
XPERL_CONF_ARCANE_PRECAST_DESC = "显示预施法指示器,该指示器根据玩家的延迟状况在头像施法条右端显示一个红色区域, 当施法进度条进入红色区域内,代表XPerl预估这是可以最早进行下一次施法的起始时间点。这是一个参考时间点。"
XPERL_CONF_ORIGINAL_CASTBAR = "原始施法进度条"
XPERL_CONF_ORIGINAL_CASTBAR_DESC = "启用系统默认施法进度条"
XPERL_CONF_CAST_TIME = "施法时间"
XPERL_CONF_CAST_TIME_DESC = "显示具体施法时间"
XPERL_CONF_CAST_TIME_INSIDE = "内部显示"
XPERL_CONF_CAST_TIME_INSIDE_DESC = "在施法条内显示施法时间"
XPERL_CONF_SELECTION_HIGHLIGHT = "高亮选择"
XPERL_CONF_SELECTION_HIGHLIGHT_DESC = "被选中的框体高亮显示"
XPERL_CONF_MINIMAP_ICON = "迷你地图图标"
XPERL_CONF_MINIMAP_ICON_DESC = "显示迷你地图图标 (右击图标移动)"
XPERL_CONF_SAVEPERCHARACTER = "角色独立保存设置"
XPERL_CONF_SAVEPERCHARACTER_DESC = "启用后,设置基于每个角色独立保存,而不是全局"
XPERL_CONF_HIGHLIGHTDEBUFFS = "高亮减益魔法"
XPERL_CONF_HIGHLIGHTDEBUFFS_DESC = "按类型以不同颜色高亮显示玩家的减益魔法"
XPERL_CONF_HIGHLIGHTDEBUFFSBORDER = "边框"
XPERL_CONF_HIGHLIGHTDEBUFFSBORDER_DESC = "获得减益魔法时玩家状态框边框高亮"
XPERL_CONF_HIGHLIGHTDEBUFFSBACKGROUND = "背景"
XPERL_CONF_HIGHLIGHTDEBUFFSBACKGROUND_DESC= "获得减益魔法时玩家状态框背景高亮"
XPERL_CONF_HIGHLIGHTDEBUFFSBOTH = "同时"
XPERL_CONF_HIGHLIGHTDEBUFFSBOTH_DESC = "获得减益魔法时玩家状态框边框及背景同时高亮"
XPERL_CONF_HIGHLIGHTDEBUFFSCLASS = "可驱散的"
XPERL_CONF_HIGHLIGHTDEBUFFSCLASS_DESC = "仅高亮显示你可治疗的减益魔法"
XPERL_CONF_BUFFCOOLDOWN = "Buff冷却"
XPERL_CONF_BUFFCOOLDOWN_DESC = "显示Buff、Debuff的冷却指示"
XPERL_CONF_BUFFCOOLDOWNANY = "所有"
XPERL_CONF_BUFFCOOLDOWNANY_DESC = "显示所有玩家Buff、Debuff的冷却时间,否则只显示自己的"
XPERL_CONF_BUFFCOUNTDOWN = "Buff 倒数"
XPERL_CONF_BUFFCOUNTDOWN_DESC = "冷却进入指定时间内才在Buff或Debuff上显示倒数的提示数字"
XPERL_CONF_BUFFCOUNTDOWNANY = "所有"
XPERL_CONF_BUFFCOUNTDOWNANY_DESC = "显示所有玩家Buff、Debuff的冷却时间,否则只显示自己的"
XPERL_CONF_BUFFCOUNTDOWNSTART = "倒数开始时间"
XPERL_CONF_BUFFCOUNTDOWNSTART_DESC = "以秒为单位设置倒数开始的时间"
XPERL_CONF_BUFFTOOLTIPNAMES = "施法者名称"
XPERL_CONF_BUFFTOOLTIPNAMES_DESC = "在提示信息中显示施法者名称"
XPERL_CONF_BUFFIGNORESEASONAL = "忽略季节性事件的Debuff状态"
XPERL_CONF_BUFFIGNORESEASONAL_DESC = "不再显示特殊季节/世界事件的Debuff状态 (槲寄生, 奥格瑞玛骑士,受到爱慕等等)"
XPERL_CONF_BUFFTOOLTIPHELPER = "Buff提示"
XPERL_CONF_BUFFTOOLTIPHELPER_DESC = "当鼠标移动到一个Buff上时可以显示团队中没有该Buff的成员(如果按下Alt键则显示有Buff的成员)"
XPERL_CONF_BUFFTOOLTIPHELPER_VIS = "显示指定成员/职业"
XPERL_CONF_BUFFTOOLTIPHELPER_VIS_DESC = "在Buff检查时排除不可见的小队/职业"
XPERL_CONF_BUFFTOOLTIPHELPER_NOSORT = "不排序"
XPERL_CONF_BUFFTOOLTIPHELPER_NOSORT_DESC = "不进行排序"
XPERL_CONF_BUFFTOOLTIPHELPER_SORTGROUP = "按队伍排列"
XPERL_CONF_BUFFTOOLTIPHELPER_SORTGROUP_DESC= "按照小队排列Buff提示"
XPERL_CONF_BUFFTOOLTIPHELPER_SORTCLASS = "按职业排列"
XPERL_CONF_BUFFTOOLTIPHELPER_SORTCLASS_DESC= "按职业排列Buff提示"
XPERL_CONF_FADINGTOOLTIP = "提示渐隐"
XPERL_CONF_FADINGTOOLTIP_DESC = "启用Buff渐隐提示"
XPERL_CONF_RANGEFINDER = "距离侦测"
if (GetCursorInfo) then
XPERL_CONF_RANGEFINDER_DESC = "当超出法术/物品使用范围时淡出框体\r|c00FFFFFF拖拽|r一个法术或道具至图示中来改变默认值\r|c00FFFFFFAlt-點擊|r選擇自訂設定或回復預設值\r\r|c0080FF80备注: 你可以为此功能设定热键"
else
XPERL_CONF_RANGEFINDER_DESC = "当超出法术/物品使用范围时淡出框体\r|c00FFFFFFAlt-点击|r 在任何法术或道具上点击来改变默认值\r|c00FFFFFFAlt-點擊|r選擇自訂設定或回復預設值\r\r|c0080FF80备注: 你可以为此功能设定热键"
end
XPERL_CONF_RANGEFADEAMOUNT = "淡出程度"
XPERL_CONF_RANGEFADEAMOUNT_DESC = "调整当超出法术/物品使用范围后的淡出透明度"
XPERL_CONF_CUSTOMSPELL = "自定义施法"
XPERL_CONF_CUSTOMSPELL_DESC = "Alt-点击 恢复默认值"
XPERL_CONF_RANGE_MAIN = "整体窗口"
XPERL_CONF_RANGE_MAIN_DESC = "选择此项目来设置整体窗口"
XPERL_CONF_RANGE_NAMEFRAME = "名称窗口"
XPERL_CONF_RANGE_NAMEFRAME_DESC = "选择此项目来设置名称窗口"
XPERL_CONF_RANGE_STATSFRAME = "状态窗口"
XPERL_CONF_RANGE_STATSFRAME_DESC = "选择此项目来设置状态窗口"
XPERL_CONF_RANGE_ENABLE = "启用"
XPERL_CONF_RANGE_ENABLE_DESC = "启用距离侦测"
XPERL_CONF_RANGE_RAIDONLY = "仅对团队窗体"
XPERL_CONF_RANGE_RAIDONLY_DESC = "范围检查仅应用到团队窗体"
XPERL_CONF_RANGE_INTERACTNONE = "法术/物品"
XPERL_CONF_RANGE_INTERACTNONE_DESC = "使用指定的法术或者物品来检查距离"
XPERL_CONF_RANGE_INTERACT10 = "10码"
XPERL_CONF_RANGE_INTERACT10_DESC = "使用固定的10码监测而忽略指定的监测法术/物品"
XPERL_CONF_RANGE_INTERACT30 = "30码"
XPERL_CONF_RANGE_INTERACT30_DESC = "使用固定的30码监测而忽略指定的监测法术/物品"
XPERL_CONF_RANGE_INTERACT40 = "40码"
XPERL_CONF_RANGE_INTERACT40_DESC = "使用固定的40码监测而忽略指定的监测法术/物品"
if (GetCursorInfo) then
XPERL_CONF_CUSTOMSPELL_DESC2 = "拖拽一个法术或物品到这里"
else
XPERL_CONF_CUSTOMSPELL_DESC2 = "Alt-点击 一个法术或物品到这里"
end
XPERL_CONF_RANGEHEALTH = "生命力检查"
XPERL_CONF_RANGEHEALTH_DESC = "结合生命值检查与距离侦测,只有需要治疗且在距离内的玩家才会清晰显示"
XPERL_CONF_RANGEHEALTH_LOWPOINT = "生命力检查标准"
XPERL_CONF_RANGEHEALTH_LOWPOINT_DESC = "设定一个生命力检查的标准值"
XPERL_CONF_RANGEDEBUFF = "Debuff检查"
XPERL_CONF_RANGEDEBUFF_DESC = "结合Debuff检查与距离侦测,只有需要驱散Debuff且在距离内的玩家才会清晰显示"
XPERL_CONF_SHOWAFKFLAG = "显示暂离标志"
XPERL_CONF_SHOWAFKFLAG_DESC = "显示所有玩家的AFK状态"
XPERL_CONF_SHOWFD = "显示假死"
XPERL_CONF_SHOWFD_DESC = "显示假死状态的玩家"
XPERL_CONF_SHOWREADYCHECK = "显示就位图标"
XPERL_CONF_SHOWREADYCHECK_DESC = "在窗体上显示就位/未就位图标"
XPERL_CONF_BUFFTOOLTIPS = "Buff提示"
XPERL_CONF_BUFFTOOLTIPS_DESC = "允许显示增益和减益魔法的提示信息"
XPERL_CONF_UNITTOOLTIPS = "信息提示"
XPERL_CONF_UNITTOOLTIPS_DESC = "启用信息提示框"
XPERL_CONF_UNITTOOLTIPS_NIC = "仅非战斗状态"
XPERL_CONF_UNITTOOLTIPS_NIC_DESC = "战斗中不显示提示"
XPERL_CONF_UNITTOOLTIPS_ALWAYS = "总是"
XPERL_CONF_UNITTOOLTIPS_ALWAYS_DESC = "总是显示提示"
XPERL_CONF_UNITTOOLTIPS_SHIFT = "Shift"
XPERL_CONF_UNITTOOLTIPS_SHIFT_DESC = "当按下 Shift 时显示提示"
XPERL_CONF_UNITTOOLTIPS_ALT = "Alt"
XPERL_CONF_UNITTOOLTIPS_ALT_DESC = "当按下 Alt 时显示提示"
XPERL_CONF_UNITTOOLTIPS_CONTROL = "Ctrl"
XPERL_CONF_UNITTOOLTIPS_CONTROL_DESC = "当按下 Ctrl 时显示提示"
XPERL_CONF_XPERL_TOOLTIP_INFO = "X-Perl 信息"
XPERL_CONF_XPERL_TOOLTIP_INFO_DESC = "显示其他X-Perl使用者的信息"
XPERL_CONF_MAXIMUM_SCALE = "最大框体比例"
XPERL_CONF_MAXIMUM_SCALE_DESC = "调整框体可以缩放的最大比例"
XPERL_CONF_RESET_DEFAULTS = "重置为默认"
XPERL_CONF_RESET_DEFAULTS_DESC = "重置所有选项为默认值"
XPERL_CONF_LOAD_SETTINGS = "复制设置自..."
XPERL_CONF_LOAD_SETTINGS_DESC = "从其他角色复制设置"
XPERL_CONF_ANCHORMENU = "锚点"
XPERL_CONF_ANCHORMENU_DESC = "选择一个锚点方向"
XPERL_CONF_RESET_TUTORIAL = RESET_TUTORIALS
XPERL_CONF_RESET_TUTORIAL_DESC = "重置 X-Perl 教程"
XPERL_CONF_SHOW_TUTORIAL = SHOW_TUTORIALS
XPERL_CONF_SHOW_TUTORIAL_DESC = "显示 X-Perl 教程"
XPERL_CONF_HEALER_MODE = "治疗者模式"
XPERL_CONF_HEALER_MODE_DESC = "显示生命损失值而非当前值"
XPERL_CONF_HEALERMODE_DEFICIT = "损失"
XPERL_CONF_HEALERMODE_DEFICIT_DESC = "仅显示损失生命值"
XPERL_CONF_HEALERMODE_DEFICITMAX = "损失/最大"
XPERL_CONF_HEALERMODE_DEFICITMAX_DESC = "显示生命的损失值和最大值"
XPERL_CONF_HEALERMODE_CURMAXDEFICIT = "当前/最大/损失"
XPERL_CONF_HEALERMODE_CURMAXDEFICIT_DESC= "显示当前生命值和最大生命值, 并在原来显示百分比的位置显示生命损失值"
XPERL_CONF_PLAYER_HIDEOOC = "非战斗状态时隐藏"
XPERL_CONF_PLAYER_HIDEOOC_DESC = "当脱离战斗后隐藏玩家窗体"
XPERL_CONF_PLAYER_PORTRAIT = "玩家头像"
XPERL_CONF_PLAYER_PORTRAIT_DESC = "显示玩家头像"
XPERL_CONF_PLAYER_PORTRAIT3D = "3D 头像"
XPERL_CONF_PLAYER_PORTRAIT3D_DESC = "显示3D头像"
XPERL_CONF_PLAYER_EXTENDPORTRAIT = "拉伸头像"
XPERL_CONF_PLAYER_EXTENDPORTRAIT_DESC = "拉伸头像使得头像和玩家状态窗体等高"
XPERL_CONF_HIT_INDICATOR = "伤害信息"
XPERL_CONF_HIT_INDICATOR_DESC = "在玩家人物头像上显示战斗伤害信息"
XPERL_CONF_PLAYER_SHOW_RUNES = "显示符文"
XPERL_CONF_PLAYER_SHOW_RUNES_DESC = "显示死亡骑士的符文"
XPERL_CONF_PLAYER_DOCKRUNES = "吸附在玩家窗体"
XPERL_CONF_PLAYER_DOCKRUNES_DESC = "符文吸附在玩家窗体"
XPERL_CONF_PLAYER_LEVEL = "玩家等级"
XPERL_CONF_PLAYER_LEVEL_DESC = "显示玩家等级"
XPERL_CONF_PLAYER_VALUES = "玩家生命魔法值"
XPERL_CONF_PLAYER_VALUES_DESC = "在玩家生命条和魔法条上显示具体的数值"
XPERL_CONF_PLAYER_PERCENT = "玩家生命魔法百分比"
XPERL_CONF_PLAYER_PERCENT_DESC = "显示玩家生命值和魔法值的百分比"
XPERL_CONF_PLAYER_ICON = "玩家职业图标"
XPERL_CONF_PLAYER_ICON_DESC = "显示玩家的职业图标"
XPERL_CONF_PLAYER_XP = "玩家经验条"
XPERL_CONF_PLAYER_XP_DESC = "显示玩家的经验条。如果玩家已经满级则显示当前关注的声望。"
XPERL_CONF_PLAYER_REP = "玩家声望"
XPERL_CONF_PLAYER_REP_DECS = "显示玩家声望条. 将显示系统中所选择的声望"
XPERL_CONF_PLAYER_PVPICON = "玩家PVP标志"
XPERL_CONF_PLAYER_PVPICON_DESC = "显示玩家的PVP状态"
XPERL_CONF_PLAYER_ENERGY = "能量回复"
XPERL_CONF_PLAYER_ENERGY_DESC = "在盗贼或猎豹形态的德鲁伊的能量条下方显示能量回复。对于使用魔法的玩家则为FSR(5秒回复规则)指示"
XPERL_CONF_PARTY_FULLSCREEN = "全屏警告"
XPERL_CONF_PARTY_FULLSCREEN_DESC = "生命值过低或失去控制时启用Blizzard全屏警告"
XPERL_CONF_PARTY_FULLSCREENWARN = "低 HP"
XPERL_CONF_PARTY_FULLSCREENWARN_DESC = "设置开始警告的生命值"
XPERL_CONF_PARTY_FULLSCREENOK = "高 HP"
XPERL_CONF_PARTY_FULLSCREENOK_DESC = "设置停止警告的生命值"
XPERL_CONF_PLAYER_WIDTHBONUS = "宽度"
XPERL_CONF_PLAYER_WIDTHBONUS_DESC = "调整玩家窗体宽度"
XPERL_CONF_PLAYER_BUFFS = "玩家Buff"
XPERL_CONF_PLAYER_BUFFS_DESC = "显示玩家Buff. 会停用官方的 Buffs/Debuffs 显示"
XPERL_CONF_PLAYER_DEBUFFS = "玩家Debuff"
XPERL_CONF_PLAYER_DEBUFFS_DESC = "启用玩家Debuff"
XPERL_CONF_PLAYER_BUFFSABOVE = "上方显示"
XPERL_CONF_PLAYER_BUFFSABOVE_DESC = "在玩家窗体上方显示玩家Buff"
XPERL_CONF_PLAYER_BUFFSHIDEBLIZZ = "隐藏系统Buff"
XPERL_CONF_PLAYER_BUFFSHIDEBLIZZ_DESC = "隐藏系统默认Buff窗体"
XPERL_CONF_PLAYER_BUFFSIZE = "Buff尺寸"
XPERL_CONF_PLAYER_BUFFSIZE_DESC = "调整玩家Buff图标尺寸"
XPERL_CONF_PLAYER_DEBUFFSIZE = "Debuff尺寸"
XPERL_CONF_PLAYER_DEBUFFSIZE_DESC = "调整玩家Debuff图标尺寸"
XPERL_CONF_PLAYER_MAXBUFFS = "Buffs数量"
XPERL_CONF_PLAYER_MAXBUFFS_DESC = "修改显示的最大Buff/Debuff数量"
XPERL_CONF_PLAYER_BUFFSFLASHEXPIRE = "消失前闪烁"
XPERL_CONF_PLAYER_BUFFSFLASHEXPIRE_DESC = "当Buff快要过期(剩余30秒)时闪烁Buff图标"
XPERL_CONF_PLAYER_BUFFSCOOLDOWNS = "冷却指示器"
XPERL_CONF_PLAYER_BUFFSCOOLDOWNS_DESC = "提供Buff的冷却指示器,这将覆盖玩家默认的Buff显示效果"
XPERL_CONF_PLAYER_WRAPBUFFS = "Buff换行"
XPERL_CONF_PLAYER_WRAPBUFFS_DESC = "当Buff超出窗体宽度后自动换行"
XPERL_CONF_PLAYER_BUFF_ROWS = "Buff行数"
XPERL_CONF_PLAYER_BUFF_ROWS_DESC = "调整显示的Buff和Debuff的最大行数"
XPERL_CONF_PLAYER_TOTEMS = "系统图腾框体"
XPERL_CONF_PLAYER_TOTEMS_ENABLE = "启用"
XPERL_CONF_PLAYER_TOTEMS_ENABLE_DESC = "取代BLZ图腾框体"
XPERL_CONF_PLAYER_TOTEM_OFFSETX = "水平偏移"
XPERL_CONF_PLAYER_TOTEM_OFFSETX_DESC = "调整水平偏移量"
XPERL_CONF_PLAYER_TOTEM_OFFSETY = "垂直偏移"
XPERL_CONF_PLAYER_TOTEM_OFFSETY_DESC = "调整垂直偏移量"
XPERL_CONF_TARGET_PORTRAIT = "目标头像"
XPERL_CONF_TARGET_PORTRAIT_DESC = "显示目标的头像。\r|c00FF0000注意: 伤害指示器依赖于它"
XPERL_CONF_TARGET_PORTRAIT3D = "3D 头像"
XPERL_CONF_TARGET_PORTRAIT3D_DESC = "显示目标的3D头像"
XPERL_CONF_TARGET_HIT_INDICATOR = XPERL_CONF_HIT_INDICATOR
XPERL_CONF_TARGET_HIT_INDICATOR_DESC = "在目标头像上显示战斗伤害信息"
XPERL_CONF_TARGET_HIT_ONLYMINE = "只显示自己的"
XPERL_CONF_TARGET_HIT_ONLYMINE_DESC = "只显示你的伤害和治疗. (游戏版本不低于2.4)"
XPERL_CONF_TARGET_THREAT = "仇恨"
XPERL_CONF_TARGET_THREAT_DESC = "启用一个简化的仇恨提示"
XPERL_CONF_TARGET_THREAT_NAME = "姓名栏"
XPERL_CONF_TARGET_THREAT_NAME_DESC = "在目标姓名栏显示仇恨信息"
XPERL_CONF_TARGET_THREAT_PORTRAIT = "头像"
XPERL_CONF_TARGET_THREAT_PORTRAIT_DESC = "在目标头像上显示仇恨信息"
XPERL_CONF_TARGET_ARCANE_BAR = "施法条"
XPERL_CONF_TARGET_ARCANE_BAR_DESC = "在目标窗体中显示施法条"
XPERL_CONF_TARGET_BUFFS_ENABLE = "显示Buff"
XPERL_CONF_TARGET_BUFFS_ENABLE_DESC = "目标窗体Buff显示"
XPERL_CONF_TARGET_DEBUFFS_ENABLE = "显示Debuff"
XPERL_CONF_TARGET_DEBUFFS_ENABLE_DESC = "目标窗体Debuff显示"
XPERL_CONF_TARGET_BUFFSABOVE = "Buff在上方"
XPERL_CONF_TARGET_BUFFSABOVE_DESC = "在目标状态框上方显示Buffs"
XPERL_CONF_TARGET_BIGSTEALABLE = "可偷取Buff加大"
XPERL_CONF_TARGET_BIGSTEALABLE_DESC = "在有效目标头像窗体上,提前并加大显示可偷取Buff"
XPERL_CONF_TARGET_BIGBUFFS = "Buff加大"
XPERL_CONF_TARGET_BIGBUFFS_DESC = "双倍尺寸显示你对目标施放的Buff"
XPERL_CONF_TARGET_BIGDEBUFFS = "Debuff加大"
XPERL_CONF_TARGET_BIGDEBUFFS_DESC = "双倍尺寸显示你对目标施放的Debuff"
XPERL_CONF_TARGET_BIGPETBUFFS = "包含宠物的"
XPERL_CONF_TARGET_BIGPETBUFFS_DESC = "加大选项同时也对你的宠物Debuff有效"
XPERL_CONF_TARGET_WRAPBUFFS = "Buff换行"
XPERL_CONF_TARGET_WRAPBUFFS_DESC = "当Buff超出窗体宽度后自动换行"
XPERL_CONF_TARGET_ICON = "职业图标"
XPERL_CONF_TARGET_ICON_DESC = "显示目标的职业图标"
XPERL_CONF_TARGET_CLASSTEXT = "文字"
XPERL_CONF_TARGET_CLASSTEXT_DESC = "以文字显示职业"
XPERL_CONF_TARGET_MOBTYPE = "生物类型"
XPERL_CONF_TARGET_MOBTYPE_DESC = "显示目标的生物类型"
XPERL_CONF_TARGET_TALENTS = "天赋"
XPERL_CONF_TARGET_TALENTS_DESC = "在目标头像下方显示天赋"
XPERL_CONF_TARGET_TALENTSASTEXT = "文字方式显示"
XPERL_CONF_TARGET_TALENTSASTEXT_DESC = "显示目标的主修天赋树名称"
XPERL_CONF_TARGET_LEVEL = LEVEL -- "Level" Uses WoW Localization
XPERL_CONF_TARGET_LEVEL_DESC = "显示目标的等级"
XPERL_CONF_TARGET_ELITE = "精英标志"
XPERL_CONF_TARGET_ELITE_DESC = "显示目标的精英标志"
XPERL_CONF_TARGET_ELITEGFX = "精英图标"
XPERL_CONF_TARGET_ELITEGFX_DESC = "圆形图标显示精英怪"
XPERL_CONF_TARGET_MANA = MANA -- "Mana" Uses WoW Localization
XPERL_CONF_TARGET_MANA_DESC = "显示目标的魔法条"
XPERL_CONF_TARGET_VALUES = "数值"
XPERL_CONF_TARGET_VALUES_DESC = "在目标生命条和魔法条上显示具体的数值"
XPERL_CONF_TARGET_PERCENT = "百分比"
XPERL_CONF_TARGET_PERCENT_DESC = "显示目标生命值和魔法值的百分比"
XPERL_CONF_TARGET_CPBLIZZ = "Blizzard 连击点"
XPERL_CONF_TARGET_CPBLIZZ_DESC = "显示游戏默认的连击点"
XPERL_CONF_TARGET_CPBLIZZ_POSTOP = "上边"
XPERL_CONF_TARGET_CPBLIZZ_POSTOP_DESC = "在头像上边显示Blizzard连击点"
XPERL_CONF_TARGET_CPBLIZZ_POSLEFT = "左边"
XPERL_CONF_TARGET_CPBLIZZ_POSLEFT_DESC = "在头像左边显示Blizzard连击点"
XPERL_CONF_TARGET_CPBLIZZ_POSRIGHT = "右边"
XPERL_CONF_TARGET_CPBLIZZ_POSRIGHT_DESC = "在头像右边显示Blizzard连击点"
XPERL_CONF_TARGET_CPBLIZZ_POSBOTTOM = "下边"
XPERL_CONF_TARGET_CPBLIZZ_POSBOTTOM_DESC= "在头像下边显示Blizzard连击点"
XPERL_CONF_TARGET_CP = "显示连击点条"
XPERL_CONF_TARGET_CP_DESC = "在目标框上显示连击点进度条。也可以显示破甲、暗影易伤、火焰易伤的个数"
XPERL_CONF_TARGET_PVPICON = "PVP标志"
XPERL_CONF_TARGET_PVPICON_DESC = "显示目标的PVP状态"
XPERL_CONF_TARGET_RAIDICON_ALT = "队长标记图标位置"
XPERL_CONF_TARGET_RAIDICON_ALT_DESC = "在头像边上显示队长标记。默认显示在名字栏中间"
XPERL_CONF_TARGET_30YD = "30码距离指示器"
XPERL_CONF_TARGET_30YD_DESC = "目标在30码以外显示一只手的图形,30码以内则消失"
XPERL_CONF_TARGET_BUFF_SIZE = "目标Buff尺寸"
XPERL_CONF_TARGET_BUFF_SIZE_DESC = "调整目标增益的显示大小"
XPERL_CONF_TARGET_DEBUFF_SIZE = "目标Debuff尺寸"
XPERL_CONF_TARGET_DEBUFF_SIZE_DESC = "调整目标减益的显示大小"
XPERL_CONF_TARGET_BUFF_ROWS = "目标Buff排列"
XPERL_CONF_TARGET_BUFF_ROWS_DESC = "调整每行可以显示的增益或减益魔法的最大个数"
XPERL_CONF_TARGET_CASTABLE = "仅显示可施放的增益魔法"
XPERL_CONF_TARGET_CASTABLE_DESC = "只显示你可以施法的增益魔法"
XPERL_CONF_TARGET_CURABLE = "仅显示可驱散的减益魔法"
XPERL_CONF_TARGET_CURABLE_DESC = "只显示你可以解除的减益魔法"
XPERL_CONF_TARGET_REACTION = "阵营高亮"
XPERL_CONF_TARGET_REACTION_DESC = "根据目标的阵营,以不同颜色高亮显示整个名字栏"
XPERL_CONF_TARGET_WIDTHBONUS = "宽度"
XPERL_CONF_TARGET_WIDTHBONUS_DESC = "调整目标窗体的宽度"
XPERL_CONF_TARGET_DEFER = "延迟更新"
XPERL_CONF_TARGET_DEFER_DESC = "当目标改变时,不直接更新所有信息而是等待0.5秒"
XPERL_CONF_TARGET_DEBUFFHIGHLIGHT = "高亮显示减益状态"
XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_DESC = "当受到减益魔法时高亮窗体"
XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_ALL = ALL
XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_ALL_DESC = "高亮显示所有目标的减益状态"
XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_FRIEND = "友好"
XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_FRIEND_DESC = "只高亮显示友好目标的减益状态"
XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_FOE = "敌对"
XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_FOE_DESC = "只高亮显示敌对目标的减益状态"
XPERL_CONF_TARGET_SOUNDS = "音效"
XPERL_CONF_TARGET_SOUNDS_DESC = "根据与怪物的关系类型给出不同声效"
XPERL_CONF_PLAYER_PET_TARGET = "宠物目标"
XPERL_CONF_PLAYER_PET_TARGET_DESC = "显示你宠物的目标"
XPERL_CONF_PLAYER_PET_NAME = "宠物名字"
XPERL_CONF_PLAYER_PET_NAME_DESC = "显示玩家的宠物名字"
XPERL_CONF_PLAYER_PET_PORTRAIT = "宠物头像"
XPERL_CONF_PLAYER_PET_PORTRAIT_DESC = "显示你的宠物的头像"
XPERL_CONF_PLAYER_PET_PORTRAIT3D = "3D 头像"
XPERL_CONF_PLAYER_PET_PORTRAIT3D_DESC = "显示宠物的3D头像"
XPERL_CONF_PLAYER_PET_EXTENDPORTRAIT = XPERL_CONF_PLAYER_EXTENDPORTRAIT
XPERL_CONF_PLAYER_PET_EXTENDPORTRAIT_DESC=XPERL_CONF_PLAYER_EXTENDPORTRAIT_DESC
XPERL_CONF_PLAYER_PET_HIT_INDICATOR = XPERL_CONF_HIT_INDICATOR
XPERL_CONF_PLAYER_PET_HIT_INDICATOR_DESC= "在宠物头像上显示战斗伤害信息"
XPERL_CONF_PLAYER_PET_CASTBAR = "施法条"
XPERL_CONF_PLAYER_PET_CASTBAR_DESC = "显示玩家宠物的施法条"
XPERL_CONF_PLAYER_PET_LEVEL = "宠物等级"
XPERL_CONF_PLAYER_PET_LEVEL_DESC = "显示宠物等级"
XPERL_CONF_PLAYER_PET_XP = "宠物经验条"
XPERL_CONF_PLAYER_PET_XP_DESC = "显示宠物经验条"
XPERL_CONF_PLAYER_PET_VALUES = "宠物生命魔法值"
XPERL_CONF_PLAYER_PET_VALUES_DESC = "显示宠物的生命魔法值"
XPERL_CONF_PLAYER_PET_SCALE = "宠物框比例"
XPERL_CONF_PLAYER_PET_SCALE_DESC = "调整宠物框比例"
XPERL_CONF_PLAYER_PET_BUFFS = "宠物Buff"
XPERL_CONF_PLAYER_PET_BUFFS_DESC = "显示你宠物的Buff"
XPERL_CONF_PLAYER_PET_DEBUFFS = "宠物Debuff"
XPERL_CONF_PLAYER_PET_DEBUFFS_DESC = "显示你宠物的Debuff"
XPERL_CONF_PLAYER_PET_CASTABLE = "可施放的"
XPERL_CONF_PLAYER_PET_CASTABLE_DESC = "仅显示你可以施放的增益法术"
XPERL_CONF_PLAYER_PET_CURABLE = "可驱散的"
XPERL_CONF_PLAYER_PET_CURABLE_DESC = "仅显示你可以驱散的减益法术"
XPERL_CONF_PLAYER_PET_BUFF_SIZE = "宠物Buff大小"
XPERL_CONF_PLAYER_PET_BUFF_SIZE_DESC = "调整你的宠物的增益魔法的图标大小"
XPERL_CONF_PLAYER_PET_DEBUFF_SIZE = "宠物Debuff大小"
XPERL_CONF_PLAYER_PET_DEBUFF_SIZE_DESC = "调整你的宠物的减益魔法的图标大小"
XPERL_CONF_PLAYER_PET_ABOVE = "Buff在上方"
XPERL_CONF_PLAYER_PET_ABOVE_DESC = "在宠物窗体的上方显示Buff"
XPERL_CONF_PLAYER_PET_WIDTHBONUS = "宽度"
XPERL_CONF_PLAYER_PET_WIDTHBONUS_DESC = "调整宠物窗体的宽度"
XPERL_CONF_PLAYER_PET_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS
XPERL_CONF_PLAYER_PET_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC
XPERL_CONF_PLAYER_PET_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS
XPERL_CONF_PLAYER_PET_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC
XPERL_CONF_PLAYER_PET_BIGPETBUFFS = XPERL_CONF_TARGET_BIGPETBUFFS
XPERL_CONF_PLAYER_PET_BIGPETBUFFS_DESC = XPERL_CONF_TARGET_BIGPETBUFFS_DESC
XPERL_CONF_PLAYER_PET_WRAPBUFFS = XPERL_CONF_PLAYER_WRAPBUFFS
XPERL_CONF_PLAYER_PET_WRAPBUFFS_DESC = XPERL_CONF_PLAYER_WRAPBUFFS_DESC
XPERL_CONF_PLAYER_PET_BUFF_ROWS = XPERL_CONF_PLAYER_BUFF_ROWS
XPERL_CONF_PLAYER_PET_BUFF_ROWS_DESC = XPERL_CONF_PLAYER_BUFF_ROWS_DESC
XPERL_CONF_PLAYER_PET_THREAT = "仇恨"
XPERL_CONF_PLAYER_PET_THREAT_DESC = "显示简化的仇恨提示"
XPERL_CONF_PLAYER_PET_THREAT_NAME = "姓名栏"
XPERL_CONF_PLAYER_PET_THREAT_NAME_DESC = "在宠物姓名栏显示仇恨信息"
XPERL_CONF_PLAYER_PET_THREAT_PORTRAIT = "头像"
XPERL_CONF_PLAYER_PET_THREAT_PORTRAIT_DESC = "在宠物头像上显示仇恨信息"
XPERL_CONF_TARGETS_TARGET = "目标的目标"
XPERL_CONF_TARGETS_TARGET_DESC = "显示目标的目标"
XPERL_CONF_TARGETTARGET_BUFFS = "目标的目标Buff"
XPERL_CONF_TARGETTARGET_BUFFS_DESC = "显示目标的目标的增益和减益魔法"
XPERL_CONF_TARGETTARGET_BUFFSABOVE = "Buff在上方"
XPERL_CONF_TARGETTARGET_BUFFSABOVE_DESC = "在目标的目标(以及目标的目标的目标)框上方显示Buffs"
XPERL_CONF_TARGETTARGET_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS
XPERL_CONF_TARGETTARGET_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC
XPERL_CONF_TARGETTARGET_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS
XPERL_CONF_TARGETTARGET_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC
XPERL_CONF_TARGETTARGET_BIGPETBUFFS = XPERL_CONF_TARGET_BIGPETBUFFS
XPERL_CONF_TARGETTARGET_BIGPETBUFFS_DESC= XPERL_CONF_TARGET_BIGPETBUFFS_DESC
XPERL_CONF_TARGETS_TARGETS_TARGET = "目标的目标的目标"
XPERL_CONF_TARGETS_TARGETS_TARGET_DESC = "显示目标的目标的目标"
XPERL_CONF_TARGETTARGETTARGET_BUFFS = "目标的目标的目标的Buffs"
XPERL_CONF_TARGETTARGETTARGET_BUFFS_DESC = "显示目标的目标的目标的增益和减益魔法"
XPERL_CONF_TARGETTARGET_VALUES = XPERL_CONF_TARGET_VALUES
XPERL_CONF_TARGETTARGET_VALUES_DESC = XPERL_CONF_TARGET_VALUES_DESC
XPERL_CONF_TARGETTARGET_PERCENT = XPERL_CONF_TARGET_PERCENT
XPERL_CONF_TARGETTARGET_PERCENT_DESC = XPERL_CONF_TARGET_PERCENT_DESC
XPERL_CONF_TARGETTARGET_LEVEL = XPERL_CONF_TARGET_LEVEL
XPERL_CONF_TARGETTARGET_LEVEL_DESC = XPERL_CONF_TARGET_LEVEL_DESC
XPERL_CONF_TARGETTARGET_MANA = XPERL_CONF_TARGET_MANA
XPERL_CONF_TARGETTARGET_MANA_DESC = XPERL_CONF_TARGET_MANA_DESC
XPERL_CONF_TARGETTARGET_WIDTHBONUS = "宽度"
XPERL_CONF_TARGETTARGET_WIDTHBONUS_DESC = "调整TOT窗体的宽度"
XPERL_CONF_FOCUS_ENABLE = "启用焦点窗体"
XPERL_CONF_FOCUS_ENABLE_DESC = "开启焦点窗体功能"
XPERL_CONF_FOCUS_PORTRAIT = "焦点头像"
XPERL_CONF_FOCUS_PORTRAIT_DESC = "显示焦点头像\r|c00FF0000注意: 战斗伤害显示依赖于此功能"
XPERL_CONF_FOCUS_PORTRAIT3D = "3D头像"
XPERL_CONF_FOCUS_PORTRAIT3D_DESC = "3D效果显示焦点的头像"
XPERL_CONF_FOCUS_HIT_INDICATOR = XPERL_CONF_HIT_INDICATOR
XPERL_CONF_FOCUS_HIT_INDICATOR_DESC = "在焦点头像上显示战斗伤害信息"
XPERL_CONF_FOCUS_HIT_ONLYMINE = "仅显示自己的"
XPERL_CONF_FOCUS_HIT_ONLYMINE_DESC = "仅显示自己对焦点造成的伤害和治疗 (WoW 2.4+ only)"
XPERL_CONF_FOCUS_THREAT = "仇恨"
XPERL_CONF_FOCUS_THREAT_DESC = "启用一个简化的仇恨提示"
XPERL_CONF_FOCUS_THREAT_NAME = "姓名栏"
XPERL_CONF_FOCUS_THREAT_NAME_DESC = "在焦点姓名栏显示仇恨信息"
XPERL_CONF_FOCUS_THREAT_PORTRAIT = "头像"
XPERL_CONF_FOCUS_THREAT_PORTRAIT_DESC = "在焦点头像上显示仇恨信息"
XPERL_CONF_FOCUS_ARCANE_BAR = "施法条"
XPERL_CONF_FOCUS_ARCANE_BAR_DESC = "在焦点窗体显示施法进度条"
XPERL_CONF_FOCUS_BUFFS_ENABLE = "显示Buff"
XPERL_CONF_FOCUS_BUFFS_ENABLE_DESC = "显示焦点窗口Buff"
XPERL_CONF_FOCUS_DEBUFFS_ENABLE = "显示Debuff"
XPERL_CONF_FOCUS_DEBUFFS_ENABLE_DESC = "显示焦点窗口Debuff"
XPERL_CONF_FOCUS_BUFFSABOVE = "Buff在上方"
XPERL_CONF_FOCUS_BUFFSABOVE_DESC = "在焦点窗体上方显示Buff"
XPERL_CONF_FOCUS_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS
XPERL_CONF_FOCUS_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC
XPERL_CONF_FOCUS_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS
XPERL_CONF_FOCUS_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC
XPERL_CONF_FOCUS_BIGPETBUFFS = XPERL_CONF_TARGET_BIGPETBUFFS
XPERL_CONF_FOCUS_BIGPETBUFFS_DESC = XPERL_CONF_TARGET_BIGPETBUFFS_DESC
XPERL_CONF_FOCUS_WRAPBUFFS = XPERL_CONF_TARGET_WRAPBUFFS
XPERL_CONF_FOCUS_WRAPBUFFS_DESC = XPERL_CONF_TARGET_WRAPBUFFS_DESC
XPERL_CONF_FOCUS_ICON = "显示职业图标"
XPERL_CONF_FOCUS_ICON_DESC = "显示焦点对象的职业图标"
XPERL_CONF_FOCUS_CLASSTEXT = "文本显示"
XPERL_CONF_FOCUS_CLASSTEXT_DESC = "以文本显示职业"
XPERL_CONF_FOCUS_MOBTYPE = "显示种族"
XPERL_CONF_FOCUS_MOBTYPE_DESC = "显示Focus种族"
XPERL_CONF_FOCUS_LEVEL = LEVEL
XPERL_CONF_FOCUS_LEVEL_DESC = "显示Focus等级"
XPERL_CONF_FOCUS_ELITE = "精英标志"
XPERL_CONF_FOCUS_ELITE_DESC = "显示Focus精英标志"
XPERL_CONF_FOCUS_ELITEGFX = "精英图标"
XPERL_CONF_FOCUS_ELITEGFX_DESC = "以图标标识精英怪"
XPERL_CONF_FOCUS_MANA = MANA
XPERL_CONF_FOCUS_MANA_DESC = "显示Focus法力值"
XPERL_CONF_FOCUS_VALUES = "详细数值"
XPERL_CONF_FOCUS_VALUES_DESC = "显示详细的生命及法力数值"
XPERL_CONF_FOCUS_PERCENT = "百分比"
XPERL_CONF_FOCUS_PERCENT_DESC = "以百分比显示生命与法力"
XPERL_CONF_FOCUS_PVPICON = "PVP状态"
XPERL_CONF_FOCUS_PVPICON_DESC = "显示目标的PVP状态"
XPERL_CONF_FOCUS_TARGET = "Focus的目标"
XPERL_CONF_FOCUS_TARGET_DESC = "显示Focus的目标"
XPERL_CONF_FOCUS_BUFF_SIZE = "Buff大小"
XPERL_CONF_FOCUS_BUFF_SIZE_DESC = "调整Focus目标的增益显示尺寸"
XPERL_CONF_FOCUS_DEBUFF_SIZE = "Debuff大小"
XPERL_CONF_FOCUS_DEBUFF_SIZE_DESC = "调整Focus目标的减益显示尺寸"
XPERL_CONF_FOCUS_BUFF_ROWS = "Buff行数"
XPERL_CONF_FOCUS_BUFF_ROWS_DESC = "调整增益、减益魔法的最大显示行数"
XPERL_CONF_FOCUS_CASTABLE = "仅显示可施放的增益魔法"
XPERL_CONF_FOCUS_CASTABLE_DESC = "只显示你可以施放的增益Buff"
XPERL_CONF_FOCUS_CURABLE = "仅显示可驱散的减益魔法"
XPERL_CONF_FOCUS_CURABLE_DESC = "仅显示你可以驱散的减益魔法"
XPERL_CONF_FOCUS_REACTION = "阵营高亮"
XPERL_CONF_FOCUS_REACTION_DESC = "根据目标的阵营,以不同颜色高亮显示整个名字栏"
XPERL_CONF_FOCUS_WIDTHBONUS = "宽度"
XPERL_CONF_FOCUS_WIDTHBONUS_DESC = "调整Focus窗体的宽度"
XPERL_CONF_FOCUSTARGET_BUFFS = "Focus的目标Buff"
XPERL_CONF_FOCUSTARGET_BUFFS_DESC = "显示Focus的目标Buff"
XPERL_CONF_FOCUSTARGET_BUFFSABOVE = "Buff在上方"
XPERL_CONF_FOCUSTARGET_BUFFSABOVE_DESC = "將Focus的目标的增益魔法显示在框体上方"
XPERL_CONF_FOCUSTARGET_VALUES = XPERL_CONF_TARGET_VALUES
XPERL_CONF_FOCUSTARGET_VALUES_DESC = XPERL_CONF_TARGET_VALUES_DESC
XPERL_CONF_FOCUSTARGET_PERCENT = XPERL_CONF_TARGET_PERCENT
XPERL_CONF_FOCUSTARGET_PERCENT_DESC = XPERL_CONF_TARGET_PERCENT_DESC
XPERL_CONF_FOCUSTARGET_LEVEL = XPERL_CONF_TARGET_LEVEL
XPERL_CONF_FOCUSTARGET_LEVEL_DESC = XPERL_CONF_TARGET_LEVEL_DESC
XPERL_CONF_FOCUSTARGET_MANA = XPERL_CONF_TARGET_MANA
XPERL_CONF_FOCUSTARGET_MANA_DESC = XPERL_CONF_TARGET_MANA_DESC
XPERL_CONF_FOCUSTARGET_WIDTHBONUS = "宽度"
XPERL_CONF_FOCUSTARGET_WIDTHBONUS_DESC = "调整Focus目标窗体宽度"
XPERL_CONF_FOCUSTARGET_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS
XPERL_CONF_FOCUSTARGET_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC
XPERL_CONF_FOCUSTARGET_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS
XPERL_CONF_FOCUSTARGET_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC
XPERL_CONF_FOCUSTARGET_BIGPETBUFFS = XPERL_CONF_TARGET_BIGPETBUFFS
XPERL_CONF_FOCUSTARGET_BIGPETBUFFS_DESC = XPERL_CONF_TARGET_BIGPETBUFFS_DESC
XPERL_CONF_PETTARGET_BUFFS = "宠物目标的Buff"
XPERL_CONF_PETTARGET_BUFFS_DESC = "显示宠物的目标的增益魔法"
XPERL_CONF_PETTARGET_BUFFSABOVE = "Buff在上方"
XPERL_CONF_PETTARGET_BUFFSABOVE_DESC = "将宠物目标的增益显示在窗体上方"
XPERL_CONF_PETTARGET_VALUES = XPERL_CONF_TARGET_VALUES
XPERL_CONF_PETTARGET_VALUES_DESC = XPERL_CONF_TARGET_VALUES_DESC
XPERL_CONF_PETTARGET_PERCENT = XPERL_CONF_TARGET_PERCENT
XPERL_CONF_PETTARGET_PERCENT_DESC = XPERL_CONF_TARGET_PERCENT_DESC
XPERL_CONF_PETTARGET_LEVEL = XPERL_CONF_TARGET_LEVEL
XPERL_CONF_PETTARGET_LEVEL_DESC = XPERL_CONF_TARGET_LEVEL_DESC
XPERL_CONF_PETTARGET_MANA = XPERL_CONF_TARGET_MANA
XPERL_CONF_PETTARGET_MANA_DESC = XPERL_CONF_TARGET_MANA_DESC
XPERL_CONF_PETTARGET_WIDTHBONUS = "宽度"
XPERL_CONF_PETTARGET_WIDTHBONUS_DESC = "调整宠物目标窗体宽度"
XPERL_CONF_PETTARGET_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS
XPERL_CONF_PETTARGET_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC
XPERL_CONF_PETTARGET_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS
XPERL_CONF_PETTARGET_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC
XPERL_CONF_PETTARGET_BIGPETBUFFS = XPERL_CONF_TARGET_BIGPETBUFFS
XPERL_CONF_PETTARGET_BIGPETBUFFS_DESC = XPERL_CONF_TARGET_BIGPETBUFFS_DESC
XPERL_CONF_PARTY_NAMES = "队友名字"
XPERL_CONF_PARTY_NAMES_DESC = "显示小队成员的名字。注意:战斗指示、队长标志、拾取方式、 被控制警告、距离指示均依赖于此框体。"
XPERL_CONF_PARTY_FLIP = "翻转"
XPERL_CONF_PARTY_FLIP_DESC = "翻转小队窗体,使得窗体更适合摆放在屏幕右侧"
XPERL_CONF_PARTY_PORTRAIT = "队友头像"
XPERL_CONF_PARTY_PORTRAIT_DESC = "显示小队成员的头像"
XPERL_CONF_PARTY_PORTRAIT3D = "3D 头像"
XPERL_CONF_PARTY_PORTRAIT3D_DESC = "显示队友的3D头像"
XPERL_CONF_PARTY_HIT_INDICATOR = XPERL_CONF_HIT_INDICATOR
XPERL_CONF_PARTY_HIT_INDICATOR_DESC = "在队友头像上显示战斗伤害信息"
XPERL_CONF_PARTY_THREAT = "仇恨"
XPERL_CONF_PARTY_THREAT_DESC = "在小队成员窗体显示一个简化的仇恨提示"
XPERL_CONF_PARTY_THREAT_NAME = "姓名栏"
XPERL_CONF_PARTY_THREAT_NAME_DESC = "在队友姓名栏显示仇恨信息"
XPERL_CONF_PARTY_THREAT_PORTRAIT = "头像"
XPERL_CONF_PARTY_THREAT_PORTRAIT_DESC = "在队友头像显示仇恨信息"
XPERL_CONF_PARTY_ARCANE_BAR = "施法条"
XPERL_CONF_PARTY_ARCANE_BAR_DESC = "在队友窗体上显示施法条"
XPERL_CONF_PARTY_LEVEL = "队友等级"
XPERL_CONF_PARTY_LEVEL_DESC = "显示小队成员的头像"
XPERL_CONF_PARTY_TARGET = "队友目标"
XPERL_CONF_PARTY_TARGET_DESC = "显示小队成员的目标"
XPERL_CONF_PARTY_TARGETSIZE = "目标窗体大小"
XPERL_CONF_PARTY_TARGETSIZE_DESC = "调整队友目标窗体大小"
XPERL_CONF_PARTY_TARGETLARGE = "生命条"
XPERL_CONF_PARTY_TARGETLARGE_DESC = "显示队友目标的生命条"
XPERL_CONF_PARTY_ICON = "队友职业图标"
XPERL_CONF_PARTY_ICON_DESC = "消失小队成员的职业图标"
XPERL_CONF_PARTY_PVPICON = "队友PVP标志"
XPERL_CONF_PARTY_PVPICON_DESC = "显示队友的PVP状态"
XPERL_CONF_PARTY_VALUES = "队友生命魔法值"
XPERL_CONF_PARTY_VALUES_DESC = "显示小队成员的生命值和魔法值"
XPERL_CONF_PARTY_PERC = "队友生命魔法百分比"
XPERL_CONF_PARTY_PERC_DESC = "显示小队成员的生命值和魔法值的百分比"
XPERL_CONF_PARTY_INRAID = "团队中不隐藏小队界面"
XPERL_CONF_PARTY_INRAID_DESC = "在团队中仍显示小队界面"
XPERL_CONF_PARTY_SMALLRAID = "单小队团队显示"
XPERL_CONF_PARTY_SMALLRAID_DESC = "当团队仅有一个小队时显示小队界面不显示团队界面(用于竞技场)"
XPERL_CONF_PARTY_BUFFS = "队友增益魔法"
XPERL_CONF_PARTY_BUFFS_DESC = "显示小队成员的增益魔法"
XPERL_CONF_PARTY_DEBUFFS = "队友减益魔法"
XPERL_CONF_PARTY_DEBUFFS_DESC = "显示小队成员的减益魔法"
XPERL_CONF_PARTY_DEBUFFSBELOW = "队友减益魔法在框体下方"
XPERL_CONF_PARTY_DEBUFFSBELOW_DESC = "切换小队成员的减益魔法是显示在框体下方还是右边"
XPERL_CONF_PARTY_DEBUFFSHALFSIZE = "Debuff换行"
XPERL_CONF_PARTY_DEBUFFSHALFSIZE_DESC = "当Debuff超出窗体宽度时换行显示"
XPERL_CONF_PARTY_30YD = "30码距离指示器"
XPERL_CONF_PARTY_30YD_DESC = "队友在30码以外显示一只手的图形,30码以内则消失"
XPERL_CONF_PARTY_BUFF_SIZE = "队友Buff大小"
XPERL_CONF_PARTY_BUFF_SIZE_DESC = "调整小队成员的增益魔法的图标大小"
XPERL_CONF_PARTY_DEBUFF_SIZE = "队友Debuff大小"
XPERL_CONF_PARTY_DEBUFF_SIZE_DESC = "调整小队成员的减益魔法的图标大小"
XPERL_CONF_PARTY_CASTABLE = "仅显示可施放的Buff"
XPERL_CONF_PARTY_CASTABLE_DESC = "仅显示你可以施放的增益魔法"
XPERL_CONF_PARTY_CURABLE = "仅显示可驱散的Debuff"
XPERL_CONF_PARTY_CURABLE_DESC = "仅显示你可以驱散的减益魔法"
XPERL_CONF_PARTY_WRAPBUFFS = "Buff换行"
XPERL_CONF_PARTY_WRAPBUFFS_DESC = "当Buff超出窗体宽度时自动换行"
XPERL_CONF_PARTY_BUFF_ROWS = "队友Buff行数"
XPERL_CONF_PARTY_BUFF_ROWS_DESC = "队友Buff的最大显示行数"
XPERL_CONF_PARTY_BIGBUFFS = "Buff加大"
XPERL_CONF_PARTY_BIGBUFFS_DESC = "双倍尺寸显示你施放的Buff"
XPERL_CONF_PARTY_BIGPETBUFFS = XPERL_CONF_TARGET_BIGPETBUFFS
XPERL_CONF_PARTY_BIGPETBUFFS_DESC = XPERL_CONF_TARGET_BIGPETBUFFS_DESC
XPERL_CONF_PARTY_WIDTHBONUS = "宽度"
XPERL_CONF_PARTY_WIDTHBONUS_DESC = "调整小队窗体宽度"
XPERL_CONF_PARTY_PETS_TITLE = "队友宠物"
XPERL_CONF_PARTY_PETS = "队友宠物"
XPERL_CONF_PARTY_PETS_DESC = "显示小队成员的宠物"
XPERL_CONF_PARTY_PETNAME = "队友宠物名字"
XPERL_CONF_PARTY_PETNAME_DESC = "显示小队成员的宠物的名字"
XPERL_CONF_PARTY_PETBUFFS = "队友宠物Buffs"
XPERL_CONF_PARTY_PETBUFFS_DESC = "显示队友宠物的Buff"
XPERL_CONF_PARTY_PETMANA = "队友宠物魔法"
XPERL_CONF_PARTY_PETMANA_DESC = "显示队友宠物魔法"
XPERL_CONF_PARTY_PETLEVEL = "队友宠物等级"
XPERL_CONF_PARTY_PETLEVEL_DESC = "显示队友宠物等级"
XPERL_CONF_PARTY_PETBUFF_SIZE = "Buff尺寸"
XPERL_CONF_PARTY_PETBUFF_SIZE_DESC = "调整队友宠物的Buff显示大小"
XPERL_CONF_PARTY_PETDEBUFF_SIZE = "Debuff尺寸"
XPERL_CONF_PARTY_PETDEBUFF_SIZE_DESC = "调整队友宠物的Debuff显示大小"
XPERL_CONF_RAID_PARTY_NUM = "显示小队编号"
XPERL_CONF_RAID_PARTY_NUM_DESC = "在团队中则显示所在小队编号"
XPERL_CONF_RAID_PARTYWITHNAME = "显示在姓名栏"
XPERL_CONF_RAID_PARTYWITHNAME_DESC = "在姓名栏显示小队编号"
XPERL_CONF_RAID_PARTY_NUM_LOW = "显示在头像下方"
XPERL_CONF_RAID_SHOW = "显示团队框体"
XPERL_CONF_RAID_SHOW_DESC = "显示团队框体(如果此选项关闭,则进游戏时不加载团队模块)"
XPERL_CONF_RAID_PETS = "显示团队宠物"
XPERL_CONF_RAID_PETS_DESC = "显示团队成员的宠物"
XPERL_CONF_RAID_PETS_HUNTERS = "猎人"
XPERL_CONF_RAID_PETS_HUNTERS_DESC = "显示猎人宠物"
XPERL_CONF_RAID_PETS_WARLOCKS = "术士"
XPERL_CONF_RAID_PETS_WARLOCKS_DESC = "显示术士宠物"
XPERL_CONF_RAID_PETS_ALIGN = "对齐到团队窗体"
XPERL_CONF_RAID_PETS_ALIGN_DESC = "将宠物窗体对其到团队窗体(仅能在非战斗状态更改)"
XPERL_CONF_RAID_TITLES = "小队编号"
XPERL_CONF_RAID_TITLES_DESC = "显示在团队中的小队编号"
XPERL_CONF_RAID_ROLE_ICONS = "XXX"
XPERL_CONF_RAID_ROLE_ICONS_DESC = "XXX"
XPERL_CONF_RAID_MANA = "团队成员魔法"
XPERL_CONF_RAID_MANA_DESC = "显示团队成员的魔法条"
XPERL_CONF_RAID_MANAPERCENT = "法力百分比"
XPERL_CONF_RAID_MANAPERCENT_DESC = "显示团队成员法力百分比信息"
XPERL_CONF_RAID_HEALTHTEXT = "显示生命值文本"
XPERL_CONF_RAID_HEALTHTEXT_DESC = "显示玩家生命条文字"
XPERL_CONF_RAID_PERCENTS = "百分比"
XPERL_CONF_RAID_PERCENTS_DESC = "显示团队成员的生命值和魔法值的百分比"
XPERL_CONF_RAID_VALUES = "数值"
XPERL_CONF_RAID_VALUES_DESC = "显示团队成员的生命值和魔法值的数值"
XPERL_CONF_RAID_SORTBYCLASS = "按职业排列"
XPERL_CONF_RAID_SORTBYCLASS_DESC = "团队框体按职业排列"
XPERL_CONF_RAID_ALPHABETICAL = "按字母顺序排列"
XPERL_CONF_RAID_ALPHABETICAL_DESC = "团队窗体按字母顺序排列"
XPERL_CONF_RAID_HIGHLIGHTS = "高亮状态提示"
XPERL_CONF_RAID_HIGHLIGHTS_DESC = "启用高亮状态提示功能"
XPERL_CONF_RAID_HIGHLIGHTS_HOTS = "持续治疗"
XPERL_CONF_RAID_HIGHLIGHTS_HOTS_DESC = "以高亮度蓝色边框提示 |c00FFFF80你的|r 持续治疗法术"
XPERL_CONF_RAID_HIGHLIGHTS_HEAL = "生命"
XPERL_CONF_RAID_HIGHLIGHTS_HEAL_DESC = "高亮被正在被治疗的血条为绿色的玩家 (需要治疗者使用Ace2的HealComm插件)"
XPERL_CONF_RAID_HIGHLIGHTS_AGGRO = "仇恨"
XPERL_CONF_RAID_HIGHLIGHTS_AGGRO_DESC = "若有敌人选择你为目标时将以高亮度紅色边框提示 (|c00FFFF80需要载入X-Perl团队助手插件的目标计数器模块|r)"
XPERL_CONF_RAID_HIGHLIGHTS_SHIELDS = "盾"
XPERL_CONF_RAID_HIGHLIGHTS_SHIELDS_DESC = "將以高亮度紫色边框提示 |c00FFFF80你的|r 盾类型增益法术 (例: 牧师的盾)"
XPERL_CONF_RAID_HIGHLIGHTS_HOTCOUNT = "HOT计数"
XPERL_CONF_RAID_HIGHLIGHTS_HOTCOUNT_DESC = "显示对象当前拥有的持续治疗数量"
XPERL_CONF_RAID_HIGHLIGHTS_TARGET = "我的目标"
XPERL_CONF_RAID_HIGHLIGHTS_TARGET_DESC = "在小队或团队窗体中显示玩家的目标"
if not IsClassic then
XPERL_CONF_RAID_HIGHLIGHTS_MENDING = GetSpellInfo(33076)-- Prayer of Mending
PERL_CONF_RAID_HIGHLIGHTS_MENDING_DESC = "启用愈合祷言跟踪。与闪光效果合用时,将可以显示弹跳图像以便更容易地追踪愈合祷言Buff。"
end
XPERL_CONF_RAID_HIGHLIGHTS_SPARKLES = "闪光"
XPERL_CONF_RAID_HIGHLIGHTS_SPARKLES_DESC= "使用新型闪光以获得更清晰的效果。禁用则使用旧效果。"
XPERL_CONF_RAID_HIGHLIGHTS_EXTRA = "增强闪光"
XPERL_CONF_RAID_HIGHLIGHTS_EXTRA_DESC = "使用增强的图形效果"
XPERL_CONF_RAID_SPACING = "垂直间距"
XPERL_CONF_RAID_SPACING_DESC = "设置团队框体的垂直间距"
XPERL_CONF_RAID_BUFFS = "团队增益魔法"
XPERL_CONF_RAID_BUFFS_DESC = "显示前8个团队增益魔法"
XPERL_CONF_RAID_DEBUFFS = "团队减益魔法"
XPERL_CONF_RAID_DEBUFFS_DESC = "显示前8个团队减益魔法"
XPERL_CONF_RAID_CASTABLE = "只显示可施加或解除的"
XPERL_CONF_RAID_CASTABLE_DESC = "只显示玩家可以施加的增益魔法或可以解除的减益魔法"
XPERL_CONF_RAID_BUFFSRIGHT = "Buffs显示在框体右边"
XPERL_CONF_RAID_BUFFSRIGHT_DESC = "团队增益或减益魔法显示在团队成员框的右边"
XPERL_CONF_RAID_BUFFSINSIDE = "Buffs显示在框体内"
XPERL_CONF_RAID_BUFFSINSIDE_DESC = "团队增益或减益魔法显示在团队成员框体内"
XPERL_CONF_BUFFSUNTILDEBUFFED = "Buff & Debuff交替显示"
XPERL_CONF_BUFFSUNTILDEBUFFED_DESC = "正常情况显示 Buff 除非存在 Debuff"
XPERL_CONF_RAID_GROUP_DESC = "以小队显示"
XPERL_CONF_RAID_CLASS_DESC = "以职业显示"
XPERL_CONF_RAID_CLASS_UP = "将此职业向上移动"
XPERL_CONF_RAID_CLASS_DOWN = "将此职业向下移动"
XPERL_CONF_RAID_SELECTALL = ALL
XPERL_CONF_RAID_SELECTALL_DESC = "全选"
XPERL_CONF_RAID_SELECTNONE = NONE
XPERL_CONF_RAID_SELECTNONE_DESC = "全不选"
XPERL_CONF_RAID_HEALER_MODE = XPERL_CONF_PLAYER_HEALER_MODE
XPERL_CONF_RAID_HEALER_MODE_DESC = XPERL_CONF_PLAYER_HEALER_MODE_DESC
XPERL_CONF_ALL_PORTRAIT = "头像"
XPERL_CONF_ALL_PORTRAIT_DESC = "显示所有头像"
XPERL_CONF_ALL_PORTRAIT3D = "3D 头像"
XPERL_CONF_ALL_PORTRAIT3D_DESC = "显示所有3D头像"
XPERL_CONF_ALL_LEVEL = "等级"
XPERL_CONF_ALL_LEVEL_DESC = "显示所有等级"
XPERL_CONF_ALL_ICON = "职业图标"
XPERL_CONF_ALL_ICON_DESC = "显示所有职业图标"
XPERL_CONF_ALL_PVPFLAG = "PVP 标志"
XPERL_CONF_ALL_PVPFLAG_DESC = "显示所有PVP标志"
XPERL_CONF_ALL_VALUES = "生命魔法值"
XPERL_CONF_ALL_VALUES_DESC = "显示所有生命魔法值"
XPERL_CONF_ALL_PERCENT = "生命魔法百分比"
XPERL_CONF_ALL_PERCENT_DESC = "显示所有生命魔法百分比"
XPERL_CONF_ALL_WIDTHBONUS = "宽度"
XPERL_CONF_ALL_WIDTHBONUS_DESC = "调整所有窗体的宽度"
XPERL_CONF_GLOBAL_BORDERS = EMBLEM_BORDER -- "Borders" Generic WoW lozalization
XPERL_CONF_GLOBAL_BORDERS_DESC = "设置所有边框的颜色和透明度"
XPERL_CONF_GLOBAL_BACKGROUND = BACKGROUND -- "Background" Generic WoW lozalization
XPERL_CONF_GLOBAL_BACKGROUND_DESC = "设置所有框体背景的颜色和透明度"
XPERL_CONF_FRAME_TRANSPARENCY = "框体透明度"
XPERL_CONF_FRAME_TRANSPARENCY_DESC = "调整框体透明度"
XPERL_CONF_TEXT_TRANSPARENCY = "文本透明度"
XPERL_CONF_TEXT_TRANSPARENCY_DESC = "调整文本透明度"
XPERL_CONF_RAID_SCALE = "团队框比例"
XPERL_CONF_RAID_SCALE_DESC = "调整团队框比例"
XPERL_CONF_TARGET_SCALE = "目标框比例"
XPERL_CONF_TARGET_SCALE_DESC = "调整目标框比例"
XPERL_CONF_FOCUS_SCALE = "Focus窗体比例"
XPERL_CONF_FOCUS_SCALE_DESC = "调整Focus窗体比例"
XPERL_CONF_TARGETTARGET_SCALE = "目标的目标框比例"
XPERL_CONF_TARGETTARGET_SCALE_DESC = "调整目标的目标框比例"
XPERL_CONF_FOCUSTARGET_SCALE = "Focus目标框比例"
XPERL_CONF_FOCUSTARGET_SCALE_DESC = "调整Focus目标框比例"
XPERL_CONF_PETTARGET_SCALE = "宠物目标框比例"
XPERL_CONF_PETTARGET_SCALE_DESC = "调整宠物目标框比例"
XPERL_CONF_PLAYER_SCALE = "玩家框比例"
XPERL_CONF_PLAYER_SCALE_DESC = "调整玩家框比例"
XPERL_CONF_PARTY_SCALE = "队友框比例"
XPERL_CONF_PARTY_SCALE_DESC = "调整队友框比例"
XPERL_CONF_PARTYPET_SCALE = "队友宠物框比例"
XPERL_CONF_PARTYPET_SCALE_DESC = "调整队友宠物框比例"
XPERL_CONF_COLOUR_NAMES = "姓名按职业着色"
XPERL_CONF_COLOUR_NAMES_DESC = "玩家的名字颜色匹配相应的职业颜色"
XPERL_CONF_COLOUR_APPLYTOGUILDLIST = "应用于公会列表"
XPERL_CONF_COLOUR_APPLYTOGUILDLIST_DESC = "姓名按职业着色应用于公会列表"
XPERL_CONF_COLOUR_CLASSIC = "原始生命条颜色"
XPERL_CONF_COLOUR_CLASSIC_DESC = "覆盖设置的生命条颜色使用早期的Nymbia版本中Perl的<绿/红>外观"
XPERL_CONF_COLOUR_CLASSBARS = "用职业色彩填充生命条"
XPERL_CONF_COLOUR_CLASSBARS_DESC = "根据职业颜色来填充生命条"
XPERL_CONF_COLOUR_CLASSBARS_BRIGHT = "亮度"
XPERL_CONF_COLOUR_CLASSBARS_BRIGHT_DESC = "调整以职业颜色显示生命条的亮度"
XPERL_CONF_COLOUR_HEALTHEMPTY = "空生命条"
XPERL_CONF_COLOUR_HEALTHEMPTY_DESC = "改变所有空生命条的颜色"
XPERL_CONF_COLOUR_HEALTHFULL = "满生命条"
XPERL_CONF_COLOUR_HEALTHFULL_DESC = "改变所有满生命条的颜色"
XPERL_CONF_COLOUR_MANA = MANA -- "Mana" Generic WoW localization
XPERL_CONF_COLOUR_MANA_DESC = "改变所有魔法条的颜色"
XPERL_CONF_COLOUR_ENERGY = ENERGY -- "Energy" Generic WoW localization
XPERL_CONF_COLOUR_ENERGY_DESC = "改变所有能量条的颜色"
XPERL_CONF_COLOUR_RAGE = RAGE -- "Rage" Generic WoW localization
XPERL_CONF_COLOUR_RAGE_DESC = "改变所有怒气条的颜色"
XPERL_CONF_COLOUR_FOCUS = "焦点" --FOCUS -- "Focus" Generic WoW localization
XPERL_CONF_COLOUR_FOCUS_DESC = "改变所有集中条的颜色"
XPERL_CONF_ALPHA = "透明度"
XPERL_CONF_ALPHA_DESC = "改变透明度"
XPERL_CONF_COLOUR_RESET_MAIN = RESET -- "Reset" Generic WoW localization
XPERL_CONF_COLOUR_RESET_MAIN_DESC = "重置状态条颜色为默认"
XPERL_CONF_COLOUR_FRIEND = "友好单位"
XPERL_CONF_COLOUR_FRIEND_DESC = "设置友好单位的颜色(注意:对于玩家,名字按职业着色选项会覆盖此设置)"
XPERL_CONF_COLOUR_NEUTRAL = "中立单位"
XPERL_CONF_COLOUR_NEUTRAL_DESC = "设置中立单位的颜色 (注意:对于玩家,名字按职业着色选项会覆盖此设置)"
XPERL_CONF_COLOUR_UNFRIENDLY = "非友好单位"
XPERL_CONF_COLOUR_UNFRIENDLY_DESC = "设置非友好单位的颜色 (注意:对于玩家,名字按职业着色选项会覆盖此设置)"
XPERL_CONF_COLOUR_ENEMY = "敌对单位"
XPERL_CONF_COLOUR_ENEMY_DESC = "设置敌对单位的颜色 (注意:对于玩家,名字按职业着色选项会覆盖此设置)"
XPERL_CONF_COLOUR_NONE = "无阵营单位"
XPERL_CONF_COLOUR_NONE_DESC = "设置非PVP标志的单位的颜色 (注意:对于玩家,名字按职业着色选项会覆盖此设置)"
XPERL_CONF_COLOUR_TAPPED = "已被攻击单位"
XPERL_CONF_COLOUR_TAPPED_DESC = "设置已被攻击的单位的颜色"
XPERL_CONF_COLOUR_RESET_REACTION = RESET -- "Reset" Generic WoW localization
XPERL_CONF_COLOUR_RESET_REACTION_DESC = "重置所有颜色为默认"
XPERL_CONF_TARGET_COUNTERS = "目标计数器"
XPERL_CONF_TARGET_COUNTERS_DESC = "计数以你或你的目标为目标的人"
XPERL_CONF_TARGET_COUNTERSSELF = "以你为目标的治疗者"
XPERL_CONF_TARGET_COUNTERSSELF_DESC = "只包括以你为目标的治疗职业"
XPERL_CONF_TARGET_COUNTERSENEMY = "以你为目标的敌人"
XPERL_CONF_TARGET_COUNTERSENEMY_DESC = "包括已知的以你为目标的敌人"
XPERL_CONF_TARGET_SHOWCOUNTERS = "显示计数器"
XPERL_CONF_TARGET_SHOWCOUNTERS_DESC = "在玩家和目标窗体显示目标计数器"
XPERL_CONF_TARGET_AGGROWARNING = "仇恨警告"
XPERL_CONF_TARGET_AGGROWARNING_DESC = "当任何怪的目标为你时(OT)发出警告"
XPERL_CONF_ASSIST_SCALE = "关注框比例"
XPERL_CONF_ASSIST_SCALE_DESC = "改变关注框框的大小"
XPERL_CONF_ASSIST_ALPHA = "关注框透明度"
XPERL_CONF_ASSIST_ALPHA_DESC = "改变关注框的透明度"
XPERL_CONF_ASSIST_BACKALPHA = "背景透明度"
XPERL_CONF_ASSIST_BACKALPHA_DESC = "改变关注框的背景透明度"
XPERL_CONF_RAIDHELP_ENABLE = "启用"
XPERL_CONF_RAIDHELP_ENABLE_DESC = "显示坦克目标窗"
XPERL_CONF_RAIDHELP_CTTARGETS = "调用CTRA(或oRA)的MT目标"
XPERL_CONF_RAIDHELP_CTTARGETS_DESC = "调用CTRA或者oRA的坦克列表来代替内建的战士目标"
XPERL_CONF_RAIDHELP_BLIZZMTTARGETS = "使用游戏自带的MT目标"
XPERL_CONF_RAIDHELP_BLIZZMTTARGETS_DESC = "将会使用游戏自带的MT目标,并将其合并到oRA2的MT目标中"
XPERL_CONF_RAIDHELP_NOAUTO = "无默认目标"
XPERL_CONF_RAIDHELP_NOAUTO_DESC = "不自动创建战士目标列表"
XPERL_CONF_RAIDHELP_GROWUP = "向上扩展"
XPERL_CONF_RAIDHELP_GROWUP_DESC = "MT列表向上增长"
XPERL_CONF_RAIDHELP_THREATBAR = "仇恨条"
XPERL_CONF_RAIDHELP_THREATBAR_DESC = "在坦克目标窗显示仇恨条(需要安装KTM)"
XPERL_CONF_RAIDHELP_SCALEOTHER = "其他目标框比例"
XPERL_CONF_RAIDHELP_SCALEOTHER_DESC = "改变非坦克目标框的比例"
XPERL_CONF_RAIDHELP_SCALE = "目标框比例"
XPERL_CONF_RAIDHELP_SCALE_DESC = "改变目标框的比例"
XPERL_CONF_RAIDHELP_ALPHA = "目标框透明度"
XPERL_CONF_RAIDHELP_ALPHA_DESC = "改变目标框的透明度"
XPERL_CONF_RAIDHELP_BACKALPHA = "背景透明度"
XPERL_CONF_RAIDHELP_BACKALPHA_DESC = "只改变目标框的背景透明度"
XPERL_CONF_RAIDHELP_TOOLTIPS = "提示"
XPERL_CONF_RAIDHELP_TOOLTIPS_DESC = "鼠标划过MT目标窗时显示提示"
XPERL_CONF_RAIDHELP_TOOLTIPS_TARGET = "目标提示"
XPERL_CONF_RAIDHELP_TOOLTIPS_TARGET_DESC= "只显示鼠标指针下的目标提示"
XPERL_CONF_RAIDHELP_TOOLTIPS_TANK = "坦克提示"
XPERL_CONF_RAIDHELP_TOOLTIPS_TANK_DESC = "只显示鼠标指针下的MT目标窗提示"
XPERL_CONF_RAIDHELP_TOOLTIPS_BOTH = "两者皆用"
XPERL_CONF_RAIDHELP_TOOLTIPS_BOTH_DESC = "同时使用上述两种提示方式"
XPERL_CONF_RAIDHELP_UNITHEIGHT = "单位框高度"
XPERL_CONF_RAIDHELP_UNITHEIGHT_DESC = "改变基础单位框高度"
XPERL_CONF_RAIDHELP_UNITWIDTH = "单位框宽度"
XPERL_CONF_RAIDHELP_UNITWIDTH_DESC = "改变基础单位框宽度"
XPERL_CONF_RAIDHELP_MAXTANKS = "坦克数"
XPERL_CONF_RAIDHELP_MAXTANKS_DESC = "改变可以显示的主坦克的最大数"
XPERL_CONF_RAIDHELP_HEALER_MODE = "治疗者模式"
XPERL_CONF_RAIDHELP_HEALER_MODE_DESC = "显示生命损失值而不是当前生命值"
XPERL_CONF_RAIDHELP_HEALERMODE_DEFICIT = "损失值"
XPERL_CONF_RAIDHELP_HEALERMODE_DEFICIT_DESC = "只显示生命损失值"
XPERL_CONF_RAIDHELP_HEALERMODE_DEFICITMAX = "损失值/最大值"
XPERL_CONF_RAIDHELP_HEALERMODE_DEFICITMAX_DESC = "同时显示生命损失值和最大值"
XPERL_CONF_ADMIN_AUTOHIDESHOW = "自动隐藏/显示"
XPERL_CONF_ADMIN_AUTOHIDESHOW_DESC = "根据你在团队中的等级自动隐藏或显示团队管理窗"
XPERL_CONF_ADMIN_ALPHA = "透明度"
XPERL_CONF_ADMIN_ALPHA_DESC = "设置团队管理和物品检查窗体的透明度"
XPERL_CONF_ITEMCHECK_SCALE = "物品检查窗大小"
XPERL_CONF_ITEMCHECK_SCALE_DESC = "改变物品检查窗的大小"
XPERL_CONF_ADMIN_SCALE = "团队管理窗大小"
XPERL_CONF_ADMIN_SCALE_DESC = "改变团队管理窗的大小"
XPERL_CONF_ADDON_PLAYER = PLAYER
XPERL_CONF_ADDON_PLAYER_DESC = "启用X-Perl玩家模块"
XPERL_CONF_ADDON_PLAYERBUFFS = "玩家Buff"
XPERL_CONF_ADDON_PLAYERBUFFS_DESC = "在你的头像窗体显示Buff"
XPERL_CONF_ADDON_PET = PET
XPERL_CONF_ADDON_PET_DESC = "启用X-Perl玩家宠物模块"
XPERL_CONF_ADDON_TARGET = TARGET
XPERL_CONF_ADDON_TARGET_DESC = "启用X-Perl目标模块"
XPERL_CONF_ADDON_TARGETTARGET = "目标的目标"
XPERL_CONF_ADDON_TARGETTARGET_DESC = "启用X-Perl目标的目标模块"
XPERL_CONF_ADDON_PARTY = PARTY
XPERL_CONF_ADDON_PARTY_DESC = "启用X-Perl队伍模块"
XPERL_CONF_ADDON_PARTYPET = "队友宠物"
XPERL_CONF_ADDON_PARTYPET_DESC = "启用X-Perl队友宠物模块"
XPERL_CONF_ADDON_RAID = RAID
XPERL_CONF_ADDON_RAID_DESC = "启用X-Perl团队模块"
XPERL_CONF_ADDON_RAIDPETS = "团队宠物"
XPERL_CONF_ADDON_RAIDPETS_DESC = "启用 X-Perl 团队宠物插件"
XPERL_CONF_ADDON_RAIDHELP = "团队助手"
XPERL_CONF_ADDON_RAIDHELP_DESC = "启用X-Perl团队助手模块"
XPERL_CONF_ADDON_RAIDADMIN = "团队管理"
XPERL_CONF_ADDON_RAIDADMIN_DESC = "启用X-Perl团队管理模块"
XPERL_CONF_ADDON_RAIDMONITOR = "团队监控"
XPERL_CONF_ADDON_RAIDMONITOR_DESC = "启用 X-Perl 团队监控插件\r法力条 & 施法监视"
XPERL_CONF_ADDON_ARCANE = "施法条"
XPERL_CONF_ADDON_ARCANE_DESC = "启用 X-Perl's 施法条. 如果你想显示目标或队友的施法条. 必须同时使用玩家以及宠物施法条"
XPERL_CONF_ADDON_GRIMR = "Grim Reaper"
XPERL_CONF_ADDON_GRIMR_DESC = "追踪团队成员、小队成员最近的战斗记录. 在选定队友的提示窗体边显示其最近的生命值变化情况. 方便查找其死因,比如碾压、爆击等."
XPERL_CONF_RELOADUI = "重载插件"
XPERL_CONF_RELOADUI_DESC = "重载用户界面使设置生效"
XPERL_CONF_MONITOR_ENABLE = "使用"
XPERL_CONF_MONITOR_ENABLE_DESC = "启用团队监控"
XPERL_CONF_MONITOR_PRIEST = "显示 牧师"
XPERL_CONF_MONITOR_PRIEST_DESC = "在团队监控中显示 牧师"
XPERL_CONF_MONITOR_DRUID = "显示 德鲁伊"
XPERL_CONF_MONITOR_DRUID_DESC = "在团队监控中显示 德鲁伊"
XPERL_CONF_MONITOR_SHAMAN = "显示 萨满祭司"
XPERL_CONF_MONITOR_SHAMAN_DESC = "在团队监控中显示 萨满祭司"
XPERL_CONF_MONITOR_PALADIN = "显示 圣骑士"
XPERL_CONF_MONITOR_PALADIN_DESC = "在团队监控中显示 圣骑士"
XPERL_CONF_MONITOR_MAGE = "显示 法师"
XPERL_CONF_MONITOR_MAGE_DESC = "在团队监控中显示 法师"
XPERL_CONF_MONITOR_WARLOCK = "显示 术士"
XPERL_CONF_MONITOR_WARLOCK_DESC = "在团队监控中显示 术士"
XPERL_CONF_MONITOR_HUNTER = "显示 猎人"
XPERL_CONF_MONITOR_HUNTER_DESC = "在团队监控中显示 猎人"
XPERL_CONF_MONITOR_ROGUE = "显示 潜行者"
XPERL_CONF_MONITOR_ROGUE_DESC = "在团队监控中显示 潜行者"
XPERL_CONF_MONITOR_WARRIOR = "显示 战士"
XPERL_CONF_MONITOR_WARRIOR_DESC = "在团队监控中显示 战士"
XPERL_CONF_MONITOR_LOWMANA = "低法力"
XPERL_CONF_MONITOR_LOWMANA_DESC = "设置低法力监控数值"
XPERL_CONF_MONITOR_HIGHMANA = "高法力"
XPERL_CONF_MONITOR_HIGHMANA_DESC = "设置高法力监控数值"
XPERL_CONF_MONITOR_UNITWIDTH = "宽度"
XPERL_CONF_MONITOR_UNITWIDTH_DESC = "调整宽度单位"
XPERL_CONF_MONITOR_UNITHEIGHT = "高度"
XPERL_CONF_MONITOR_UNITHEIGHT_DESC = "调整单位高度"
XPERL_CONF_MONITOR_TARGETWIDTH = "目标宽度"
XPERL_CONF_MONITOR_TARGETWIDTH_DESC = "调整目标条宽度"
XPERL_CONF_MONITOR_GROWUP = "向上增长"
XPERL_CONF_MONITOR_GROWUP_DESC = "施法监视以向上增长方式显示"
XPERL_CONF_MONITOR_SCALE = "比例"
XPERL_CONF_MONITOR_SCALE_DESC = "设置施法监视窗体比例"
XPERL_CONF_MONITOR_ALPHA = "亮度"
XPERL_CONF_MONITOR_ALPHA_DESC = "设置施法监视亮度等级"
XPERL_CONF_MONITOR_BGALPHA = "背景透明度"
XPERL_CONF_MONITOR_BGALPHA_DESC = "设置施法监控背景透明度"
XPERL_CONF_MONITOR_TOOLTIPS = "提示"
XPERL_CONF_MONITOR_TOOLTIPS_DESC = "启用提示"
XPERL_CONF_RAID_CUSTOM = "自定义Debuff高亮"
XPERL_CONF_RAID_CUSTOM_ENABLE = "启用"
XPERL_CONF_RAID_CUSTOM_ENABLE_DESC = "启用自定义高亮模块"
XPERL_CONF_RAID_CUSTOM_CONFIG = "设置"
XPERL_CONF_RAID_CUSTOM_CONFIG_DESC = "设置团队自定义高亮"
XPERL_CONF_RAID_CUSTOM_ALPHA = "透明度"
XPERL_CONF_RAID_CUSTOM_ALPHA_DESC = "调整覆盖图标渐隐透明度"
XPERL_CONF_RAID_CUSTOM_BLEND_BLEND = "混合"
XPERL_CONF_RAID_CUSTOM_BLEND_BLEND_DESC = "混合模式"
XPERL_CONF_RAID_CUSTOM_BLEND_ADD = "添加"