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Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
A curated list of awesome Machine Learning frameworks, libraries and software.
Interact with your documents using the power of GPT, 100% privately, no data leaks
A natural language interface for computers
A collection of learning resources for curious software engineers
Open-source RAG Framework for building GenAI Second Brains 🧠 Build productivity assistant (RAG) ⚡️🤖 Chat with your docs (PDF, CSV, ...) & apps using Langchain, GPT 3.5 / 4 turbo, Private, Anthropic…
🐸💬 - a deep learning toolkit for Text-to-Speech, battle-tested in research and production
Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable…
🔍 AI orchestration framework to build customizable, production-ready LLM applications. Connect components (models, vector DBs, file converters) to pipelines or agents that can interact with your da…
利用AI大模型,一键生成高清短视频 Generate short videos with one click using AI LLM.
Bringing Old Photo Back to Life (CVPR 2020 oral)
Object Detection toolkit based on PaddlePaddle. It supports object detection, instance segmentation, multiple object tracking and real-time multi-person keypoint detection.
⚡️HivisionIDPhotos: a lightweight and efficient AI ID photos tools. 一个轻量级的AI证件照制作算法。
Implementation of paper - YOLOv9: Learning What You Want to Learn Using Programmable Gradient Information
EmotiVoice 😊: a Multi-Voice and Prompt-Controlled TTS Engine
A command-line tool to download photos from iCloud
Official implementation of DeepLabCut: Markerless pose estimation of user-defined features with deep learning for all animals incl. humans
Awesome IoT. A collaborative list of great resources about IoT Framework, Library, OS, Platform
Efficient Triton Kernels for LLM Training
Implementation of Toolformer, Language Models That Can Use Tools, by MetaAI
Implementation of Quickdraw - an online game developed by Google
Programming with Unicode, book written by Victor Stinner