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Windows system utilities to maximize productivity
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
Fun 2D Stuff that we'd like to share!
A light shafts (volumetric shadows) effect for Unity.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
A rule based addressable asset importer
Node Based Dialogue System for Unity
An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
Used for drawing runtime gizmos in builds and editor (Unity3D)
Easy to use high performance Network library for Unity 3d
Brings data-binding to your Unity project
A package for playing sequential image sequences in Unity Timeline
A tool built in Unity that draws a graph representation of behavior trees running in the scene