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Hi, I'm having trouble trying to set Float console variables with Custom CVars.
Example settings:
[Custom CVars]; Add Unreal Engine console variables below to be set on startup.; Format is "CVar = Value". Below is an example.; r.Tonemapper.GrainQuantization = 0r.LandscapeLODDistributionScale=5.0 ; some commentsr.LandscapeLOD0DistributionScale=5
r.LightMaxDrawDistanceScale=10.0
Result:
All these three variables end up with updated LastSetBy but not with the correct values as expected.
Here're the description of these variables:
[
"r.LandscapeLOD0DistributionScale": {
"Flags": [
"Scalability"
],
"Helptext": "Multiplier for the landscape LOD0DistributionSetting property",
"type": "Float",
"value": 1.0
},
"r.LandscapeLODDistributionScale": {
"Flags": [
"Scalability"
],
"Helptext": "Multiplier for the landscape LODDistributionSetting property",
"type": "Float",
"value": 1.0
},
"r.LightMaxDrawDistanceScale": {
"Flags": [
"RenderThreadSafe",
"Scalability",
"SetByScalability"
],
"Helptext": "Scale applied to the MaxDrawDistance of lights. Useful for fading out local lights more aggressively on some platforms.",
"type": "Float",
"value": 1.0
}
]
I also tried with Int32 variables and they worked, so I suppose it just won't work on all Float variables or some certain variables?
The text was updated successfully, but these errors were encountered:
cest-la-v
changed the title
Unable to set Float console variables with Custom CVars
Unable to set some Float console variables with Custom CVars
Sep 16, 2024
Hi, I'm having trouble trying to set
Float
console variables with Custom CVars.Example settings:
Result:
All these three variables end up with updated
LastSetBy
but not with the correct values as expected.Here're the description of these variables:
I also tried with
Int32
variables and they worked, so I suppose it just won't work on allFloat
variables or some certain variables?The text was updated successfully, but these errors were encountered: