@@ -62,6 +62,131 @@ sections:
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* Reveal the 1st 4 character cards from the deck of the current
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season and place them next to the main board.
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* These are placed **in addition** to leftover character
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- cards for the current season.
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+ cards from previous months for the current season.
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- name : Phase A
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+ id : ph_a
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text : |
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+ Decide how far your Oyakata will move on the main board.
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+
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+ * In the order determined by the firefighting track (reminder:
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+ if there's a stack of discs, the order is top to bottom),
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+ players place their Ikizama on an open space on the Ikizama
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+ track.
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+ * The number (or range) determines how far your Oyakata will
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+ move, **exactly**.
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+ * Once everyone has placed their Izikama, move on to
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+ [Phase B](#ph_b)
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+ - name : Phase B
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+ id : ph_b
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+ text : |
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+ Starting with the rightmost space (1-4 movement) of the Izikama
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+ track, players take turns taking income/hiring and then
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+ moving their Oyakata and doing business.
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+
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+ 1. Income/hiring: each player has the choice of either taking
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+ income **or** hiring a character.
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+ * **The player on the 1-4 space does not receive income or
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+ hire people**, but instead takes 1 mon.
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+ * If you take income, take 4 mons.
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+ * If you take hiring, choose an available character and pay
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+ the cost in the top-left part of the card.
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+ * **If you do not have a free Kobun, you must take income
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+ instead**.
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+ * Place the character in an open space on the main board
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+ and place 1 of your Kobuns at the bottom of its
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+ experience track.
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+ * **Remember to the pay the extra cost of the space**
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+ (1 or 2 mons), if any.
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+ * If there are mons on the character card, you may use
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+ those to pay for the card itself.
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+ 2. Moving your Oyakata and doing business:
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+ * Moving:
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+ * Move your Oyakata the **exact** number of spaces
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+ indicated by your Izikama meeple.
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+ * You may *increase* your movement by spending sandals
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+ such that each sandal token spent allows you to move
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+ 1 more space.
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+ * You may **not** decrease your movement with sandals.
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+ * You can end your movement on a space with any number of
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+ Oyakatas.
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+ * If your Oyakata passes the
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+  space, increase
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+ the experience of **all** of your characters by
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+ moving all your Kobuns up 1 space.
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+ * If your Kobun reaches the top (circle) spot, [retire
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+ that character](#retire).
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+ * This is done **before** doing business.
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+ * Doing business: you may do business with the shop you
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+ stopped at **and/or** with 1 of the 2 characters (if any)
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+ in the stalls.
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+ * You can do business with the shop/charcter in any order.
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+ * If you do business with another player's character,
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+ the character increases their experience (move the
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+ Kobun up) after doing business. If the Kobun has
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+ reached the top slot, [retire that character](#retire).
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+ * If you do business with 1 of *your* characters, that
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+ character does **not** gain experience.
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+ 3. Return your Izikama meeple to your player board.
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+ - name : Phase C
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+ id : ph_c
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+ text : |
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+ 1. If there is an event, resolve it.
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+ 2. Place 1 mon on each remaining character card next to the
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+ board (except for payday months).
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+ 3. If this is a "payday" (end of month 3, 6, 9, 12), do the
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+ following:
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+ 1. Remove all the remaining fish, pipe, and tobacco pouch
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+ tokens from the board and replace them with the ones
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+ for the next season (unless at the end of month 12, see
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+ below).
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+ 2. Remove all unhired characters from the current season and
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+ return them to the box.
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+ 3. **If it is the end of month 12**:
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+ * Return all winter cards to the box.
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+ * All the winter fish, pipe, and tobacco pouch cards
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+ **remain** on the board.
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+ * Each player takes back their Oyakata and places it
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+ next to their player board.
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+ 4. Players collect salary from each of their character cards
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+ on the main board or that are retired.
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+ * The income is what is depicted in the slot above your
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+ Kobun, or the top slot if retired.
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+ 5. Nagaya harmony bonus:
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+ * For each grouping (4 Nagayas + the 4 inner corners)
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+ that has at least 2 characters of the same type (color),
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+ each player with Kobuns in that color group scores:
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+ Number of Their Kobuns x The Number of That Card Type.
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+ * e.g. if Player 1 had 2 Kobuns on brown characters in
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+ a Nagaya with a total of 3 brown characters, they
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+ would score 6 points.
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+ * Note that characters in the corner spaces (making
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+ up the 5th Nagaya) may score twice.
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+ 6. Food payment: each player must spend 1 rice for each
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+ of their characters on the main board.
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+ * **You do not have to pay rice for retired characters**.
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+ * Characters **must** be fed, if possible. If a player
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+ does not have enough rice, they remove a number of
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+ characters from the main board equal to the number of
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+ unfed characters.
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+ * The player may choose which characters are
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+ removed.
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+ * Removed characters are returned to the box.
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+ * The player returns the Kobun on this character to
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+ their player board.
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+ * **If a character with a firefighting power hiring
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+ bonus leaves the game, its player's remains
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+ where it is**.
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+
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+
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+ - name : Various Rules
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+ sections :
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+ - name : Retirement
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+ id : retire
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+ text : |
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+ When a Kobun reaches the top slot of a character card, retirement
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+ occurs and the following happens.
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+
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+ 1. Remove the character from the board.
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+ * Place it in the corresponding (color) column of your player
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+ board.
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+ 2. Return the Kobun back to your player board's supply.
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