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Continuing work on the Iki playeraid
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Jay Deiman committed Oct 4, 2022
1 parent 5e9630f commit eb7a353
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127 changes: 126 additions & 1 deletion iki/en/playeraid.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -62,6 +62,131 @@ sections:
* Reveal the 1st 4 character cards from the deck of the current
season and place them next to the main board.
* These are placed **in addition** to leftover character
cards for the current season.
cards from previous months for the current season.
- name: Phase A
id: ph_a
text: |
Decide how far your Oyakata will move on the main board.
* In the order determined by the firefighting track (reminder:
if there's a stack of discs, the order is top to bottom),
players place their Ikizama on an open space on the Ikizama
track.
* The number (or range) determines how far your Oyakata will
move, **exactly**.
* Once everyone has placed their Izikama, move on to
[Phase B](#ph_b)
- name: Phase B
id: ph_b
text: |
Starting with the rightmost space (1-4 movement) of the Izikama
track, players take turns taking income/hiring and then
moving their Oyakata and doing business.
1. Income/hiring: each player has the choice of either taking
income **or** hiring a character.
* **The player on the 1-4 space does not receive income or
hire people**, but instead takes 1 mon.
* If you take income, take 4 mons.
* If you take hiring, choose an available character and pay
the cost in the top-left part of the card.
* **If you do not have a free Kobun, you must take income
instead**.
* Place the character in an open space on the main board
and place 1 of your Kobuns at the bottom of its
experience track.
* **Remember to the pay the extra cost of the space**
(1 or 2 mons), if any.
* If there are mons on the character card, you may use
those to pay for the card itself.
2. Moving your Oyakata and doing business:
* Moving:
* Move your Oyakata the **exact** number of spaces
indicated by your Izikama meeple.
* You may *increase* your movement by spending sandals
such that each sandal token spent allows you to move
1 more space.
* You may **not** decrease your movement with sandals.
* You can end your movement on a space with any number of
Oyakatas.
* If your Oyakata passes the
![exp up](/static/img/iki/exp_up.png) space, increase
the experience of **all** of your characters by
moving all your Kobuns up 1 space.
* If your Kobun reaches the top (circle) spot, [retire
that character](#retire).
* This is done **before** doing business.
* Doing business: you may do business with the shop you
stopped at **and/or** with 1 of the 2 characters (if any)
in the stalls.
* You can do business with the shop/charcter in any order.
* If you do business with another player's character,
the character increases their experience (move the
Kobun up) after doing business. If the Kobun has
reached the top slot, [retire that character](#retire).
* If you do business with 1 of *your* characters, that
character does **not** gain experience.
3. Return your Izikama meeple to your player board.
- name: Phase C
id: ph_c
text: |
1. If there is an event, resolve it.
2. Place 1 mon on each remaining character card next to the
board (except for payday months).
3. If this is a "payday" (end of month 3, 6, 9, 12), do the
following:
1. Remove all the remaining fish, pipe, and tobacco pouch
tokens from the board and replace them with the ones
for the next season (unless at the end of month 12, see
below).
2. Remove all unhired characters from the current season and
return them to the box.
3. **If it is the end of month 12**:
* Return all winter cards to the box.
* All the winter fish, pipe, and tobacco pouch cards
**remain** on the board.
* Each player takes back their Oyakata and places it
next to their player board.
4. Players collect salary from each of their character cards
on the main board or that are retired.
* The income is what is depicted in the slot above your
Kobun, or the top slot if retired.
5. Nagaya harmony bonus:
* For each grouping (4 Nagayas + the 4 inner corners)
that has at least 2 characters of the same type (color),
each player with Kobuns in that color group scores:
Number of Their Kobuns x The Number of That Card Type.
* e.g. if Player 1 had 2 Kobuns on brown characters in
a Nagaya with a total of 3 brown characters, they
would score 6 points.
* Note that characters in the corner spaces (making
up the 5th Nagaya) may score twice.
6. Food payment: each player must spend 1 rice for each
of their characters on the main board.
* **You do not have to pay rice for retired characters**.
* Characters **must** be fed, if possible. If a player
does not have enough rice, they remove a number of
characters from the main board equal to the number of
unfed characters.
* The player may choose which characters are
removed.
* Removed characters are returned to the box.
* The player returns the Kobun on this character to
their player board.
* **If a character with a firefighting power hiring
bonus leaves the game, its player's remains
where it is**.
- name: Various Rules
sections:
- name: Retirement
id: retire
text: |
When a Kobun reaches the top slot of a character card, retirement
occurs and the following happens.
1. Remove the character from the board.
* Place it in the corresponding (color) column of your player
board.
2. Return the Kobun back to your player board's supply.
Binary file added iki/img/exp_up.png
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