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USTRUCT()
struct $CLASS_MODULE_API_MACRO$ F$NAME$ : public FMassTag {GENERATED_BODY()};$END$
Where: $CLASS_MODULE_API_MACRO$ set to Non-Editable "Substitute Unreal template macros" macro with value CLASS_MODULE_API_MACRO $NAME$ set to Editable "Constant value" macro with value MyMassTag
Will produce:
USTRUCT()
struct MASSSAMPLE_API FMyMassTag : public FMassTag
{
GENERATED_BODY()
};
I'm not yet sure how Rider templates could be shared except saving them as "team-shared", maybe gitignore need some love. It would be super nice if they could be stored in file and shared easily...
Seems like you can share Rider file template configs. It would be cool to make it faster to create Mass code with some IDE shortcuts!
(no clue how to share it lol, I added it in
Editor>Live Templates>C++
)Does VAX/vanilla VS have anything like this? If it does and you make one we can include that somewhere too.
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