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package.json
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{
"name": "muddungeonjs",
"version": "0.0.1",
"description": "A mud engine built on node. using telnet and web sockets",
"main": "mudDungeon.js",
"scripts": {
"lint": "eslint ./Game/**/**/*",
"test": "istanbul cover ./node_modules/mocha/bin/_mocha Test",
"start": "nodemon mudDungeon.js --ignore Data/"
},
"repository": {
"type": "git",
"url": "https://github.com/LiamKenneth/MudDungeonJS.git"
},
"keywords": [
"Mud",
"telnet"
],
"author": "Liam Kenneth",
"license": "MIT",
"bugs": {
"url": "https://github.com/LiamKenneth/MudDungeonJS/issues"
},
"homepage": "https://github.com/LiamKenneth/MudDungeonJS",
"dependencies": {
"codecov.io": "^0.1.6",
"express": "^4.13.3",
"nodemon": "^1.9.1",
"socket-io-mock": "^1.0.1",
"socket.io": "^1.3.7",
"term.js": "0.0.7",
"websockify": "^0.7.1",
"wez-telnet": "^0.1.1",
"ws": "^0.8.1"
},
"devDependencies": {
"colors": "^1.1.2",
"eslint": "^2.2.0",
"eslint-config-airbnb": "^6.0.2",
"istanbul": "^0.4.2",
"mocha": "^2.4.5",
"mock-fs": "^3.7.0",
"nock": "^7.2.2",
"request": "^2.69.0",
"require-dir": "^0.3.0",
"rewire": "^2.5.1",
"should": "^8.2.2",
"sinon": "^1.17.3"
}
}