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Notice

The levels in this folder are taken from the VGLC: https://github.com/TheVGLC/TheVGLC

Some levels were changed to make their tokens better fit the originals levels.

Symbol Reference:

  • 'M': Mario Starting Position, not having it will force the engine to start at x = 0 and the first ground floor.
  • 'F': Mario finish line, not having it will force the engine to end at x = levelWidth and the first ground floor.
  • 'y': Spiky
  • 'Y': Winged Spiky
  • 'E' or 'g': Goomba
  • 'G': Winged Goomba
  • 'k': Green Koopa
  • 'K': Winged Green Koopa
  • 'r': Red Koopa
  • 'X': Ground Block
  • '#': Pyramind Block
  • '%': Jump through platform
  • '|': Background for the jump through platform
  • '*': Bullet bill where the top '*' will be the bullet bill head
  • 'B': Bullet bill head
  • 'b': Bullet bill neck or body
  • '?' or '@': Special Question block
  • 'Q' or '!': Coin Question block
  • '1': Invisible 1 up block
  • '2': Invisible coin bock
  • 'D': Used block
  • 'S': Normal Brick Block
  • 'C': Coing Brick Block
  • 'U': Musrhoom Brick Block
  • 'L': 1 up Block
  • 'o': Coin
  • 't': Empty Pipe
  • 'T': Pipe with Piranaha Plant in it
  • '<': Top left of empty pipe
  • '>': Top right of empty pipe
  • '[': Left of empty pipe
  • ']': Right of empty pipe