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Jay Deiman
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Continuing work on the Iki playeraid
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iki/en/playeraid.yaml

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* Reveal the 1st 4 character cards from the deck of the current
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season and place them next to the main board.
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* These are placed **in addition** to leftover character
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cards for the current season.
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cards from previous months for the current season.
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- name: Phase A
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id: ph_a
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text: |
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Decide how far your Oyakata will move on the main board.
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* In the order determined by the firefighting track (reminder:
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if there's a stack of discs, the order is top to bottom),
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players place their Ikizama on an open space on the Ikizama
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track.
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* The number (or range) determines how far your Oyakata will
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move, **exactly**.
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* Once everyone has placed their Izikama, move on to
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[Phase B](#ph_b)
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- name: Phase B
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id: ph_b
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text: |
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Starting with the rightmost space (1-4 movement) of the Izikama
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track, players take turns taking income/hiring and then
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moving their Oyakata and doing business.
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1. Income/hiring: each player has the choice of either taking
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income **or** hiring a character.
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* **The player on the 1-4 space does not receive income or
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hire people**, but instead takes 1 mon.
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* If you take income, take 4 mons.
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* If you take hiring, choose an available character and pay
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the cost in the top-left part of the card.
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* **If you do not have a free Kobun, you must take income
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instead**.
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* Place the character in an open space on the main board
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and place 1 of your Kobuns at the bottom of its
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experience track.
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* **Remember to the pay the extra cost of the space**
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(1 or 2 mons), if any.
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* If there are mons on the character card, you may use
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those to pay for the card itself.
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2. Moving your Oyakata and doing business:
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* Moving:
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* Move your Oyakata the **exact** number of spaces
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indicated by your Izikama meeple.
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* You may *increase* your movement by spending sandals
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such that each sandal token spent allows you to move
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1 more space.
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* You may **not** decrease your movement with sandals.
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* You can end your movement on a space with any number of
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Oyakatas.
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* If your Oyakata passes the
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![exp up](/static/img/iki/exp_up.png) space, increase
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the experience of **all** of your characters by
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moving all your Kobuns up 1 space.
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* If your Kobun reaches the top (circle) spot, [retire
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that character](#retire).
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* This is done **before** doing business.
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* Doing business: you may do business with the shop you
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stopped at **and/or** with 1 of the 2 characters (if any)
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in the stalls.
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* You can do business with the shop/charcter in any order.
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* If you do business with another player's character,
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the character increases their experience (move the
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Kobun up) after doing business. If the Kobun has
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reached the top slot, [retire that character](#retire).
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* If you do business with 1 of *your* characters, that
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character does **not** gain experience.
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3. Return your Izikama meeple to your player board.
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- name: Phase C
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id: ph_c
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text: |
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1. If there is an event, resolve it.
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2. Place 1 mon on each remaining character card next to the
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board (except for payday months).
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3. If this is a "payday" (end of month 3, 6, 9, 12), do the
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following:
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1. Remove all the remaining fish, pipe, and tobacco pouch
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tokens from the board and replace them with the ones
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for the next season (unless at the end of month 12, see
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below).
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2. Remove all unhired characters from the current season and
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return them to the box.
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3. **If it is the end of month 12**:
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* Return all winter cards to the box.
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* All the winter fish, pipe, and tobacco pouch cards
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**remain** on the board.
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* Each player takes back their Oyakata and places it
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next to their player board.
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4. Players collect salary from each of their character cards
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on the main board or that are retired.
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* The income is what is depicted in the slot above your
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Kobun, or the top slot if retired.
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5. Nagaya harmony bonus:
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* For each grouping (4 Nagayas + the 4 inner corners)
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that has at least 2 characters of the same type (color),
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each player with Kobuns in that color group scores:
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Number of Their Kobuns x The Number of That Card Type.
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* e.g. if Player 1 had 2 Kobuns on brown characters in
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a Nagaya with a total of 3 brown characters, they
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would score 6 points.
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* Note that characters in the corner spaces (making
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up the 5th Nagaya) may score twice.
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6. Food payment: each player must spend 1 rice for each
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of their characters on the main board.
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* **You do not have to pay rice for retired characters**.
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* Characters **must** be fed, if possible. If a player
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does not have enough rice, they remove a number of
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characters from the main board equal to the number of
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unfed characters.
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* The player may choose which characters are
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removed.
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* Removed characters are returned to the box.
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* The player returns the Kobun on this character to
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their player board.
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* **If a character with a firefighting power hiring
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bonus leaves the game, its player's remains
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where it is**.
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- name: Various Rules
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sections:
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- name: Retirement
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id: retire
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text: |
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When a Kobun reaches the top slot of a character card, retirement
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occurs and the following happens.
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1. Remove the character from the board.
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* Place it in the corresponding (color) column of your player
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board.
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2. Return the Kobun back to your player board's supply.

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